Goodgame Studios forum archives

Forum: empire-en
Board: [589] Strategy & Tactics Discussion
Topic: [102379] Your Castle

[-102379] RULERDESTROYER2 [None] :: Jan. 30, 2014, 6:32 p.m.
Your castle is important. Take care of it with thesse tips and enogh space and room for other things. Also the aamount of what you should have!This is mainly for young players that wonder what to build but if you a big player it could still help. You dont have to follow but beware YOU WILL NOT SET YOUR CASTLE OUT RIGHT A LOOK OUT FOR YOUR CASTLE.

Main Castle:

Build up to 8 stone wood and food buildings and upgrade to MAX.
Build up to 10 dwellings and upgrade to MAX.
Build 4 Guardhouses amd 3 travens (max) and upgraded to max.
No need to tell windmill, sawmill, and stonemason, defense buildings, barracks, etc all the buildings necessary. Upgrade walls as soon as you can, also extend as soon as possible. Upgrade towers ASAP.

Main castle with rubies:

Build military hospital, build a bakery upgrade stables.
Training ground i believe are useless as you will use feast to speed up your troop training.
Watch tower? Most attacks happened during night so if you are awake it will help. During day??
Fire station? After attack there is so many fires if you are online most of the day to extinguish them then why not but if you pop in for a moment then no point in that either.


Outposts:


Build up to 16 (for shiny) or 14 (not shiny) main resource, build 8 for the other one.
Build up to max of 10 dwellings houses.
Extend the walls, build towers and upgrade when you can afford (not asap)
The most important building is market.
Build defense tools building, no need for siege if you are not planing to use it as your military base.



EV, BS, FP Castles:
Build as many food farms to get minimum of 10% panelty.
Build 6 of remaining resources. Add 2 more later once you have RV in your possession to boost production.
Build up to 15 dwelling houses!!!
DO NOT BUILD MARKET. You can not raze it and its useless.
Rest like main castle.



AND EXPEND TO NEW TERRITORIES.
There are quests with exp as reword that will help you lvl up, and although they are your week points, its still worth it.

Passed on from Ghalahad in my alliance British Empire


Regards
RULERDESTROYER

[1700994] NoblemanSteve6 (US1) [None] :: Jan. 30, 2014, 6:53 p.m.
you forgot a bakery. it is imporant to have. if you dont buy rubies you should save for them, but you must aquire one.

[1700995] RULERDESTROYER2 [None] :: Jan. 30, 2014, 6:59 p.m.
Sorry.........

[1700998] Conan (GB1) [None] :: Jan. 30, 2014, 7:06 p.m.
I agree with everything apart from your Bakery tips... Its most important too get A bakery too the highest lvl you can before stables etc...

[1700999] RULERDESTROYER2 [None] :: Jan. 30, 2014, 7:09 p.m.
hot gamer wrote: »
I agree with everything apart from your Bakery tips... Its most important too get A bakery too the highest lvl you can before stables etc...

Its in there now. And read it all if you think about your thread this is all you need no more upgrading things just this is it all you need in a castle.

Heres a a copy of your thread http://en.board.goodgamestudios.com/empire/showthread.php?96975-New-building-levels

[1701001] RULERDESTROYER2 [None] :: Jan. 30, 2014, 7:14 p.m.
hot gamer wrote: »
I agree with everything apart from your Bakery tips... Its most important too get A bakery too the highest lvl you can before stables etc...

I changed it hot gamer. This is what a castle should be like. And your thread says you want more upgrades well this is all you need.

A copy of your thread
http://en.board.goodgamestudios.com/empire/showthread.php?96975-New-building-levels

[1701631] Billy962 [None] :: Jan. 31, 2014, 8:27 p.m.
Don't double post. And too many many woodcutters and stone quarries. Too many dwellings. Military hospitals and fire station are worthless. They are a waste of rubies. Again, 10 dwellings is too much. Most important building is market? The most important building is tower. You don't need defense workshops. Just send some defense tools from your main or just buy from the armorer. 6-8 woodcutters and stone quarries? 3 or 4 is enough. 15 dwellings? Too much. You can build a marketplace. Send resources to help other people build. "Expend to new territories"? There's something called spell check. How do you expand to new territories? You can't.

