Forum: empire-en
Board: [584] Players ask Players
Topic: [75895] Stunning level 4 Keep !
[-75895]
Real Slim Shady [None]
:: Aug. 14, 2012, 7:42 a.m.
Well done GGS, The keep looks very good, and better than i expected.
Good job !
And Finally !! The second slot is back.
Wow can't express how happy i am because of that
Thank you
Good job !
And Finally !! The second slot is back.
Wow can't express how happy i am because of that
Thank you
[1375600]
xJadetsssx [None]
:: Aug. 14, 2012, 7:49 a.m.
stunning? looks exactly like the level 3 one but red the only thing that is good is the color ... and with some merlons in the big tower, I am surprised it don't take 3 days to build
[1375601]
~Farsight~ [None]
:: Aug. 14, 2012, 7:51 a.m.
ha
yeah xjadetsssx
yeah xjadetsssx
[1375603]
wrwet2 [None]
:: Aug. 14, 2012, 8:05 a.m.
i see the keep with lvl 3 not 4. Why?
[1375604]
wrwet2 [None]
:: Aug. 14, 2012, 8:07 a.m.
At info i see only 3 levls of keep at info. Why?
[1375605]
PeterKlinting [None]
:: Aug. 14, 2012, 8:10 a.m.
The keep is GREAT, now it fits with the red wall, towers and gate
[1375617]
Devinology (INT1) [None]
:: Aug. 14, 2012, 10 a.m.
the keep looks like crap, they didn't even produce a redesign. this is the main building of the game that only has 4 levels and they couldn't even make a new design for the 4th level? pathetic. just pathetic. this is not award winning material here.
[1375618]
xJadetsssx [None]
:: Aug. 14, 2012, 10:02 a.m.
I wonder why GGS is not being creative anymore u_u
[1375639]
NexXxuS [None]
:: Aug. 14, 2012, 11:05 a.m.
Haha it is pretty much the same but its better than nothing. They should have just set the level 4 with the look of the level one... wonder what people would say then.
[1375640]
NexXxuS [None]
:: Aug. 14, 2012, 11:06 a.m.
I agree with the comment below
[1375642]
ReaperGac3 [None]
:: Aug. 14, 2012, 11:08 a.m.
I'd rather you guys stop complaining about the keep looking the same. Which would you rather have, new looking buildings with no real function, or less bugs?
[1375672]
SirFiddlesticks (AU1) [None]
:: Aug. 14, 2012, 1:57 p.m.
To be honest, I prefer blue over red if GGE are deciding on colours lol xD.
[1375682]
Badgame [None]
:: Aug. 14, 2012, 2:28 p.m.
It would be better if it had some spikes and took up more space
[1375793]
BobFighter834 (INT2) [None]
:: Aug. 14, 2012, 6:56 p.m.
At info i see only 3 levls of keep at info. Why?
Please don't double post. I don't have a clue why - try again. It is definitely there - here's a screenshot:
[1375799]
LOL LOL2 [None]
:: Aug. 14, 2012, 7:01 p.m.
the keep looks good to me, than again doesnt really matter how it looks all depends on the functions :P
[1375800]
Luke Fierysword [None]
:: Aug. 14, 2012, 7:02 p.m.
It would be better if it had some spikes and took up more space
Spikes, sure, more space? WHY?! When you're level 52 and have to squeeze in loads of parks, 10 guardhouses, farmhouses, stone quarries, wood cutters, encampment, 3 taverns, and a load of other things, you want the keep to get SMALLER not BIGGER!!!
[1375817]
BobFighter834 (INT2) [None]
:: Aug. 14, 2012, 7:42 p.m.
Luke Fierysword wrote: »Spikes, sure, more space? WHY?! When you're level 52 and have to squeeze in loads of parks, 10 guardhouses, farmhouses, stone quarries, wood cutters, encampment, 3 taverns, and a load of other things, you want the keep to get SMALLER not BIGGER!!!
I think that things growing/shrinking would be stupid and inconsistent. I have seen many level 60 castles without a single square of space left - what would happen with it growing? Would it disappear or would another building disappear? And if it shrunk, then the level 60 has to re-arrange the entire castle and build more decos to fill the space without a single square left.
[1375820]
Victor Mireles2 [None]
:: Aug. 14, 2012, 7:49 p.m.
Luke Fierysword wrote: »Spikes, sure, more space? WHY?! When you're level 52 and have to squeeze in loads of parks, 10 guardhouses, farmhouses, stone quarries, wood cutters, encampment, 3 taverns, and a load of other things, you want the keep to get SMALLER not BIGGER!!!
Woooow... take it easy there, BadGame was just making a suggestion.
[1375850]
ninja8370 (US1) [US1]
:: Aug. 14, 2012, 9:27 p.m.
I like it.
[1375854]
Luke Fierysword [None]
:: Aug. 14, 2012, 9:40 p.m.
Victor Mireles2 wrote: »Woooow... take it easy there, BadGame was just making a suggestion.
LOL I know, guess i wanted to do a good job of proving my point