Goodgame Studios forum archives

Forum: empire-en
Board: [584] Players ask Players
Topic: [76768] Palace special troops

[1387612] xJadetsssx [None] :: Sept. 8, 2012, 8:19 a.m.
They seem like the cultist defenders :I

[1387614] ~Farsight~ [None] :: Sept. 8, 2012, 8:21 a.m.
xJadetsssx wrote: »
They seem like the cultist defenders :I

yes i know
i got a few when i was in an alliance with a capitol, they chucked me out because i was annoying

[1387638] MAXRuler0 [None] :: Sept. 8, 2012, 9:49 a.m.
xJadetsssx wrote: »
Yeah right, because 8 and 9 points more of defense, compared with the veterans makes the veteran defender's useless ;) and makes the other soldiers "amazing"
#Sarcasm
Well. Say you got 1000 palace people, the difference will add up

[1387640] Helmler [None] :: Sept. 8, 2012, 9:56 a.m.
~Farsight~ wrote: »
yes i know
i got a few when i was in an alliance with a capitol, they chucked me out because i was annoying

lol Farsight, that was a short stay! How did you manage to annoy them so much in such a short space of time? :D

[1387671] BobFighter834 (INT2) [None] :: Sept. 8, 2012, 12:01 p.m.
DarkDrew4 wrote: »
did GGS tweak the stats of the kingsguard?
i remember they said they will make the kingsguard stronger than the travelling knights during the thornking as people were complaining they were too weak an incentive to encourage players to finish the quest.
furthermore, the kingsguard from the thornking could carry more loot isnt it?

seems like the only thing constant is change, changes to our production,troops stats, to their fancy!

They did that fairly quickly after the thorn king started. It seems that the only thing they respond to is mass complaints and not well thought out, proper constructive criticism - look at the lower RV limit.

EDIT: In this case, of course, it wasn't a bad thing - the kingsguard did need a boost. With the lower RV limit, though, it was/is a VERY bad thing.

[1387744] DarkDrew4 [None] :: Sept. 8, 2012, 2:28 p.m.
correct me if i am wrong, so in order of most powerful to least.

1. travelling knights/crossbows
2. kingsguards knights/crossbows
3. veterans maceman/crossbows
4. 2handed swords/heavy crossbows?

[1387751] BobFighter834 (INT2) [None] :: Sept. 8, 2012, 2:46 p.m.
DarkDrew4 wrote: »
correct me if i am wrong, so in order of most powerful to least.

1. travelling knights/crossbows
2. kingsguards knights/crossbows
3. veterans maceman/crossbows
4. 2handed swords/heavy crossbows?

I think someone said that there is currently a bug with travelling soldiers causing them to have higher stats, but yes, that is currently the correct order. However, once the bug is fixed, 1 and 2 should swap places.

It's the same order for the defensive equivalents of those troops, except the travelling troops because there are none:

1. Kingsguard defensive
2. Veteran defensive
3. Hals and longbows

[1387754] ~Farsight~ [None] :: Sept. 8, 2012, 2:54 p.m.
Helmler wrote: »
lol Farsight, that was a short stay! How did you manage to annoy them so much in such a short space of time? :D

lol
i know