Goodgame Studios forum archives

Forum: empire-en
Board: [580] Update Questions & Feedback
Topic: [371746] Rise of the Shapeshifters

[5104699] sittingbull11 (US1) [US1] :: March 9, 2020, 2:04 a.m.
Hello;
    I hate this latest version of the outer rims!!! You had a very good game that we were playing until you let the money men take over!! I played the event through this time to give it a fair shake but next time I'll take my rubies and set it out!! You've had a good game for several years now but you've let the money men come in and try to ruin it.They're doing a good job! As was listed above:
  The bad:
1)Color scheme is very hard on the eyes and hurts your eyes if your at the keyboard for a long time (couple of hours)
2)The coin cost for the coin equipment is too high relative to what one can earn from the RB and taxes.  This actually applies to all versions of OR.
3)Monoliths are too strong/cost too much to attack/allow too few troops to attack them resulting in high losses when using equipment won from the rb.
4)Costs tonic to move troops around(station/support)
5)Daily task list is too hard to complete early in the event as there are very few targets to hit that don't require the hard to get tonics.
6)Has buy your way to the top at the last minute scoring since there is no daily point collection. Less overall strategy. If there were a daily point collection, said point collection time should change randomly day to day or at least OR event to OR event.  
7)Very unbalanced F2P to Buy balance.
(8)The scoring system is very bad in that we can only attack who GGE approves for us to attack
(9)We can only hit the Monoliths every so often to get the tonics that we have to have to attack approved(by GGE)targets unless we spend rubies to get time skips
(10)takes to long for yours spies to spy a target and attacking army takes way to long to get to target and return to base and both the spies and attacks costs way to much money out of our pockets.

                                                                                                                              SB

[5104909] Lady Iris (US1) [US1] :: March 9, 2020, 9:37 p.m.
This new O/R....Extremely Disappointing!
For every reason stated above, VERY Hard on the Eyes,
Monoliths are unbeatable unless you BUY really good troops...
Those few free rubies and coin at the beginning don't last THAT long.
I don't throw away money on one week events.
Thus, All someone like me can gain is 10K troops... no more Tokens...Way to go GGE!
Just advertise the event as... For Wallet Warriors Only ...and be done with it already.

[5112762] Crom Cruach [Community Manager] :: April 15, 2020, 7:10 a.m.
Does anyone have any comments after the changes we introduced yesterday?

[5112789] grampydragon (US1) [US1] :: April 15, 2020, 10:02 a.m.
i find this version better as i dont get on and see ive been hit 20times lol its improvement over old version 

[5112882] bernhardt (US1) [US1] :: April 15, 2020, 6:04 p.m.
@Crom Cruach  Uhh, what changes?  I admittedly have only been playing casually and thus have not gotten my preparations done for my move but.....

The horrendous hard on the eyes color scheme has not been changed.  This was the major complaint of many including me.

The long slow buildup phase for coin players does not appear to have been addressed.  While it does not bother me, it does make many do nothing more than enter the event rather than actually participate or buy rubies.  I think you guys need to rethink this approach.  Not only for this scoring scheme, but all others as well.

I would hope that the tag team attack leveling exploit has been fixed.

Added in edit:
Ah, I see the change.  Event as described is totally broken.  Another case of poor or rather I should say incompetent to non-existent quality control.  OK, so we start at lvl 2, drop to lvl 1 with two losses and lvl1 gets no end of event rewards.  Fine I'll go with that.  However, there is no attack token requirement despite what the 'rules' say, hence the above QA comment.  Does GGE not monitor an event as it runs?  Apparently not or you would know there's a problem since the leader is at attack level 475 or something like that.  Does vip lvl 10 and instantly sending out 500 attacks at once at new castles, where each victory over a lvl2 attack castle promotes you an attack level sound like a good thing to you?  Thanks, but no thanks to this version as it's a massive step back compared to the first version....

Added in second edit:  So I finally carefully read the changes made post.  You guys intended this change?  Unbelievable.  Fire the developers since they're incompetent.  Fire the management too since they approved this abomination.  So you now have an event that a person can come in and literally buy their way to the top in the last minutes.  No skill, no strategy, just payolla.  Brilliant.  And you wonder why I don't spend a dime on this game.