Forum: empire-en
Board: [589] Strategy & Tactics Discussion
Topic: [371216] troops retreat
[-371216]
serpentine (GB1) [GB1]
:: Feb. 5, 2020, 1:45 p.m.
anyone know what the ratio is that activates the troop retreat = no battle message.
http://prntscr.com/qxxfmt
http://prntscr.com/qxxfmt
[5099060]
Experiment_626 (US1) [US1]
:: Feb. 6, 2020, 7:33 p.m.
If you''re a low level player, you won't be able to hit a strong 70 player. Once you continue to build your account and grow, you will be able to hit them. For now you will need to hit players around your level.
[5099158]
Kyriakos (GB1) [GB1]
:: Feb. 7, 2020, 3:37 p.m.
That's on Outers.
[5106039]
ImperialGuard (US1) [US1]
:: March 16, 2020, 6:40 a.m.
If you happen to get a lot of troops from alliance rewards and events rewards and spend 14.999 rubies when the offer exists for veteran demon horrors and veteran deathly horrors then you can make a decent hit(supposing you produce tools in your main)against a lvl 70 players even if you are not...And just separate some types lvl 70 players ...Experiment_626 (US1) said:If you''re a low level player, you won't be able to hit a strong 70 player. Once you continue to build your account and grow, you will be able to hit them. For now you will need to hit players around your level.
Players with legendary level 1-10 are equally strong with 50-69 lvl players because they have the same food production.Players with legendary level 10-800 are a different story because you unlock flour mill lvl 4 , 5 and 6 which boosts the fp a lot and you as well unlock granaries which produce a double or triple base food production.If we take all the bonuses from po , food overseer and more bonuses from events or flags then we can get up x15 more food produced by a granary.For example in my main castle I have 300% productivity . A granary lvl 1 will produce 196 ~ 200 base food production.A lvl 10 farm will produce 90 base food production.By multiplying this x4(300%) I will get 800 food production from 1 granary lvl 1 and 360 food production from a farmhouse lvl 10 . This is without build items.Well with build items the difference becomes so huge its pointless to make any calculations...
[5106062]
Dudester (INT1) [INT1]
:: March 16, 2020, 9:36 a.m.
I smell... waffle lolStrongCommander (US1) said:If you happen to get a lot of troops from alliance rewards and events rewards and spend 14.999 rubies when the offer exists for veteran demon horrors and veteran deathly horrors then you can make a decent hit(supposing you produce tools in your main)against a lvl 70 players even if you are not...And just separate some types lvl 70 players ...Experiment_626 (US1) said:If you''re a low level player, you won't be able to hit a strong 70 player. Once you continue to build your account and grow, you will be able to hit them. For now you will need to hit players around your level.
Players with legendary level 1-10 are equally strong with 50-69 lvl players because they have the same food production.Players with legendary level 10-800 are a different story because you unlock flour mill lvl 4 , 5 and 6 which boosts the fp a lot and you as well unlock granaries which produce a double or triple base food production.If we take all the bonuses from po , food overseer and more bonuses from events or flags then we can get up x15 more food produced by a granary.For example in my main castle I have 300% productivity . A granary lvl 1 will produce 196 ~ 200 base food production.A lvl 10 farm will produce 90 base food production.By multiplying this x4(300%) I will get 800 food production from 1 granary lvl 1 and 360 food production from a farmhouse lvl 10 . This is without build items.Well with build items the difference becomes so huge its pointless to make any calculations...
[5106125]
Wasso (INT3) [INT3]
:: March 16, 2020, 3:50 p.m.
Granary Level 1 produces 91 food per hour. Relic Greenhouse/Conservatory level 1 produces 196...….StrongCommander (US1) said:If you happen to get a lot of troops from alliance rewards and events rewards and spend 14.999 rubies when the offer exists for veteran demon horrors and veteran deathly horrors then you can make a decent hit(supposing you produce tools in your main)against a lvl 70 players even if you are not...And just separate some types lvl 70 players ...Experiment_626 (US1) said:If you''re a low level player, you won't be able to hit a strong 70 player. Once you continue to build your account and grow, you will be able to hit them. For now you will need to hit players around your level.
