Goodgame Studios forum archives

Forum: empire-en
Board: [587] Alliance introductions & searches
Topic: [77469] Texas Rangers @I2 - don't believe their propaganda

[1393628] Sinjin [None] :: Sept. 23, 2012, 9:29 p.m.
When I was a lower level player, I was attacked by the Bloody Blades, over nineteen attacks and I am not a big ruby player, then barely any. The difference I guess, and why I won, was my TEAM all came to my rescue and backed me up, just like a true Ranger. We are not at war with you individually, but your team. It is a game. Perhaps you should try Farmville...

[1393629] DazzaWarrior [None] :: Sept. 23, 2012, 9:32 p.m.
Funny how BB started this thread but seem to be not wanting to add anything to what they started.

I remember that when I was in DR chanibal7 asked if he could 'borrow' an RV off me in fire close to someone so he could send attacks. I declined.

Nice tactics ;oP

[1393630] Foxy_17 [None] :: Sept. 23, 2012, 9:33 p.m.
Dun Gon wrote: »
Bloody blades dropp honor so they have more targets!


Dropp? you mean drop...

Stick to what you know, or what should concern you

[1393633] Dun Gon (INT2) [None] :: Sept. 23, 2012, 9:37 p.m.
Foxy_17 wrote: »
Dropp? you mean drop...

Stick to what you know, or what should concern you[/QUOTE

I am sorry foxy
I dont want any trouble.
Ive always found texas rangers honorable, and I just felt obliged to defend one of my good friends in bloody blades :)

[1393635] Foxy_17 [None] :: Sept. 23, 2012, 9:41 p.m.
Dun Gon wrote: »
Foxy_17 wrote: »
Dropp? you mean drop...

Stick to what you know, or what should concern you[/QUOTE

I am sorry foxy
I dont want any trouble.
Ive always found texas rangers honorable, and I just felt obliged to defend one of my good friends in bloody blades :)

lol I wont be causing you any trouble, the game and its players have many differing view points, and all are entitled to theirs :-)

[1393639] Dun Gon (INT2) [None] :: Sept. 23, 2012, 9:48 p.m.
Foxy_17 wrote: »
Dun Gon wrote: »

lol I wont be causing you any trouble, the game and its players have many differing view points, and all are entitled to theirs :-)
I have deleted my post. I should not have joined the argument. U r right foxy, This does not concern me.
I hope guys find peace soon :)

[1393642] Foxy_17 [None] :: Sept. 23, 2012, 9:57 p.m.
Dun Gon wrote: »
Foxy_17 wrote: »
I have deleted my post. I should not have joined the argument. U r right foxy, This does not concern me.
I hope guys find peace soon :)

No need to remove your post, your entitled to your opinion
It is a game

[1393674] Unknown :: Sept. 24, 2012, 12:16 a.m.
Have I missed it all? I just got the popcorn out :D

I can taste something..... tastes like sour grapes.8)

Congrats Texas.

[1393685] Sinjin [None] :: Sept. 24, 2012, 1:03 a.m.
Thank you Jimmy :). We worked well as a team for sure. I don`t believe BB is all sour grapes as they do have some lovely and strong players. Only a few really take it to personally and I think we know who they are. Daily messages calling us cheaters and thieves gets old and is sour grapes. Again, just a few. And BB, it was a good race to the end, you did well, Hani is a strong player for sure for not so many rubies! Hekon is a stellar leader for the Bloody Blades.

[1393800] ladysteph [None] :: Sept. 24, 2012, 8 a.m.
Bloody Blades did very well in being runners up and they have some very good players , it is a not good if a few are going to give others the the image that all in Bloody Blades are sour and let a game get to them ,

[1393893] ryblom [None] :: Sept. 24, 2012, 3:41 p.m.
Thanks for all the comments. The only thing I wanted to point out was that I don't see any honor in operation where a top alliance mobilizes 20+ top players to throw full, coordinated, timed attack against one weak player.. it would be honorable against capital or maybe against a leader/sergeant who will get support..

Total repair costs were 83k rubies so as non-ruby player it will take weeks to get fixed. I don't know game mechanics but I'm afraiding that when buildings reach 100% damage they will collapse. Time will show. It took half an year to build all my castles and if all those buildings will get dust, my time here is done.

