1. our alliance overview isn't showing glory half of our members get...and half the time if it does show anything, its a quarter of the amount of glory they actually show in the battle reports...and with their title, the alliance should have received double the amount. so my Q is this... even thou the glory isn't showing up in the overview, is our alliance even getting the glory? we lose .5% daily so I am afraid it will only cause our alliance to lose its levels. Ive noticed this issue with the glory not showing up for the past few invasion events (since the last update basically).
2. I am aware of the food production issue ive read in the forums, but today I noticed both in sands & fire that all of my production buildings (not just food) is showing -6 production per hour...that's including kingdom resources like my lvl 11 glass furnaces. I also don't see the percentage above the building when you hover your mouse over it. I wanted to demolish some wood/stone buildings but am afraid I will demolish the wrong ones 1st. I checked in ice & green, and they all seem to look fine & show the amount of production per/hr. Its just in sands & fire. Is this the issue that I read about with the food but now Im seeing it for other resources too?
also, I just wanted to say that the cast relics are useless to me! I have yet to receive a relic cast helmet but I sure have dozens of other pieces. I cant even make a complete cast so I haven't even bothered trying to use the cast relics...its just filling up my storage which I seem to max out daily due to useless relic equipment & hitting towers...and enough of the darn comm nomad relic hero's! good grief! LOL I got like 15 of those suckers
if a mod is reading this, please forward what I said to the appropriate people because obviously my complaints I have sent in to admin aren't being heard. I have only gotten the "we received your complaint automated" PM... my members have been complaining frequently in chat about the overview issue, and its getting old hearing it
anyone else noticed their overview not showing the glory at all or showing the incorrect amounts?
Why start a new thread for the june event schedule - just add to existing one ?
no Berimond Invasion again - can I ask why please ?
there appears to be a display bug in storm that once spied the moat % does not change when you change commanders - losses seem the same so am fairly sure this is a display issue but might not be one .
Also with the introduction of all these new tools can we have an update so we can stop all the zero tools popping up on the tool selection menu - i'm quite happy with the existing tools and think i have enough wall tools to complete all the khan and sam events for at least a year !

if it is i believe the alliance glory is capped, so one you reach that cap nothing else will show until the alliance loses some glory again.
dpheyer (US1) said:I noticed a couple of issues....
1. our alliance overview isn't showing glory half of our members get...and half the time if it does show anything, its a quarter of the amount of glory they actually show in the battle reports...and with their title, the alliance should have received double the amount. so my Q is this... even thou the glory isn't showing up in the overview, is our alliance even getting the glory? we lose .5% daily so I am afraid it will only cause our alliance to lose its levels. Ive noticed this issue with the glory not showing up for the past few invasion events (since the last update basically).
anyone else noticed their overview not showing the glory at all or showing the incorrect amounts?
This is a big one and it shouldn't be the biggest thing in the world to fi%. It's a very fundamental problem in the math of the game itself. I can't imagine why this wouldn't be the Number One Priority.dpheyer (US1) said:
2. I am aware of the food production issue ive read in the forums, but today I noticed both in sands & fire that all of my production buildings (not just food) is showing -6 production per hour...that's including kingdom resources like my lvl 11 glass furnaces. I also don't see the percentage above the building when you hover your mouse over it. I wanted to demolish some wood/stone buildings but am afraid I will demolish the wrong ones 1st. I checked in ice & green, and they all seem to look fine & show the amount of production per/hr. Its just in sands & fire. Is this the issue that I read about with the food but now Im seeing it for other resources too?
I mean I guess everyone already knows what's coming..
New useless looks, removal of events and fake promises Goodbye LTPE and Berimond Invasion, keep up the good work GGE..
oh I know! its like I keep seeing glitches quite a bit since the last update...I mean I still cant use my own smithy in HTML5,i have to switch over to flash...its either do that or delete each piece one at a time as the smithy freezes up in HTML5 if I try to do it. then I have to refresh & log back in...so I get the joy of taking awhile to delete them...and my storage gets maxed out almost daily. its even faster now that they introduce the relics. ive complained about the smithy too but I have yet to see it get fixed.neuterable (US1) said:This is a big one and it shouldn't be the biggest thing in the world to fi%. It's a very fundamental problem in the math of the game itself. I can't imagine why this wouldn't be the Number One Priority.dpheyer (US1) said:
2. I am aware of the food production issue ive read in the forums, but today I noticed both in sands & fire that all of my production buildings (not just food) is showing -6 production per hour...that's including kingdom resources like my lvl 11 glass furnaces. I also don't see the percentage above the building when you hover your mouse over it. I wanted to demolish some wood/stone buildings but am afraid I will demolish the wrong ones 1st. I checked in ice & green, and they all seem to look fine & show the amount of production per/hr. Its just in sands & fire. Is this the issue that I read about with the food but now Im seeing it for other resources too?
adding new armors or what?