Players with legendary level 1-10 are equally strong with 50-69 lvl players because they have the same food production.Players with legendary level 10-800 are a different story because you unlock flour mill lvl 4 , 5 and 6 which boosts the fp a lot and you as well unlock granaries which produce a double or triple base food production.If we take all the bonuses from po , food overseer and more bonuses from events or flags then we can get up x15 more food produced by a granary.For example in my main castle I have 300% productivity . A granary lvl 1 will produce 196 ~ 200 base food production.A lvl 10 farm will produce 90 base food production.By multiplying this x4(300%) I will get 800 food production from 1 granary lvl 1 and 360 food production from a farmhouse lvl 10 . This is without build items.Well with build items the difference becomes so huge its pointless to make any calculations...
[5106206]
ImperialGuard (US1) [US1]
:: March 17, 2020, 7:04 a.m.
Really yes I should have known ty for correction anyway granary lvl 30 produces 196 base food production/hourWasso (INT3) said:Granary Level 1 produces 91 food per hour. Relic Greenhouse/Conservatory level 1 produces 196...….StrongCommander (US1) said:If you happen to get a lot of troops from alliance rewards and events rewards and spend 14.999 rubies when the offer exists for veteran demon horrors and veteran deathly horrors then you can make a decent hit(supposing you produce tools in your main)against a lvl 70 players even if you are not...And just separate some types lvl 70 players ...Experiment_626 (US1) said:If you''re a low level player, you won't be able to hit a strong 70 player. Once you continue to build your account and grow, you will be able to hit them. For now you will need to hit players around your level.
Players with legendary level 1-10 are equally strong with 50-69 lvl players because they have the same food production.Players with legendary level 10-800 are a different story because you unlock flour mill lvl 4 , 5 and 6 which boosts the fp a lot and you as well unlock granaries which produce a double or triple base food production.If we take all the bonuses from po , food overseer and more bonuses from events or flags then we can get up x15 more food produced by a granary.For example in my main castle I have 300% productivity . A granary lvl 1 will produce 196 ~ 200 base food production.A lvl 10 farm will produce 90 base food production.By multiplying this x4(300%) I will get 800 food production from 1 granary lvl 1 and 360 food production from a farmhouse lvl 10 . This is without build items.Well with build items the difference becomes so huge its pointless to make any calculations...
[5106323]
Wasso (INT3) [INT3]
:: March 17, 2020, 6:48 p.m.
And to get a Granary to level 30 takes loads of Kingdom Resources and Time Skips each. They don't just magically appear in your castles.StrongCommander (US1) said:Really yes I should have known ty for correction anyway granary lvl 30 produces 196 base food production/hourWasso (INT3) said:Granary Level 1 produces 91 food per hour. Relic Greenhouse/Conservatory level 1 produces 196...….StrongCommander (US1) said:If you happen to get a lot of troops from alliance rewards and events rewards and spend 14.999 rubies when the offer exists for veteran demon horrors and veteran deathly horrors then you can make a decent hit(supposing you produce tools in your main)against a lvl 70 players even if you are not...And just separate some types lvl 70 players ...Experiment_626 (US1) said:If you''re a low level player, you won't be able to hit a strong 70 player. Once you continue to build your account and grow, you will be able to hit them. For now you will need to hit players around your level.
Players with legendary level 1-10 are equally strong with 50-69 lvl players because they have the same food production.Players with legendary level 10-800 are a different story because you unlock flour mill lvl 4 , 5 and 6 which boosts the fp a lot and you as well unlock granaries which produce a double or triple base food production.If we take all the bonuses from po , food overseer and more bonuses from events or flags then we can get up x15 more food produced by a granary.For example in my main castle I have 300% productivity . A granary lvl 1 will produce 196 ~ 200 base food production.A lvl 10 farm will produce 90 base food production.By multiplying this x4(300%) I will get 800 food production from 1 granary lvl 1 and 360 food production from a farmhouse lvl 10 . This is without build items.Well with build items the difference becomes so huge its pointless to make any calculations...
Perhaps you should become a level 70 and see what life is really like...…….
[5106357]
ImperialGuard (US1) [US1]
:: March 17, 2020, 9:12 p.m.
