Forum: empire-en
Board: [589] Strategy & Tactics Discussion
Topic: [356770] Premium Commanders (OPPOSITE of useless!)
[-356770]
Lews Therin (US1) [None]
:: Sept. 7, 2018, 3:06 a.m.
They are extremely useful, and have always eagerly awaited my next VIP that gives me more. They are in the top 10 of my favorite things in the game. You just need to know how to use them. And they are use a lot more than ppl know.
[4994092]
LegendaryLia7 (INT1) [INT1]
:: Sept. 7, 2018, 7:25 a.m.
No, they have 19% melee/range combat strength and no CY bonus that i know of. My speed comms are better than that.Lews Therin (US1) said:They are extremely useful, and have always eagerly awaited my next VIP that gives me more. They are in the top 10 of my favorite things in the game. You just need to know how to use them. And they are use a lot more than ppl know.
[4994134]
Zenzer (GB1) [GB1]
:: Sept. 7, 2018, 11:22 a.m.
LegendaryLia7 (INT1) said:No, they have 19% melee/range combat strength and no CY bonus that i know of. My speed comms are better than that.Lews Therin (US1) said:They are extremely useful, and have always eagerly awaited my next VIP that gives me more. They are in the top 10 of my favorite things in the game. You just need to know how to use them. And they are use a lot more than ppl know.
Premium commanders are good for anything that's not related to combat. While you still can use them for that purpose, you can expect some pretty poor results from it.
I personally don't use them. But they can be quite useful whenever all your commanders are busy and you need to send out a few extra hits or move around some tools/troops.
[4994154]
Lews Therin (US1) [None]
:: Sept. 7, 2018, 2:31 p.m.
yes there stats are very poor, all 15 of my main comms are better, in that I wholeheartedly agree 
[4994157]
Lews Therin (US1) [None]
:: Sept. 7, 2018, 2:35 p.m.
smh that ppl do not use them. They fill my warehouse resources at least 3 times a day, and allow me to run an almost constant aristo feast. Why I can't wait for the lvl 10 VIP comms (8 now, almost 9).
And I use them for combat almost exclusively.
And I use them for combat almost exclusively.
[4994163]
Kage (ASIA1) [ASIA1]
:: Sept. 7, 2018, 3:29 p.m.
This is one of the many forgotten things, that gge should've changed it long time ago, changed or adjusted to the todays level of the game. (The game evolved but these things were forgotten)
Attack menu - giving the player the ability to change location to another location without leaving the attack menu(while player is in the attack menu, to change locations from a outpost to another or main castle *Possible only in green*) + Same for transfering tools/troops

Spyes/Sabotages (letting players to choose by typing from keyboard the number of spyes)
Sending resources (a easy and faster way to transfer res. to others)
Sending messages/Alliance Mass Messages (Mass Mail should be a thing in the game +letting the player to choose to whom get these messages, or who not / same for alliance mass mail message, but the player to have the option to choose by ranks who gets the messages)
Inbox (Increasing the space of messages, more options a system anti-spam)
Alliance Notice Board (a pointless and forgotten feature for alliances, nobody checks them, gge should move it, to a way that the player sees it, and clicks on it)
The effects from "Kings Market" - the maps (which gives bonus travel speed to your troops back home) + "Reseach Tower" - later army detection / early army detection (defense) + bonus glory (from titles / reseach tower /vip time), these little informations should be showin into a totaly different page, giving to player acces to a better look of what he should be improving, or what he already has.
Attack menu - giving the player the ability to change location to another location without leaving the attack menu(while player is in the attack menu, to change locations from a outpost to another or main castle *Possible only in green*) + Same for transfering tools/troops

Spyes/Sabotages (letting players to choose by typing from keyboard the number of spyes)
Sending resources (a easy and faster way to transfer res. to others)
Sending messages/Alliance Mass Messages (Mass Mail should be a thing in the game +letting the player to choose to whom get these messages, or who not / same for alliance mass mail message, but the player to have the option to choose by ranks who gets the messages)
Inbox (Increasing the space of messages, more options a system anti-spam)
Alliance Notice Board (a pointless and forgotten feature for alliances, nobody checks them, gge should move it, to a way that the player sees it, and clicks on it)
The effects from "Kings Market" - the maps (which gives bonus travel speed to your troops back home) + "Reseach Tower" - later army detection / early army detection (defense) + bonus glory (from titles / reseach tower /vip time), these little informations should be showin into a totaly different page, giving to player acces to a better look of what he should be improving, or what he already has.
[4994199]
sjc (IN1) [IN1]
:: Sept. 7, 2018, 7:45 p.m.
As far as I know, sending resources is sorta implemented. Now I send to a player by clicking on his info and selecting his target castle and my source castle and send the resources. I don't know any other faster way that it could be implemented. But they need to implement such that kingdom resources and normal resources should be transported at the same time, no of barrows to send saving us the time to adjust the bar finely on resources.Muffins 2.0 (ASIA1) said:This is one of the many forgotten things, that gge should've changed it long time ago, changed or adjusted to the todays level of the game. (The game evolved but these things were forgotten)
Attack menu - giving the player the ability to change location to another location without leaving the attack menu(while player is in the attack menu, to change locations from a outpost to another or main castle *Possible only in green*) + Same for transfering tools/troops
Spyes/Sabotages (letting players to choose by typing from keyboard the number of spyes)
Sending resources (a easy and faster way to transfer res. to others)
Sending messages/Alliance Mass Messages (Mass Mail should be a thing in the game +letting the player to choose to whom get these messages, or who not / same for alliance mass mail message, but the player to have the option to choose by ranks who gets the messages)
Inbox (Increasing the space of messages, more options a system anti-spam)
Alliance Notice Board (a pointless and forgotten feature for alliances, nobody checks them, gge should move it, to a way that the player sees it, and clicks on it)
The effects from "Kings Market" - the maps (which gives bonus travel speed to your troops back home) + "Reseach Tower" - later army detection / early army detection (defense) + bonus glory (from titles / reseach tower /vip time), these little informations should be showin into a totaly different page, giving to player acces to a better look of what he should be improving, or what he already has.
For remaining options, I would love to see them in-game, but I really doubt it whether they do it or not as it seems they are busy in bringing some mind-blowing updates.
[4994258]
saadminhas7 [None]
:: Sept. 8, 2018, 7:37 a.m.
is this new Update??
[4994263]
Kage (ASIA1) [ASIA1]
:: Sept. 8, 2018, 8:05 a.m.
No, but i'd like to see this someday to be a update, and my ideas to be implemented.saadminhas7 said:is this new Update??
But thats not going to happen, since mods doesn't forward our feedback/ideas.
[4994719]
Friedrich IV (US1) [None]
:: Sept. 9, 2018, 8:08 p.m.
Muffins 2.0 (ASIA1) said:No, but i'd like to see this someday to be a update, and my ideas to be implemented.saadminhas7 said:is this new Update??
But thats not going to happen, since mods doesn't forward our feedback/ideas.
I think you'd be surprised
also
*laughs in html5*
[4994728]
Kage (ASIA1) [ASIA1]
:: Sept. 9, 2018, 8:47 p.m.
BM Friedrich said:Muffins 2.0 (ASIA1) said:No, but i'd like to see this someday to be a update, and my ideas to be implemented.saadminhas7 said:is this new Update??
But thats not going to happen, since mods doesn't forward our feedback/ideas.I think you'd be surprisedalso*laughs in html5*