Who the hell comes up with these updates? I would like to meet them face to face for a few minutes. All the non/small buyers depended on the lpte for top level tools. Commanders without tools are worthless. GGE needs to realize that if non buyers leave, buyers will go with them. I for one am tired of taking shit from gge, I plan quitting when this update comes out, and I encourage you all to find better uses for your time and money as well. Many other games care about their customers much more than this one, and arent completely filled with bugs.
Good riddance gge
Bear
dandelion1958 (GB1) said:@Crom Cruach
Why start a new thread for the june event schedule - just add to existing one ?
no Berimond Invasion again - can I ask why please ?
there appears to be a display bug in storm that once spied the moat % does not change when you change commanders - losses seem the same so am fairly sure this is a display issue but might not be one .
Also with the introduction of all these new tools can we have an update so we can stop all the zero tools popping up on the tool selection menu - i'm quite happy with the existing tools and think i have enough wall tools to complete all the khan and sam events for at least a year !
if your aksing for why beri isnt in Event schedule you should be asking why ISNT beri part of the league cause if beri was part of the league there would be more beri and for some reason beri is not part of the league and since league is runnig almost Every day beri will hardly Ever come
just my 2 cents

But at the end of the day, this game has ran long term point event for over 2+ years now, a pause from it is welcome from my oppinion, they might change how the event works, or we will have some new sets (talking about the relic sets).
Anyway, 1 month with no ltpe event is fine.
So When are you removing the bugs?
GGE - Roadmap For 2023
1) Removing Bugs
After 2 more year
Roadmap for 2025
1) Removing Bugs for real this time
Adds Look for Relic Woodcutter instead
Beri invasion can't easily be put into kingdom's league because of how the rewards system is structured.
If they set up KL as "how much gallantry/reputation points you win" then the best strategy for KL will mess up the actual event's rewards, as the best strategy for getting gallantry is to hit all 10 beri camps at once, sacrificing the individual player rewards for reputation.
If the KL is set up for "how many reputation points you win for the side you hit first" then it screws the players who hit all the camps to maximize loot and gallantry, like many of the top players who already have all the EQ from the invasion or better, or who are more interested in maxing granaries than getting another cast/com, especially with the introduction of the relic equipment.
So putting beri invasion into the KL is a lose-lose situation for GGS.
Which is why I'm monumentally astounded by the fact that the one event between the current KL and the next is just nomads/khan's revenge. A slap in the face, if you ask me.
Praying that beri invasion doesn't go away again, because the relic stuff becomes too important to players that KL has to be run super frequently.
You are giving GGS too much credit for understanding Advanced Gameplay...……..JYT (US1) said:@Death77 (US1)
Beri invasion can't easily be put into kingdom's league because of how the rewards system is structured.
If they set up KL as "how much gallantry/reputation points you win" then the best strategy for KL will mess up the actual event's rewards, as the best strategy for getting gallantry is to hit all 10 beri camps at once, sacrificing the individual player rewards for reputation.
If the KL is set up for "how many reputation points you win for the side you hit first" then it screws the players who hit all the camps to maximize loot and gallantry, like many of the top players who already have all the EQ from the invasion or better, or who are more interested in maxing granaries than getting another cast/com, especially with the introduction of the relic equipment.
So putting beri invasion into the KL is a lose-lose situation for GGS.
Which is why I'm monumentally astounded by the fact that the one event between the current KL and the next is just nomads/khan's revenge. A slap in the face, if you ask me.
Praying that beri invasion doesn't go away again, because the relic stuff becomes too important to players that KL has to be run super frequently.
You make good points JYT yes it would be a lose-lose situation no matter how you look at it its just bad The Only Way for it to work is before you do beri you get to pick the Side you Want than you get the 5 camps and it would be Balanced But Players would not like this cause some like doing BOTH Sides so no matter Waht its still a lose-lose situationJYT (US1) said:@Death77 (US1)
Beri invasion can't easily be put into kingdom's league because of how the rewards system is structured.
If they set up KL as "how much gallantry/reputation points you win" then the best strategy for KL will mess up the actual event's rewards, as the best strategy for getting gallantry is to hit all 10 beri camps at once, sacrificing the individual player rewards for reputation.
If the KL is set up for "how many reputation points you win for the side you hit first" then it screws the players who hit all the camps to maximize loot and gallantry, like many of the top players who already have all the EQ from the invasion or better, or who are more interested in maxing granaries than getting another cast/com, especially with the introduction of the relic equipment.
So putting beri invasion into the KL is a lose-lose situation for GGS.
Which is why I'm monumentally astounded by the fact that the one event between the current KL and the next is just nomads/khan's revenge. A slap in the face, if you ask me.
Praying that beri invasion doesn't go away again, because the relic stuff becomes too important to players that KL has to be run super frequently.
The Only way for beri invasion to work is after leage Finishes we do a 4 day Beri event than league comes back this is the only way its ganna work to see beri invasion back