I have granaries....Wasso (INT3) said:And to get a Granary to level 30 takes loads of Kingdom Resources and Time Skips each. They don't just magically appear in your castles.StrongCommander (US1) said:Really yes I should have known ty for correction anyway granary lvl 30 produces 196 base food production/hourWasso (INT3) said:Granary Level 1 produces 91 food per hour. Relic Greenhouse/Conservatory level 1 produces 196...….StrongCommander (US1) said:If you happen to get a lot of troops from alliance rewards and events rewards and spend 14.999 rubies when the offer exists for veteran demon horrors and veteran deathly horrors then you can make a decent hit(supposing you produce tools in your main)against a lvl 70 players even if you are not...And just separate some types lvl 70 players ...Experiment_626 (US1) said:If you''re a low level player, you won't be able to hit a strong 70 player. Once you continue to build your account and grow, you will be able to hit them. For now you will need to hit players around your level.
Players with legendary level 1-10 are equally strong with 50-69 lvl players because they have the same food production.Players with legendary level 10-800 are a different story because you unlock flour mill lvl 4 , 5 and 6 which boosts the fp a lot and you as well unlock granaries which produce a double or triple base food production.If we take all the bonuses from po , food overseer and more bonuses from events or flags then we can get up x15 more food produced by a granary.For example in my main castle I have 300% productivity . A granary lvl 1 will produce 196 ~ 200 base food production.A lvl 10 farm will produce 90 base food production.By multiplying this x4(300%) I will get 800 food production from 1 granary lvl 1 and 360 food production from a farmhouse lvl 10 . This is without build items.Well with build items the difference becomes so huge its pointless to make any calculations...
Perhaps you should become a level 70 and see what life is really like...…….
[5106361]
Wasso (INT3) [INT3]
:: March 17, 2020, 9:21 p.m.
Capped a built OP did ya? Always a good way to get a fast start...…...StrongCommander (US1) said:I have granaries....Wasso (INT3) said:And to get a Granary to level 30 takes loads of Kingdom Resources and Time Skips each. They don't just magically appear in your castles.StrongCommander (US1) said:Really yes I should have known ty for correction anyway granary lvl 30 produces 196 base food production/hourWasso (INT3) said:Granary Level 1 produces 91 food per hour. Relic Greenhouse/Conservatory level 1 produces 196...….StrongCommander (US1) said:If you happen to get a lot of troops from alliance rewards and events rewards and spend 14.999 rubies when the offer exists for veteran demon horrors and veteran deathly horrors then you can make a decent hit(supposing you produce tools in your main)against a lvl 70 players even if you are not...And just separate some types lvl 70 players ...Experiment_626 (US1) said:If you''re a low level player, you won't be able to hit a strong 70 player. Once you continue to build your account and grow, you will be able to hit them. For now you will need to hit players around your level.
Players with legendary level 1-10 are equally strong with 50-69 lvl players because they have the same food production.Players with legendary level 10-800 are a different story because you unlock flour mill lvl 4 , 5 and 6 which boosts the fp a lot and you as well unlock granaries which produce a double or triple base food production.If we take all the bonuses from po , food overseer and more bonuses from events or flags then we can get up x15 more food produced by a granary.For example in my main castle I have 300% productivity . A granary lvl 1 will produce 196 ~ 200 base food production.A lvl 10 farm will produce 90 base food production.By multiplying this x4(300%) I will get 800 food production from 1 granary lvl 1 and 360 food production from a farmhouse lvl 10 . This is without build items.Well with build items the difference becomes so huge its pointless to make any calculations...
Perhaps you should become a level 70 and see what life is really like...…….
[5106456]
Wasso (INT3) [INT3]
:: March 18, 2020, 3:03 p.m.
StrongCommander (US1) said:Really yes I should have known ty for correction anyway granary lvl 30 produces 196 base food production/hourWasso (INT3) said:Granary Level 1 produces 91 food per hour. Relic Greenhouse/Conservatory level 1 produces 196...….StrongCommander (US1) said:If you happen to get a lot of troops from alliance rewards and events rewards and spend 14.999 rubies when the offer exists for veteran demon horrors and veteran deathly horrors then you can make a decent hit(supposing you produce tools in your main)against a lvl 70 players even if you are not...And just separate some types lvl 70 players ...Experiment_626 (US1) said:If you''re a low level player, you won't be able to hit a strong 70 player. Once you continue to build your account and grow, you will be able to hit them. For now you will need to hit players around your level.