This "guide" is horrible.

How is this how a castle should be? Check most level 70s. That's how a castle should be.

[1701671] Rdrnnr [None] :: Jan. 31, 2014, 9:44 p.m.
Billy962 wrote: »
Don't double post. And too many many woodcutters and stone quarries. Too many dwellings. Military hospitals and fire station are worthless. They are a waste of rubies. Again, 10 dwellings is too much. Most important building is market? The most important building is tower. You don't need defense workshops. Just send some defense tools from your main or just buy from the armorer. 6-8 woodcutters and stone quarries? 3 or 4 is enough. 15 dwellings? Too much. You can build a marketplace. Send resources to help other people build. "Expend to new territories"? There's something called spell check. How do you expand to new territories? You can't.

This "guide" is horrible.

How is this how a castle should be? Check most level 70s. That's how a castle should be.

Let them build like that... it makes them weaker and easier to beat when they get "All growed up" LOL

[1701747] Billy962 [None] :: Feb. 1, 2014, 1:20 a.m.
Rdrnnr wrote: »
Let them build like that... it makes them weaker and easier to beat when they get "All growed up" LOL

Good point. Don't mind my earlier post guys. Follow Ruler's great guide.

[1701982] RULERDESTROYER2 [None] :: Feb. 1, 2014, 9:56 a.m.
Billy962 wrote: »
Don't double post. And too many many woodcutters and stone quarries. Too many dwellings. Military hospitals and fire station are worthless. They are a waste of rubies. Again, 10 dwellings is too much. Most important building is market? The most important building is tower. You don't need defense workshops. Just send some defense tools from your main or just buy from the armorer. 6-8 woodcutters and stone quarries? 3 or 4 is enough. 15 dwellings? Too much. You can build a marketplace. Send resources to help other people build. "Expend to new territories"? There's something called spell check. How do you expand to new territories? You can't.

This "guide" is horrible.

How is this how a castle should be? Check most level 70s. That's how a castle should be.

This is not my set out! on buildings.This is my alliance mates thread on alliance fourm or whatever it is before you open it! Yout to Rdnnr

[1702231] Billy962 [None] :: Feb. 1, 2014, 8:40 p.m.
What is a "set out"? Yout to Rdnnr? What's "yout" and who's Rdnnr? If this was really your "alliance mate's" then why didn't he/she post it? And why did you tell Eric to change his castle according to this?

[1702272] Baldrick (GB1) [None] :: Feb. 1, 2014, 9:42 p.m.
Did you not just copy paste this from someone else?

The guide is a load of nonsense, please, nobody follow this guide.

[1702276] AhmadPlayer40 [None] :: Feb. 1, 2014, 9:51 p.m.
A main castle shouldn't have any dwellings so you maximize your PO unles you keep the dwellings to do the quests

[1703580] RULERDESTROYER2 [None] :: Feb. 4, 2014, 6:59 p.m.
Baldrick wrote: »
Did you not just copy paste this from someone else?

The guide is a load of nonsense, please, nobody follow this guide.

Yeah..........

[1703608] Billy962 [None] :: Feb. 4, 2014, 8:36 p.m.
Yeah..........

Wow... Just copy pasted it. Your alliance mate will be really mad. And what's a "lay our"?

[1707504] Fatality2 [None] :: Feb. 11, 2014, 7:12 p.m.
Oh dear...

[1708643] wildrose (GB1) [None] :: Feb. 13, 2014, 1:10 p.m.
Hi
someone can tell me how to build a new castle?
thanks

[1708744] Billy962 [None] :: Feb. 13, 2014, 8:22 p.m.
Start one in a new kingdom, or capture an outpost at level 13.