Forum: bigfarm-en
Board: [1280] Archive (Read only)
Topic: [174448] Responses to Suggestions - Discussion
[-174448]
WascallyWabbit (FormerMod) [None]
:: March 6, 2018, 5:31 p.m.
Hi Guys,
You can discuss the Suggestions system & the Team's Responses to your Suggestions here.
Please DO NOT post new suggestions on this thread, as they may be missed & not get submitted.
You can discuss the Suggestions system & the Team's Responses to your Suggestions here.
Please DO NOT post new suggestions on this thread, as they may be missed & not get submitted.

[3832764]
Uncle John (AU1) [AU1]
:: March 7, 2018, 1:45 p.m.
Thank you very much 


It's good to have a clearer idea of where the game is going.
I look forward to getting more details as each gets closer to implementation



It's good to have a clearer idea of where the game is going.
I look forward to getting more details as each gets closer to implementation
[3832822]
qewt (US1) [US1]
:: March 7, 2018, 3:45 p.m.
https://community.goodgamestudios.com/bigfarm/en/discussion/174445/responses-to-suggestions-discussion/latest
following the link to the thread that has the responses, there is a link at the bottom that says we can discuss the responses here. That link, to this thread, is broken. It says the discussion cannot be found. (its posting thread 174445 instead of 174448)
Fixed! Thankyou | Wabbit
following the link to the thread that has the responses, there is a link at the bottom that says we can discuss the responses here. That link, to this thread, is broken. It says the discussion cannot be found. (its posting thread 174445 instead of 174448)
Fixed! Thankyou | Wabbit

[3832874]
SuzyQ22 (US1) [US1]
:: March 7, 2018, 4:53 p.m.
Great News! Sounds like GGS is listening to players. It will be great to see these things implemented into the game. Thanks GGS! In the meantime HWE ends in a few hours and I am signing out for a few days. I will only come in to get my daily bonuses and start some upgrades and things. Happy Farming everyone! Suzy
[3833576]
William Robert (US1) [US1]
:: March 8, 2018, 3:37 p.m.
I fear the largely undisclosed DSF rework that is mentioned several times. I liked the first iteration of DSF and have managed to figure out how to best work the current version of DSF to my liking.
[3833632]
artful (US1) [US1]
:: March 8, 2018, 4:29 p.m.
I couldn't agree more.William Robert (US1) said:I fear the largely undisclosed DSF rework that is mentioned several times. I liked the first iteration of DSF and have managed to figure out how to best work the current version of DSF to my liking.
[3833640]
holidayrox (US1) [US1]
:: March 8, 2018, 4:35 p.m.
totally agree, @William Robert (US1)
[3833717]
WascallyWabbit (FormerMod) [None]
:: March 8, 2018, 6:13 p.m.
@William Robert (US1) The rework is supposed to be based on the feedback that was requested from all the Communities & aside from the contract changes & some helpful additions to the feature, most people seem quite happy with things as they are now, so hopefully we are not in for anything too drastic in the way of changes. - Though I do agree its hard not to fear what they might do it.William Robert (US1) said:I fear the largely undisclosed DSF rework that is mentioned several times. I liked the first iteration of DSF and have managed to figure out how to best work the current version of DSF to my liking.

[3833739]
FarmerFrederica (US1) [None]
:: March 8, 2018, 6:47 p.m.
Watering ALL coop trees at once?!
On behalf of all players with ADD and/or a slower Internet speed, I say...

On behalf of all players with ADD and/or a slower Internet speed, I say...

[3834156]
PCA (GB1) [GB1]
:: March 9, 2018, 11:02 a.m.
What about the suggestions that do not appear in those lists ? Not accepted nor rejected like for example the suggestion to "fix the fishing market " ?
[3834430]
WascallyWabbit (FormerMod) [None]
:: March 9, 2018, 2:43 p.m.
@PCA (GB1) Eventually all the threads in the suggestion section will have either no icon (not yet resubmitted on new system) an hourglass icon (submitted to new system & pending review) or the yin-yang icon (been reviewed & response posted). There are quite a lot currently pending review, as they can only get through so many per meeting.PCA (GB1) said:
What about the suggestions that do not appear in those lists ? Not accepted nor rejected like for example the suggestion to "fix the fishing market " ?
The DSF is being reworked based on the recent survey & the changes to the market contracts are included in that rework.
Its going to take us a while to get the whole suggestions section sorted out & correctly marked, as well as re-submitting all the suggestions, so bear with us on that, but it should be much more user friendly when its all done.

