Goodgame Studios forum archives

Forum: empire-en
Board: [589] Strategy & Tactics Discussion
Topic: [359988] Relic Greenhouses

[5043294] samasensei (ASIA1) [ASIA1] :: April 17, 2019, 12:23 p.m.
anyone worked out the effective number of relic greenhouses to have in outposts and outers 

[5043302] Philt123 (GB1) [GB1] :: April 17, 2019, 12:51 p.m.
2 everywhere.  Which is the max you can have.

[5043305] ciscous (IT1) [IT1] :: April 17, 2019, 1 p.m.
2 for each castle

[5059569] sittingbull11 (US1) [US1] :: June 27, 2019, 12:50 p.m.
Thanks a lot !!  Big help!!

[5072630] SirBowlOfFruit (AU1) [AU1] :: Sept. 7, 2019, 10:39 p.m.
Hi

[5072664] shillo (INT1) [INT1] :: Sept. 8, 2019, 9:20 a.m.
hi

[5072677] Kyriakos (GB1) [GB1] :: Sept. 8, 2019, 11:02 a.m.
The things players can do with food production these days is going to destroy the game. 2 of these in a castle is 25k food production that CANNOT BE REDUCED (Greenhouses count as ruby buildings and hence can't be burned or destroyed), and I don't think my production bonus is even that high (Note: Production value will differ between players. Don't necessarily use mine as a base for what a maxed Greenhouse is).

Given time, it's definitely feasible for most if not all ruby players to be able to produce 15k food per Greenhouse, especially in Outers.

Note:
Level 20 Greenhouse with a level 20 base food build item and level 10 relic food per hour build item.



[5079533] popthegreat123 (US1) [US1] :: Oct. 21, 2019, 9:36 p.m.
The things players can do with food production these days is going to destroy the game. 2 of these in a castle is 25k food production that CANNOT BE REDUCED (Greenhouses count as ruby buildings and hence can't be burned or destroyed), and I don't think my production bonus is even that high (Note: Production value will differ between players. Don't necessarily use mine as a base for what a maxed Greenhouse is).

Given time, it's definitely feasible for most if not all ruby players to be able to produce 15k food per Greenhouse, especially in Outers.

Note:
Level 20 Greenhouse with a level 20 base food build item and level 10 relic food per hour build item.


How did you get to 2.5k percent productivity. How is that even possible

[5079538] Kyriakos (GB1) [GB1] :: Oct. 21, 2019, 10:40 p.m.
@popthegreat123 (US1)

I have 10 maxed private food rvs for a start, each giving 40% food production bonus.

On top of that, my public order is pretty high (18,000 or so), so it all builds up the productivity, along with any other productivity boosters I've forgotten about.

I can guarantee that other players have higher, but really it's a case of building up decoration items in the fusion forge, as well as working towards maxing private resource villages.

[5079541] Philt123 (GB1) [GB1] :: Oct. 21, 2019, 10:46 p.m.
3200+ productivity is very possible,  but over time much higher than that is possible as decos are improved in the forge

[5079542] Kyriakos (GB1) [GB1] :: Oct. 21, 2019, 10:48 p.m.
Exactly.

What with the fact they're adding a relic bakery, I think even 5000 productivity would be very possible.

[5079548] bernhardt (US1) [US1] :: Oct. 21, 2019, 11:56 p.m.
We all should be screaming TOO DAMN MUCH FOOD ALREADY!   Not salivating at the mouth for more food production and consumption reduction at the top of the game.  Geez, how bored do you want to be running trains just to keep up with the treadmill?  Put another way:  More food = even deader PvP and even more train running to get the top rewards.  Or put yet another way:  More food = less skill and strategy.

[5079581] Shares (AU1) [AU1] :: Oct. 22, 2019, 8:48 a.m.
We all should be screaming TOO DAMN MUCH FOOD ALREADY!   Not salivating at the mouth for more food production and consumption reduction at the top of the game.  Geez, how bored do you want to be running trains just to keep up with the treadmill?  Put another way:  More food = even deader PvP and even more train running to get the top rewards.  Or put yet another way:  More food = less skill and strategy.
Im with Bernie ..all its going to mean is a bigger difference to the ruby players.. 

[5079582] Kyriakos (GB1) [GB1] :: Oct. 22, 2019, 9 a.m.
We all should be screaming TOO DAMN MUCH FOOD ALREADY!   Not salivating at the mouth for more food production and consumption reduction at the top of the game.  Geez, how bored do you want to be running trains just to keep up with the treadmill?  Put another way:  More food = even deader PvP and even more train running to get the top rewards.  Or put yet another way:  More food = less skill and strategy.

Where am I saying that I agree with this? I just pointed out that the productivity bonus, and food production in general, after all this is going to be stupid high. If you wanted my opinion on it, then I'd be agreeing with you.

[5079740] GummyBear Ash (US1) [US1] :: Oct. 23, 2019, 3:47 a.m.
anyone worked out the effective number of relic greenhouses to have in outposts and outers 
I personally have 1 in each and am working on he second ones. They help very much.

[5079794] Kyriakos (GB1) [GB1] :: Oct. 23, 2019, 11:32 a.m.
anyone worked out the effective number of relic greenhouses to have in outposts and outers 
I personally have 1 in each and am working on he second ones. They help very much.
Some players over here found that the best method was to get 2 in Fire, Sands and Ice before working on Green, as the outer kingdoms get the RV bonus.

[5079843] bernhardt (US1) [US1] :: Oct. 23, 2019, 4:36 p.m.
@Kyriakos (GB1)

I never said you agreed.  Was just saying that we all should be screaming too damn much food.  The game was built on the premise of PvP and all this food has all but killed PvP.