And yes, I've not been that active for past few weeks.. I dropped my honor below 900 to avoid top players attacking me. This was done on times when TR started their attacks against us together with BSK. But of course first TR attackers bumped some honor to me before sending real attacks, so remaining attacks were "honorable". Learning: All who think that low honor will save you, forget it. It can be manipulated not only by you but also by attacker.

All that said, it is just a game. I'm no more playing this game 6h-12h per day like in summer. More like 15 mins/day :D Obviously I should not camp in an alliance which is in middle of war activities. However, as there was room, I though that it is fine to take few hits, i've recovered from such attacks in the past too. But this episode was really surprising.

Purpose of my post was just to make it clear that alliance descriptions are just words. Honor or fairness applies when things are calm and stagnant. When those so much wanted wars then start, all bored top players have tens of thousands of soldiers waiting and they will jump in and out to alliances where from they can max out their glory or whatever-ego points :p

After all, no hard feelings. I'm fine with my situation. And no need for resources, my resource production is enough for repairs. It will just take forever. If you really want to send some resources, send some money to my paypal account. LOL.

I don't see any wrong information in my original post. As I prefer full transparency in my work, I'll go with the same values here. Ideally this experience will help people / alliances to develop better game mechanics / rules so that game could be more fun for everyone.

Me, done.

[1393900] ryblom [None] :: Sept. 24, 2012, 3:53 p.m.
Damnit. I wanted to end this. But no. So one more example about some kids: DazzaWarrior spammed my inbox by sending 100 (or more) x 1 resources transports. So I can't see if I got some constructive feedback in game. All I see is those "dazza sent me 1 resource" messages. (Another things for GE developers to think about - how to ban spammers).

It is so shame that some players find ruining others gameplay with such glitches... It is shame that few individuals can make an alliance to look so bad.

[1393901] Foxy_17 [None] :: Sept. 24, 2012, 4:03 p.m.
ryblom wrote: »
Damnit. I wanted to end this. But no. So one more example about some kids: DazzaWarrior spammed my inbox by sending 100 (or more) x 1 resources transports. So I can't see if I got some constructive feedback in game. All I see is those "dazza sent me 1 resource" messages. (Another things for GE developers to think about - how to ban spammers).

It is so shame that some players find ruining others gameplay with such glitches... It is shame that few individuals can make an alliance to look so bad.

It would be advisable to end it, fortunately not all members of BB are like you and most play the game the way its meant to be played. If your not capable of a war or attacks of this scale, as I said find an alliance that suits your playing capabilities instead of crying on forums. Its embarrassing. Take it on the chin and move on, thats what most people do. Maybe that would be why no one supported you during our attacks, Im sure they had plenty of notice of them? If I was you, that would be my main concern, but thats just me :-)

[1393937] DazzaWarrior [None] :: Sept. 24, 2012, 5:20 p.m.
Hey ryblom I was doing you a favour by sending you resources please do not see it as I was spamming your inbox.

[1394008] Sinjin [None] :: Sept. 24, 2012, 11:06 p.m.
ryblom wrote: »
>

So if you want to play chicks, join TR. But don't expect any honorable fights. They do also many other unhonorable actions (like RV attacks next to you, switch strong players from other alliances and move them back to "your allies" when armies are down, ...)

A better ally description for them should be something like: "We are sheep and attack in masses against isolated, weak players who are guaranteed to lose. And we send 5+ armies to burning target to make sure that all childrens and womens there are killed honorably. This makes us glorious and strong players."

Good luck with your play style. I would never join such losers.

I was happy to see what I thought what was a recant of your original post until I read that you say you totally agree with all you said in this original rant and rave. The 'hard feelings' will be there with you until you admit that this last paragraph was inappropriate, rude and unsportsmanlike in itself. Combined attacks are an effective strategy that can be defended. As Foxy said, I wonder what is wrong with your defences that would prevent support.

On a side note, thank you for saying I play like a 'chick'. You should know that none of our own players would ever say that was necessarily a bad thing!

I look forward to the real retraction.