[3834460]
Rusty Farmer (AU1) [AU1]
:: March 9, 2018, 3:15 p.m.
There is a lot of imbalances in DSF at the moment such as :
- lobster cages, completely useless, which are still being given to us as rewards
- the chum which does not give much (if any) real advantage in being put on a boat
- danger percentages which are generally ignored by players
- clam, oyster and shrimp shortages or over-demands, depending on how you look at it
[3834578]
Shay1968 (US1) [None]
:: March 9, 2018, 4:40 p.m.
Yet a new event with bugs? I was under the impression that anything new would be tested thoroughly before being added to the game after the serious issues we had recently. I am steadily losing confidence in GGS and their ability to provide a stress-free game for the players.
[3834990]
dchen1 (US1) [US1]
:: March 10, 2018, 12:02 a.m.
There are also many things to rebalance for the organic market such as markup too low.Rusty Farmer (AU1) said:There is a lot of imbalances in DSF at the moment such as :All these things should be addressed hopefully.
- lobster cages, completely useless, which are still being given to us as rewards
- the chum which does not give much (if any) real advantage in being put on a boat
- danger percentages which are generally ignored by players
- clam, oyster and shrimp shortages or over-demands, depending on how you look at it
Base markup is 5% for contracts and 1% for walk up customers. Maximum markup is 31.25% for contracts and 1.212 for walk up customers. The amounts are so low that contracts with both 1000 wildflowers and 1000 eggs would not be worth the time for 5% and only up to 31.25% after lots of effort. Walk up customers give only enough extra money to barely cover production costs. Walk up customers with no time left(1%) give only 12 extra dollars for selling 100 eggs or 680 extra for selling 100 fruitcake with cream. Even catching a carp gives more profit. I usually ignore the customers until there is fireworks that double money earned.
[3835391]
qewt (US1) [US1]
:: March 10, 2018, 1:54 p.m.
It looks like they may have sneaked in a little extra change here too.
I notice that I am making 200 almond muffins instead of 190 at a time.
I can't check right this second, but I would bet the other products received a boost too, and possibly the flower shop on the flower farm, if anyone can confirm?
A small bonus, but it is nice and it does go along with my suggestion to make the farms more profitable to better compare to the fishing area.
I notice that I am making 200 almond muffins instead of 190 at a time.
I can't check right this second, but I would bet the other products received a boost too, and possibly the flower shop on the flower farm, if anyone can confirm?
A small bonus, but it is nice and it does go along with my suggestion to make the farms more profitable to better compare to the fishing area.
[3847217]
SherriiAmor (INT1) [None]
:: March 24, 2018, 9:37 p.m.
Why is the issue with the HWE grouping not mentioned?
[3849747]
WascallyWabbit (FormerMod) [None]
:: March 27, 2018, 1:44 p.m.
@SherriiAmor (INT1) There are many suggestions on the new system waiting to be reviewed by the team & responded to, they can only do so many each meeting & the suggestions have been added to the list by mods from all forums, as we are all currently resubmitting all the suggestions from our forums, though some of course appear on all forums. Its going to take a while to get responses for them all, but they should all appear eventually.SherriiAmor (INT1) said:Why is the issue with the HWE grouping not mentioned?

[3851247]
CrazyBigfarm55 (US1) [US1]
:: March 29, 2018, 6:43 p.m.
I don't mean to be a nag or anything, but do you have any idea when they will be bring back the Layout mode? It was #5 on the Accepted list.
I was so happy when I seen that but I'm getting very anxious waiting for word on it. We truly need this handy add-on to the game to move our buildings around. I'm not sure about other's but most of my decorations have VHP so it takes forever when I have to store them to move anything around. My cows are too close to my fields so I sometimes click on them by mistake while doing missions.
I was so happy when I seen that but I'm getting very anxious waiting for word on it. We truly need this handy add-on to the game to move our buildings around. I'm not sure about other's but most of my decorations have VHP so it takes forever when I have to store them to move anything around. My cows are too close to my fields so I sometimes click on them by mistake while doing missions.
[3858939]
akash96 (IN1) [None]
:: April 9, 2018, 3:15 p.m.
we dont need feed as the reward in cc we can produce it in windmill but others are not like this so add gmls and insted of coop apple in rank1 in gold league add candycow
[3892033]
CrazyArthur (US1) [US1]
:: May 28, 2018, 2:48 p.m.
When the layout mode will be back? Shouldnt take so long to put it back in the game as it was working very well the first time. Why it takes so long to put it back? I'm waiting for it.