Players with legendary level 1-10 are equally strong with 50-69 lvl players because they have the same food production.Players with legendary level 10-800 are a different story because you unlock flour mill lvl 4 , 5 and 6 which boosts the fp a lot and you as well unlock granaries which produce a double or triple base food production.If we take all the bonuses from po , food overseer and more bonuses from events or flags then we can get up x15 more food produced by a granary.For example in my main castle I have 300% productivity . A granary lvl 1 will produce 196 ~ 200 base food production.A lvl 10 farm will produce 90 base food production.By multiplying this x4(300%) I will get 800 food production from 1 granary lvl 1 and 360 food production from a farmhouse lvl 10 . This is without build items.Well with build items the difference becomes so huge its pointless to make any calculations...

Level 30 Granary produces 178 per hour...……...
[5107229]
ImperialGuard (US1) [US1]
:: March 22, 2020, 6:41 a.m.
~200 fp/hWasso (INT3) said:StrongCommander (US1) said:Really yes I should have known ty for correction anyway granary lvl 30 produces 196 base food production/hourWasso (INT3) said:Granary Level 1 produces 91 food per hour. Relic Greenhouse/Conservatory level 1 produces 196...….StrongCommander (US1) said:If you happen to get a lot of troops from alliance rewards and events rewards and spend 14.999 rubies when the offer exists for veteran demon horrors and veteran deathly horrors then you can make a decent hit(supposing you produce tools in your main)against a lvl 70 players even if you are not...And just separate some types lvl 70 players ...Experiment_626 (US1) said:If you''re a low level player, you won't be able to hit a strong 70 player. Once you continue to build your account and grow, you will be able to hit them. For now you will need to hit players around your level.
Players with legendary level 1-10 are equally strong with 50-69 lvl players because they have the same food production.Players with legendary level 10-800 are a different story because you unlock flour mill lvl 4 , 5 and 6 which boosts the fp a lot and you as well unlock granaries which produce a double or triple base food production.If we take all the bonuses from po , food overseer and more bonuses from events or flags then we can get up x15 more food produced by a granary.For example in my main castle I have 300% productivity . A granary lvl 1 will produce 196 ~ 200 base food production.A lvl 10 farm will produce 90 base food production.By multiplying this x4(300%) I will get 800 food production from 1 granary lvl 1 and 360 food production from a farmhouse lvl 10 . This is without build items.Well with build items the difference becomes so huge its pointless to make any calculations...
Level 30 Granary produces 178 per hour...……...
[5107344]
Wasso (INT3) [INT3]
:: March 22, 2020, 8:27 p.m.
*SIGH* I don't know why I am bothering, but your ~200 was in relation to your post on what a Level 1 Granary would produce. You then stated specifically, that a Level 30 Granary would produce 196. NO approximation stated.StrongCommander (US1) said:~200 fp/hWasso (INT3) said:StrongCommander (US1) said:Really yes I should have known ty for correction anyway granary lvl 30 produces 196 base food production/hourWasso (INT3) said:Granary Level 1 produces 91 food per hour. Relic Greenhouse/Conservatory level 1 produces 196...….StrongCommander (US1) said:If you happen to get a lot of troops from alliance rewards and events rewards and spend 14.999 rubies when the offer exists for veteran demon horrors and veteran deathly horrors then you can make a decent hit(supposing you produce tools in your main)against a lvl 70 players even if you are not...And just separate some types lvl 70 players ...Experiment_626 (US1) said:If you''re a low level player, you won't be able to hit a strong 70 player. Once you continue to build your account and grow, you will be able to hit them. For now you will need to hit players around your level.
