Goodgame Studios forum archives

Forum: empire-en
Board: [584] Players ask Players
Topic: [76910] why does stuff turn to.....

[-76910] made2win2 [None] :: Sept. 11, 2012, 3:22 a.m.
why do buildings turn to rubble when you capture them and how do you measure the amount of rubble like one time i captured an outpost with no fire and lost half the buildings another time i captured an op with not a building out of fire and only lost like 4 buildings........ What is the point of the rubble? ?(

[1388645] Lenzabi (US1) [None] :: Sept. 11, 2012, 5:48 a.m.
I have found that the rubble disrupts Public Order as much as fires, so you can click on rubble pile and get 300+ resources of wood/stone for rebuilding with, and it only takes 8minutes to do that. Once the rubble is gone and the fires out, Public Order is restored based on how many decorative items the captured OP had in it as those do not burn. Besieging an OP is destructive, and reflects that your troops were hammering it into submission.

[1388756] made2win2 [None] :: Sept. 11, 2012, 12:34 p.m.
yes the rubble gives you like 300+ resources but if a farmhouse lvl 10 turned to rubble that's at least 20k of each resource to rebuild it so............ i think the rubble is stupid because they already make you wait 10 years for capture attacks then you have to rebuild the op from the rubble....... why cant the time be the same as regular attack so if it would take me 10 hours to attack them and a capture attack takes 106 hours its stupid its not like the troops move any slower on a capture attack.

[1388766] Real Slim Shady [None] :: Sept. 11, 2012, 1:06 p.m.
I once captured an outpost because it had a level 4 bakery and a level 3 stables ! It was on fire and the owner was inactive. So i went for it. And guess what ? I waited 8 days and 23 hours, and then the stables turned rubbles ! Everything that has 100 % damage has a chance to turn into rubble. I think the amount of buildings turning into rubble is limited because i only had like 5 rubbles there.

[1388904] Billy962 [None] :: Sept. 11, 2012, 7:12 p.m.
really? i captured an outpost and i had 2 occupy for 24 hours. the guys main castle was in ruins. but when i captured it i only saw a lvl 1 keep like a normal outpost. was it a glitch???

[1388947] BobFighter834 (INT2) [None] :: Sept. 11, 2012, 8:46 p.m.
I once captured an outpost because it had a level 4 bakery and a level 3 stables ! It was on fire and the owner was inactive. So i went for it. And guess what ? I waited 8 days and 23 hours, and then the stables turned rubbles ! Everything that has 100 % damage has a chance to turn into rubble. I think the amount of buildings turning into rubble is limited because i only had like 5 rubbles there.

Ruby buildings cannot set on fire or be turned into rubble. Unfortunately, the only exception is with the stables because it is originally built with resources.

I really think that a stables level 2 or 3 (or even level 1 if it makes it easier to code) should not be able to turn into rubble. But oh well, at least you got the bakery. :D

[1388949] dougkiller [None] :: Sept. 11, 2012, 8:55 p.m.
ye i think that to maybe there just trying to rob us of rubies