[1394041] DRAGONSLAYER444 [None] :: Sept. 25, 2012, 1:48 a.m.
texas rangers are very good players to mess with tem if you have high honor got to team bsk1975 they are the strongest team

[1394127] ryblom [None] :: Sept. 25, 2012, 9:11 a.m.
Sinjin, yeh I was unpleased in the first post, thus those lil bit offensive words there. And yes, I won't change my writing: I want to imitate the real world, mistakes can't be undone but you should learn from them. As said earlier, I'm not even that sad about burning castles but the fact that after strong ruby players fail to take over capital and see too heavy losses when attacking ruby-players, they go as low as focusing huge mass attack on one, isolated, non-ruby player. It just renders all those pretty words in ally description void.

One of the real problems in the game is that people can hop between alliances too easily. Players builds up armies in safe camp and hop into "ally in the war" and get back to safe camp when their attack armies are dead. This goes even more unpleased with multiaccounters (I had episode a month ago and found out player who had accounts at least in TR, BSK, DR and BB - he knew I knew, but I promised to someone to leave it so). However, MA just removes coordination effort, individuals can achieve same end results with good coordination, so no more about it.

Something that might improve this game quite a lot would be cooldown for switching between alliances. Say it would take 3 days to switch to a new alliance. In addition, those who have been in the alliance for more than 7 days could get 70% attack and defense bonus (+10 per day in alliance). With only these two changes, balance would stay same for players who really play together in the same alliance for the long run. But those hoppers would be practically eliminated. Then wars between alliances would make more sense.

About topics of honor and glory. They can be fully manipulated - by you or enemy. And those glory / honor events are joke: anyone who wants to win, doesn't attacks real opponents, but maxes out points with their friends.

Something that ruins my own game play is that I was put on the edge of the map. As non-ruby player I can't build high level watchtowers, which would detect attacks early enough. On lucky day I could get support from 2-3 persons in time. When 20 players attacks non-ruby player (me), talking about "why don't you get support from own" is at level I could expect from my 5 or 7 years old boys, not from players playing in one of the top alliances (untill it is provo) :D Unfortunately upcoming change for moving main castle is quite useless, because outposts will stay where they are.

So why not to buy rubies which could save one? Well, I've programmed games and software since kid (C64 was awesome computer :D). I like to play different games and this game was somehow quite temptating to play in the first place. Unfortunately it came obvious that without spending a lot of real money, end game wouldn't work too well. Combining the fact that there are many glitches, balance problems, and need to camp at computer a lot, paying some larger amount of money didn't make sense at all. So I decided to stick on to pure wood & stone. It has actually worked quite well. But this last attack on me was just proof of weak leadership. I've never seen such attacks in BB or in earlier alliances. Leaders have always built up honorable attacks - e.g. 20+ attacks on 6-7 players (most often 1 army against one castle), those which go through don't burn targets to ground. Some known stong players who are know to have support may have been hammered harder. But never to ground (to my knowledge).

So this letter is mostly for people in leadership position. If you promote values like honor or fairness, your actions must be in line with them too.

[1394130] Foxy_17 [None] :: Sept. 25, 2012, 9:30 a.m.
ryblom wrote: »
Sinjin, yeh I was unpleased in the first post, thus those lil bit offensive words there. And yes, I won't change my writing: I want to imitate the real world, mistakes can't be undone but you should learn from them. As said earlier, I'm not even that sad about burning castles but the fact that after strong ruby players fail to take over capital and see too heavy losses when attacking ruby-players, they go as low as focusing huge mass attack on one, isolated, non-ruby player. It just renders all those pretty words in ally description void.

One of the real problems in the game is that people can hop between alliances too easily. Players builds up armies in safe camp and hop into "ally in the war" and get back to safe camp when their attack armies are dead. This goes even more unpleased with multiaccounters (I had episode a month ago and found out player who had accounts at least in TR, BSK, DR and BB - he knew I knew, but I promised to someone to leave it so). However, MA just removes coordination effort, individuals can achieve same end results with good coordination, so no more about it.

Something that might improve this game quite a lot would be cooldown for switching between alliances. Say it would take 3 days to switch to a new alliance. In addition, those who have been in the alliance for more than 7 days could get 70% attack and defense bonus (+10 per day in alliance). With only these two changes, balance would stay same for players who really play together in the same alliance for the long run. But those hoppers would be practically eliminated. Then wars between alliances would make more sense.

About topics of honor and glory. They can be fully manipulated - by you or enemy. And those glory / honor events are joke: anyone who wants to win, doesn't attacks real opponents, but maxes out points with their friends.

