Goodgame Studios forum archives

Forum: empire-en
Board: [584] Players ask Players
Topic: [350828] Recruiting Troops

[-350828] StrongLeader (IN1) [IN1] :: April 9, 2018, 8:57 p.m.
Does anyone know why, recruiting the same types of soldiers(with same amount,in the same castle,under same conditions)takes longer to recruit towards the end of a feast ,or to be precise as the feast progresses the recruitment time increases?

Here are a few screenshots,check the recruitment time and the remaining time left for the feast.
https://prnt.sc/j31aru

https://prnt.sc/j31rui

I do have a hunch that this might be something to do with the reason that the soldiers recruited in that slot will actually come for recruitment after the feast is over, but in that case the game must provide an option to cancel a feast and immediately switch on a new feast so that players who loot hard need not wait for this entire feast to get over:x

Do let me know, as to what you guys think of this:)



[4939611] bernhardt (US1) [US1] :: April 9, 2018, 9:15 p.m.
Looks right to me.  Both went down by a half hour or so(feast and total recruitment time).  Bar shows how long before the next batch will be ready, not total recruitment time of the batch.

[4939614] YourBloodyBase (US1) [US1] :: April 9, 2018, 9:18 p.m.
Does anyone know why, recruiting the same types of soldiers(with same amount,in the same castle,under same conditions)takes longer to recruit towards the end of a feast ,or to be precise as the feast progresses the recruitment time increases?

Here are a few screenshots,check the recruitment time and the remaining time left for the feast.
https://prnt.sc/j31aru

https://prnt.sc/j31rui

I do have a hunch that this might be something to do with the reason that the soldiers recruited in that slot will actually come for recruitment after the feast is over, but in that case the game must provide an option to cancel a feast and immediately switch on a new feast so that players who loot hard need not wait for this entire feast to get over:x

Do let me know, as to what you guys think of this:)


Nothing changed in your photos other than the amount of troops you have making which reduced your time building them because of fewer troops. There is no error here...

If you want recruits to build faster buy a drill instructor that running out is the only reason your time would change for building troops during a feast. I for one see now glitch each set of 5 troops seems to be building at the same rate in your photos.

"YouMustBeTrollingMeBRAH!"



[4939618] bernhardt (US1) [US1] :: April 9, 2018, 9:34 p.m.
Like that picture, but not as dangerous as one would think.  120V won't kill you, just make you dance a bit.  Besides sitting in the water like that is more like a bird on the wires rather than being part of the current path.  US power is one 'hot' wire and one ground wire in its most basic form, so if have bare wire in an extension cord you have a 50/50 shot of it giving you a shock if you touch it.

[4939626] JYT (US1) [US1] :: April 9, 2018, 10:18 p.m.


@YourBloodyBase (US1)

These are the times that @StrongLeader (IN1) was referring to, not the total recruit time.
I suspect that StrongLeader's hunch is correct. RE: feast cancellation: I don't believe that GGS is planning something about feast cancellation. According to a thread from 2016, the devs were interested in looking into a feature for extending feasts, but AFAIK nothing has been announced officially regarding feasts

[4939641] YourBloodyBase (US1) [US1] :: April 9, 2018, 10:38 p.m.
JYT (US1) said:


@YourBloodyBase (US1)

These are the times that @StrongLeader (IN1) was referring to, not the total recruit time.
I suspect that StrongLeader's hunch is correct. RE: feast cancellation: I don't believe that GGS is planning something about feast cancellation. According to a thread from 2016, the devs were interested in looking into a feature for extending feasts, but AFAIK nothing has been announced officially regarding feasts
DRILL INSTRUCTOR EXPIRED!
Nothing to see here.



[4939716] StrongLeader (IN1) [IN1] :: April 10, 2018, 6:26 a.m.
JYT (US1) said:


@YourBloodyBase (US1)

These are the times that @StrongLeader (IN1) was referring to, not the total recruit time.
I suspect that StrongLeader's hunch is correct. RE: feast cancellation: I don't believe that GGS is planning something about feast cancellation. According to a thread from 2016, the devs were interested in looking into a feature for extending feasts, but AFAIK nothing has been announced officially regarding feasts
Exactly,what I am talking about and I have tested and seen the same thing happening every time:x
@YourBloodyBase (US1)Nope,my drill instructor is always on:)
As I mentioned earlier all conditions are the same.




[4940522] ArtsNDesign (US1) [None] :: April 12, 2018, 8:11 a.m.
Easy answer.. Look at the time left on the feast. The sfaster time is shorter because the feast continues throughout the whole 80 troops.. the bottom picture shows the feast expiring in @ 14 min. meaning.. it expires before the 80 are finished.. thus going down to normal recruiting speed. making it LONGER because your feast for example only is on during 70 troops of the 80 and the last 10 troops get recruited during the normal speed HENCE longer time then if all 80 were made during FEAST like top pic.... CLOSE THREAD PLZ

[4940536] YourBloodyBase (US1) [US1] :: April 12, 2018, 8:40 a.m.
Easy answer.. Look at the time left on the feast. The sfaster time is shorter because the feast continues throughout the whole 80 troops.. the bottom picture shows the feast expiring in @ 14 min. meaning.. it expires before the 80 are finished.. thus going down to normal recruiting speed. making it LONGER because your feast for example only is on during 70 troops of the 80 and the last 10 troops get recruited during the normal speed HENCE longer time then if all 80 were made during FEAST like top pic.... CLOSE THREAD PLZ


[4940885] StrongLeader (IN1) [IN1] :: April 13, 2018, 7:20 a.m.
Easy answer.. Look at the time left on the feast. The sfaster time is shorter because the feast continues throughout the whole 80 troops.. the bottom picture shows the feast expiring in @ 14 min. meaning.. it expires before the 80 are finished.. thus going down to normal recruiting speed. making it LONGER because your feast for example only is on during 70 troops of the 80 and the last 10 troops get recruited during the normal speed HENCE longer time then if all 80 were made during FEAST like top pic.... CLOSE THREAD PLZ
Yes,maybe your right and even I thought the same and I did mention it in the beginning itself.But,my question is then shouln't there be an option to cancel the ongoing feast and begin another so that we don't have to wait for the entire feast to get over and then place for recruitment the next set of sols?