Goodgame Studios forum archives

Forum: empire-en
Board: [587] Alliance introductions & searches
Topic: [111198] Shadow Kings-Dark Ages

[-111198] Daniel Degude [None] :: Sept. 4, 2014, 12:42 a.m.
Good Game Studios recently came out with any war game called Shadow Kings Dark Ages.
Im recruiting people to come there and join my alliance.

I have the same username there. Simply message me and I'll send you an invite.

Daniel Degude

[1842875] TannerM. (US1) [US1] :: Sept. 4, 2014, 3:24 a.m.
Well Daniel, could you explain what the game is like in comparison to this one, I've considered switching over but I have no idea what that game is like and I don't want to attach something else to my email unless I intend on using or playing it.

[1842880] thermopylae (US1) [US1] :: Sept. 4, 2014, 5:05 a.m.
what's the link (too lazy to google :p)

[1842883] TannerM. (US1) [US1] :: Sept. 4, 2014, 5:53 a.m.
I tried it, not worth it. It's literally a knock off version of this game, made by the same people. The only difference I noticed was that building times for troops and buildings was much shorter (As in building and troops were built in 5 seconds, but I only played through the tutorial) and the design layout of everything was just horrendous. I'm not sure why they would make a knock off so close to the original, it has storehouses, troops recruited in 5s with the x2 for rubies feature. Storehouse, farmhouse, stone quarry and wood cutters all present with walls and towers and a world map. It is literally this game, just different look. Basically, its a fresh start for anyone fed up here.

[1842961] Daniel Degude [None] :: Sept. 4, 2014, 10:56 a.m.
The game just came out like a week ago.

There still fixing bugs.

Link: http://shadowkings.goodgamestudios.com/

[1842995] Voidstorm [None] :: Sept. 4, 2014, 11:42 a.m.
Will try it. Which server are you on?

[1843077] Daniel Degude [None] :: Sept. 4, 2014, 4:40 p.m.
Will try it. Which server are you on?

Server 1 (USA)

[1843081] mvan (US1) [US1] :: Sept. 4, 2014, 5:02 p.m.
Dan, I don't see a ranking chart there or a way to search by player name, Am I blind or does it come at a higher level?

[1843108] jollyjack82 [None] :: Sept. 4, 2014, 5:57 p.m.
i had a go got bored it reminded me of armies of ages o whatever its called

[1843209] Daniel Degude [None] :: Sept. 4, 2014, 10:45 p.m.
Dan, I don't see a ranking chart there or a way to search by player name, Am I blind or does it come at a higher level?

They dont have a rankings yet; they just started the game a few days ago.

You can find me be copying my name into the send message template.

[1843210] deathsweeper (US1) [None] :: Sept. 4, 2014, 10:46 p.m.
Game started 2-3 months ago and join Cupcake Crew!!

[1843255] Daniel Degude [None] :: Sept. 5, 2014, 12:08 a.m.
Game started 2-3 months ago and join Cupcake Crew!!

:P

Slightly wrong on date.

Also Cupcake crew on that server has max players. And you aren't even in cupcake crew.

[1843278] deathsweeper (US1) [None] :: Sept. 5, 2014, 12:52 a.m.
:P

Slightly wrong on date.

Also Cupcake crew on that server has max players. And you aren't even in cupcake crew.
I used to e but havent been on for a week.

[1843347] triangle [None] :: Sept. 5, 2014, 4:05 a.m.
oh Hahahahahahahahahahahaaahhhhaaaahhaaaahaaaaa!
My goodness! I have never, in my life, seen a game so obviously, so ruthlessly carbon copied in every way, shape or form imaginable. Good grief! I think they may even have copied over our skins for the gems to make their version of rubies. Unbelievable!
Hahahahahahaaa.


*Sigh, in all seriousness, this mostly looks to me like an attempt by GGS to bring their product to a younger audience. Not only are the graphics garishly rounded and obscenely cutesy, but there are subtle design changes which hint at the expectation that the consumer is less tech and number savvy. For instance, in the tutorial, it was impossible to move the placement of the buildings, something that even two years ago was quite possible in the GGE tutorial. I doubt that this was simply due to the game being in "beta", simply because I detected similar themes of restricting the player control throughout the tutorial, and because they clearly had the code to facilitate such player choice once one finished the tutorial. This code was probably directly copied from GGE, just like the rest of the tutorial was (although it might have been a bit shorter...).
Other hints towards this I noticed was that the usual numbers we have here in GGE to show the strength of our troops, where replaced with little stars. Again, suggesting that this is a game aimed at a younger audience that can't be expected to really quite know how the standard numerical system works.
Overall, while I didn't look at anything for more than a few seconds, I was struck with the impression that this was a slightly more restricted and less serious version of GGE, with a few less options, a few less choices, and a lot more rounded corners liberally sprinkled across the screen. Probably a cash grab, doubt it'll succeed.

[1843360] TannerM. (US1) [US1] :: Sept. 5, 2014, 4:51 a.m.
triangle wrote: »
oh Hahahahahahahahahahahaaahhhhaaaahhaaaahaaaaa!
My goodness! I have never, in my life, seen a game so obviously, so ruthlessly carbon copied in every way, shape or form imaginable. Good grief! I think they may even have copied over our skins for the gems to make their version of rubies. Unbelievable!
Hahahahahahaaa.


*Sigh, in all seriousness, this mostly looks to me like an attempt by GGS to bring their product to a younger audience. Not only are the graphics garishly rounded and obscenely cutesy, but there are subtle design changes which hint at the expectation that the consumer is less tech and number savvy. For instance, in the tutorial, it was impossible to move the placement of the buildings, something that even two years ago was quite possible in the GGE tutorial. I doubt that this was simply due to the game being in "beta", simply because I detected similar themes of restricting the player control throughout the tutorial, and because they clearly had the code to facilitate such player choice once one finished the tutorial. This code was probably directly copied from GGE, just like the rest of the tutorial was (although it might have been a bit shorter...).
Other hints towards this I noticed was that the usual numbers we have here in GGE to show the strength of our troops, where replaced with little stars. Again, suggesting that this is a game aimed at a younger audience that can't be expected to really quite know how the standard numerical system works.
Overall, while I didn't look at anything for more than a few seconds, I was struck with the impression that this was a slightly more restricted and less serious version of GGE, with a few less options, a few less choices, and a lot more rounded corners liberally sprinkled across the screen. Probably a cash grab, doubt it'll succeed.

Thank you, I thought I was the only one who saw that bull$hit for what it actually is.

[1843638] Daniel Degude [None] :: Sept. 5, 2014, 10:29 p.m.
Overall, while I didn't look at anything for more than a few seconds, I was struck with the impression that this was a slightly more restricted and less serious version of GGE, with a few less options, a few less choices, and a lot more rounded corners liberally sprinkled across the screen. Probably a cash grab, doubt it'll succeed.

I agree.
You can still have fun though.

I mean, after all, the ruby decorations cost 5 times as much as in GGE. And the ruby buildings cost twice as much.

But you can know move buildings.