Goodgame Studios forum archives

Forum: bigfarm-en
Board: [1260] Suggestions
Topic: [31343] Sharing/Trading With Coop Members (incl Collectibles)

[700890] mai15 [None] :: June 13, 2013, 3:20 p.m.
Now i would have liked a "like" button course i really "LIKE" your suggestion Rhon :)

[700957] Bull43 [None] :: June 13, 2013, 8:33 p.m.
I think this game would be more fun if you can sell some things to other players. Like if you have dung you don't need you can sell it to someone else. What ya'll think?

[700960] System [None] :: June 13, 2013, 8:41 p.m.
As I said elsewhere today I would like to share, for free not selling, excess stock with co-op members. More for fertiliser,feed and yes dung than for the produce you grow. A central storehouse perhaps for the co-op which all freely add to and freely take. It would help the lower level players and could help if you are doing say a wildflower project but are running out of chicken feed but another colleague has some in stock

I'm personally not keen on selling to other players but are you proposing setting your own prices or having the game set them?

[700976] erikalynnjohnso2 [None] :: June 14, 2013, 12:10 a.m.
I am new and started a coop one of my members is upset because he needs more money and I cannot find a way to give him any from the coop contributions, I think that sharing resources would be a wonderful thing.

Erika

[702875] connerk2 [None] :: June 22, 2013, 2:50 a.m.
I'd like the option of having a cooperative "pool" of supplies.
Members could donate processed goods such as chicken food or fertilizer to a pool available to all members.
This would allow members to specialize in 1 area and encourage team play.
For example, if I were in charge of milling cow feed, my farm would have lots of fields and a top grade mill.
Whereas, if I were in charge of fertilizer, my farm would be full of chickens and a top notch silo.

Please consider for the future.

Robert Connell
aka connerk

[702881] darconio2 [None] :: June 22, 2013, 3:31 a.m.
Yes.. Then the Co-op leader could MERCILESSLY demand daily crop tributes or he will boot you from the Co-op.

Since I lead a Co-op I think this idea is WONDERFUL. BWAHAHAHA.

The members might think it is a dumb idea, but I don't.

[702883] connerk2 [None] :: June 22, 2013, 3:39 a.m.
darconio2 wrote: »
Yes.. Then the Co-op leader could MERCILESSLY demand daily crop tributes or he will boot you from the Co-op.

Since I lead a Co-op I think this idea is WONDERFUL. BWAHAHAHA.

The members might think it is a dumb idea, but I don't.

Yeah....couldn't they do that with gold and cash already?
think you missed the point.

[702886] Kat Nip (GB1) [GB1] :: June 22, 2013, 3:55 a.m.
Darconio, I realise that you enjoy stirring people up, but how about treating the idea with a bit of respect please. :)

Kat. Kittie_by_otomosc.gif

Edit: I've merged this thread with an already existing thread with the same idea.

[702889] connerk2 [None] :: June 22, 2013, 4:32 a.m.
You could also impose restriction in number in the pool per coop level to keep the game balance.

[703007] darconio2 [None] :: June 22, 2013, 11:12 a.m.
I said this idea could have the Co-op leader abuse the donations.

Connerk said,
Yeah....couldn't they do that with gold and cash already?

The answer is no. GGS has restrictions in place so a Co-op leader cannot withdraw any money or gold for personal use. All donations are for the good of all Co-op members.

You are creating a loophole here where people can withdraw more than their share and could lead to infighting.

Just do your own farm and play nice.

[703022] connerk2 [None] :: June 22, 2013, 12:43 p.m.
darconio2 wrote: »
I said this idea could have the Co-op leader abuse the donations.

Connerk said,


The answer is no. GGS has restrictions in place so a Co-op leader cannot withdraw any money or gold for personal use. All donations are for the good of all Co-op members.

You are creating a loophole here where people can withdraw more than their share and could lead to infighting.

Just do your own farm and play nice.

Pretty sure I could demand members contribute their personal funds to coop research and then boot them all out after completed. That would leave me having demanded money for personal use.
But it is entertaining reading your posts.
Keep 'em coming, I enjoy shooting them down.

[703031] GirlAlexandra (GB1) [None] :: June 22, 2013, 1:35 p.m.
I do agree with the idea of sharing resources between coop members, and I would love to help out my coop-mates with feed and fetilizer, as I often have more than I need. It would encourage people join the coops, as it would provide additional benefit of coop membership. As for previous posts, I never had thoughts about abusing my cooperative's members donations, and never would...

[703097] jaystarr2 [None] :: June 22, 2013, 8:30 p.m.
Maybe you could build into a system like this that they can ONLY donate excess. That is, the option for donations only even comes up when your barn is full.

That would prevent evil co-op leaders like Darconio from being able to enslave his co-op members, while still allowing people to do something with their excess production goods besides selling them (sometimes at a loss).

[3529103] Felix59 [None] :: June 24, 2013, 2:25 p.m.
I'm sure there's a topic here somewhere that covers this, but after reading thru several threads I didn't find it.

I have 82 of 90 Golden Tickets and another co op member has 8 more. Is there some way she can give me the 8? Seems a bit silly that only ONE person out of the co op can put ALL of something into starting a co op mission when it's supposed to be a team effort, so I figured there MUST be a way!

Thanks in advance for your input, you have a great day!

[703320] Larino (INT1) [None] :: June 24, 2013, 2:37 p.m.
I'm sorry, Felix, but there is no opportunity to share or send other players anything. No collectibles, no dollars, no gold, no products :( You will have to collect the full amount of collectibles yourself (or the other player for themselves).

We have been complaining and moaning about that very often, because we all think it is unfair one person has to collect all when the co-op is for teams, but probably because you can also buy them with gold and GGS wants their money, they will not implement that.

[703346] Amun2 [None] :: June 24, 2013, 3:35 p.m.
Yep, Larino is right. In our co-op, it's a real problem because it takes so long for one person to collect the individual collection items, and we are stuck on either doing the same couple of low-level projects constantly, or waiting a very long time to collect the items necessary for the more advanced projects. What ends up happening is one or two players who buy gold end up paying for the collection items.

[703347] Larino (INT1) [None] :: June 24, 2013, 3:48 p.m.
The only way to make the collectibles less is to do the optimize processes research. It does cost gold though, at least from level 3 and I think also level 2. We have managed so far without buying collectibles, but we did do the two levels of the optimize processes research :)

[703391] Felix59 [None] :: June 24, 2013, 5:27 p.m.
Well Dang!

Thanks everyone, I guess the game needs to make it's money. I'm the highest level in my co op, and the owner, so I usually have the most stuff.

[703394] System [None] :: June 24, 2013, 5:28 p.m.
no way to sell or share


thank you

[703467] DrBorkBork [None] :: June 24, 2013, 11:01 p.m.
I wish everyone could donate collection items in the co-op. I mean, what's the point of the co-op if you're not COOPERATING?! lol. Take note Goodgame Developers, people want to be able to throw all their stuff into the same collection item to keep things moving along. You might think it would make things easier, but I think it would eventually make co-ops more competitive (who can complete more projects faster and fight to stay up in the leaderboard)