Something that ruins my own game play is that I was put on the edge of the map. As non-ruby player I can't build high level watchtowers, which would detect attacks early enough. On lucky day I could get support from 2-3 persons in time. When 20 players attacks non-ruby player (me), talking about "why don't you get support from own" is at level I could expect from my 5 or 7 years old boys, not from players playing in one of the top alliances (untill it is provo) :D Unfortunately upcoming change for moving main castle is quite useless, because outposts will stay where they are.

So why not to buy rubies which could save one? Well, I've programmed games and software since kid (C64 was awesome computer :D). I like to play different games and this game was somehow quite temptating to play in the first place. Unfortunately it came obvious that without spending a lot of real money, end game wouldn't work too well. Combining the fact that there are many glitches, balance problems, and need to camp at computer a lot, paying some larger amount of money didn't make sense at all. So I decided to stick on to pure wood & stone. It has actually worked quite well. But this last attack on me was just proof of weak leadership. I've never seen such attacks in BB or in earlier alliances. Leaders have always built up honorable attacks - e.g. 20+ attacks on 6-7 players (most often 1 army against one castle), those which go through don't burn targets to ground. Some known stong players who are know to have support may have been hammered harder. But never to ground (to my knowledge).

So this letter is mostly for people in leadership position. If you promote values like honor or fairness, your actions must be in line with them too.

Its an unfortunate position you find yourself in, but unfortunately on large scale wars, without the "support" of your alliance members you do get badly burned. If we send single attacks, we lose, if we send multiple attacks, you lose.
Every attack BB has sent our direction, has been a co-ordinated multiple attack as well, but we defend them together as a team. It is a tactic that "bigger" alliances use in war time. The "end game" of this war is the capital, as this is a war game and not "farmville" we have had to adjust our tactics to help us win. It is up to you leaders to adjust your tactics for BB. BB are continually changing members from different alliances and and swapping players from BBII. So to say its a honorable fair war, it very much depends on your viewpoint. We have protected our non ruby based players with support to prevent them from burning and we as a "team" sustain heavy troop loses when we defend our non ruby based players, but we choose to defend them which in turn helps the alliance as a whole. Thats a decision we make as leaders, to help "ALL" our members and that is what makes us honorable and fair.

[1394132] famous nadin [None] :: Sept. 25, 2012, 9:34 a.m.
keep quit in inter 1 when royalty was there everyone said this they got into others id,but no one knows that i spy all bullys that attack us i got one about getting into and id and finishing rubies but till date noo news of any other hacking! dont create nonsence here i hope some mordrater comes and shuts this thread im in inter 1 so dont think im supporting bb im against bullys but this is non sence :!

[1394164] ryblom [None] :: Sept. 25, 2012, 11:56 a.m.
Thanks for those who contributed constructive feedback on this thread. Readers have right to make whatever objections and I'm not saying someone is right or wrong. I did my best on trying to point out facts and improvements ideas. I never lie and don't respect much people who do.

Foxy, I know how it goes. If you want to win long term wars, you must pretty much focus to ruin player by player and eventually your enemy is weak enough to collapse. NO. New players will come in and the show goes on. So you are right, it is war game, actively players survive, those not so active won't. It is more or less continuous war. And it is much better than earlier stagnant situation with no wars, when top players farmed undeveloped level 40-50 players. The only thing what disappointed me was that you selected such a weak player like me as your burn-to-ground target. Brave leaders would pick decent targets to face real challenges and cheer when they win. On failures, lick wounds and try harder next time. At least to me, trivial wins / success has never brought real pleasure.

Nadin, I never talked about hacking. I also hope moderators respect western worlds values - free speak over filtered, controlled media.

I'm curious to see how GE folks improve the game in the long run. It has good elements, but there is still lot to improve. It is always interesting to see large scale software projects evolve. Unfortunately currently many long term level 60 players give up. Current game mechanics doesn't quite work for me either, but it is too early to give up. I want to see if/when GE goes beyond Beta and what that brings to table.

Ah and as last thing, all this whole thread and writing is solely my personal thoughts. I've not discussed these with allies. So don't blame BB or other players for my writings. It is solely me CRYING here, like Foxy pointed out :D

Have fun!