Forum: empire-en
Board: [589] Strategy & Tactics Discussion
Topic: [366308] Things I think should change back to what they were in past and some more suggestions
[-366308]
King Zed (INT3) [INT3]
:: July 31, 2019, 6:15 p.m.
So I am starting this discussion with ultimate goal this to take a lot of comments and hopefully if people agree with me ofcource to make moderators pass this to the game developers and hopefully make this features to change again.
After coming back to the game I generally have the impression that is better than it used to be,more like becasue the armorer being always around,because of the discounts to the buildings the free tools,the event rewords etc. Generally the fact that we get to have quit more troops than we used to it's fine with me,because is still on normal lvls,even having 120k soldiers in a castle is possible but really hard to feed so I am ok with that.
I also like the relic equipment what I don't like is that normal equipment is useless now because of the huge amount of the unic sets in the game,having a very good set of full legendary items is really nothing nowdays,I don't know how can this be solved because I get it's a way for GGS to make money but I think they should concider making normal items have sets too that give some extra bonuses and can be obtained only by looting npcs,possibly giving us the possibility to craft them for a big amount of equipment pieces and I also suggest that these sets do not have the limits the unic items have because it's almost impossible to get a 90/90 commander with normal legendary equipment but I would like to have the option of having a legendery set that has like -150 moat and -150 gate and only 20% range and melee attack
The second thing I would like to address to is the fact we are now able to speed up the movement of troops with time skip items,this is litterealy the MOST annoying change for me in the entire game and let me explain you why,it imply makes you main castles.....broken,you can inidiatly move litteraly your intire army to them for just the cost of 2 hours boost,later 1 (due to the reshearch ). It takes a huge amount of strategy out of the game,and really encarage players like me to just look for easier targets with bad defences because attacking a target hat had 2k soldiers and no good general no watch tower and he just moves 40k soldiers from his other main castles in no time is lame. I just feel like it is not even good for GGS,this thing makes people not wanting to do war with strong people witch means no big wars witch means no money spent on rubie soldiers and rubie tools,because as we know in times of war,the hand goes easier in the wallet hahaha
I suggest that we are able to speed the travel time for events like berimond but not between the kingdoms.
I would also like to see events like berimond come some times at a monthly base as it used to be,basically because berimond was actually feeling like war,now we all just farm the towers lol
So,these are my thoughts,please tell me what you think and if you agree try to push this discussion in order we might get them to do these 3 changes,at least the second one,time has allways been a really nice characteristic in Empire that other games of ti's kind lack
After coming back to the game I generally have the impression that is better than it used to be,more like becasue the armorer being always around,because of the discounts to the buildings the free tools,the event rewords etc. Generally the fact that we get to have quit more troops than we used to it's fine with me,because is still on normal lvls,even having 120k soldiers in a castle is possible but really hard to feed so I am ok with that.
I also like the relic equipment what I don't like is that normal equipment is useless now because of the huge amount of the unic sets in the game,having a very good set of full legendary items is really nothing nowdays,I don't know how can this be solved because I get it's a way for GGS to make money but I think they should concider making normal items have sets too that give some extra bonuses and can be obtained only by looting npcs,possibly giving us the possibility to craft them for a big amount of equipment pieces and I also suggest that these sets do not have the limits the unic items have because it's almost impossible to get a 90/90 commander with normal legendary equipment but I would like to have the option of having a legendery set that has like -150 moat and -150 gate and only 20% range and melee attack
The second thing I would like to address to is the fact we are now able to speed up the movement of troops with time skip items,this is litterealy the MOST annoying change for me in the entire game and let me explain you why,it imply makes you main castles.....broken,you can inidiatly move litteraly your intire army to them for just the cost of 2 hours boost,later 1 (due to the reshearch ). It takes a huge amount of strategy out of the game,and really encarage players like me to just look for easier targets with bad defences because attacking a target hat had 2k soldiers and no good general no watch tower and he just moves 40k soldiers from his other main castles in no time is lame. I just feel like it is not even good for GGS,this thing makes people not wanting to do war with strong people witch means no big wars witch means no money spent on rubie soldiers and rubie tools,because as we know in times of war,the hand goes easier in the wallet hahaha
I suggest that we are able to speed the travel time for events like berimond but not between the kingdoms.
I would also like to see events like berimond come some times at a monthly base as it used to be,basically because berimond was actually feeling like war,now we all just farm the towers lol
So,these are my thoughts,please tell me what you think and if you agree try to push this discussion in order we might get them to do these 3 changes,at least the second one,time has allways been a really nice characteristic in Empire that other games of ti's kind lack