Players with legendary level 1-10 are equally strong with 50-69 lvl players because they have the same food production.Players with legendary level 10-800 are a different story because you unlock flour mill lvl 4 , 5 and 6 which boosts the fp a lot and you as well unlock granaries which produce a double or triple base food production.If we take all the bonuses from po , food overseer and more bonuses from events or flags then we can get up x15 more food produced by a granary.For example in my main castle I have 300% productivity . A granary lvl 1 will produce 196 ~ 200 base food production.A lvl 10 farm will produce 90 base food production.By multiplying this x4(300%) I will get 800 food production from 1 granary lvl 1 and 360 food production from a farmhouse lvl 10 . This is without build items.Well with build items the difference becomes so huge its pointless to make any calculations...
Level 30 Granary produces 178 per hour...……...
It isn't that big a deal to admit that you confused the Relic Greenhouse with the Granary. The Greenhouse DOES produce 196 at level 1.


To then try to say that the 178 is also ~200 is a bit of a stretch.
I would love to go shopping the same way. I owe you $2,000? Here is $1,780. It is approximately the same...…..
[5108181]
ImperialGuard (US1) [US1]
:: March 25, 2020, 3:30 p.m.
Congrats for making yourself look smarter.Wasso (INT3) said:*SIGH* I don't know why I am bothering, but your ~200 was in relation to your post on what a Level 1 Granary would produce. You then stated specifically, that a Level 30 Granary would produce 196. NO approximation stated.StrongCommander (US1) said:~200 fp/hWasso (INT3) said:StrongCommander (US1) said:Really yes I should have known ty for correction anyway granary lvl 30 produces 196 base food production/hourWasso (INT3) said:Granary Level 1 produces 91 food per hour. Relic Greenhouse/Conservatory level 1 produces 196...….StrongCommander (US1) said:If you happen to get a lot of troops from alliance rewards and events rewards and spend 14.999 rubies when the offer exists for veteran demon horrors and veteran deathly horrors then you can make a decent hit(supposing you produce tools in your main)against a lvl 70 players even if you are not...And just separate some types lvl 70 players ...Experiment_626 (US1) said:If you''re a low level player, you won't be able to hit a strong 70 player. Once you continue to build your account and grow, you will be able to hit them. For now you will need to hit players around your level.
Players with legendary level 1-10 are equally strong with 50-69 lvl players because they have the same food production.Players with legendary level 10-800 are a different story because you unlock flour mill lvl 4 , 5 and 6 which boosts the fp a lot and you as well unlock granaries which produce a double or triple base food production.If we take all the bonuses from po , food overseer and more bonuses from events or flags then we can get up x15 more food produced by a granary.For example in my main castle I have 300% productivity . A granary lvl 1 will produce 196 ~ 200 base food production.A lvl 10 farm will produce 90 base food production.By multiplying this x4(300%) I will get 800 food production from 1 granary lvl 1 and 360 food production from a farmhouse lvl 10 . This is without build items.Well with build items the difference becomes so huge its pointless to make any calculations...
Level 30 Granary produces 178 per hour...……...
It isn't that big a deal to admit that you confused the Relic Greenhouse with the Granary. The Greenhouse DOES produce 196 at level 1.
To then try to say that the 178 is also ~200 is a bit of a stretch.
I would love to go shopping the same way. I owe you $2,000? Here is $1,780. It is approximately the same...…..
[5108301]
Deimos (US1) [US1]
:: March 26, 2020, 2:14 a.m.
And congrats on making yourself seem even more dumb.StrongCommander (US1) said:Congrats for making yourself look smarter.Wasso (INT3) said:*SIGH* I don't know why I am bothering, but your ~200 was in relation to your post on what a Level 1 Granary would produce. You then stated specifically, that a Level 30 Granary would produce 196. NO approximation stated.StrongCommander (US1) said:~200 fp/hWasso (INT3) said:StrongCommander (US1) said:Really yes I should have known ty for correction anyway granary lvl 30 produces 196 base food production/hourWasso (INT3) said:Granary Level 1 produces 91 food per hour. Relic Greenhouse/Conservatory level 1 produces 196...….StrongCommander (US1) said:If you happen to get a lot of troops from alliance rewards and events rewards and spend 14.999 rubies when the offer exists for veteran demon horrors and veteran deathly horrors then you can make a decent hit(supposing you produce tools in your main)against a lvl 70 players even if you are not...And just separate some types lvl 70 players ...Experiment_626 (US1) said:If you''re a low level player, you won't be able to hit a strong 70 player. Once you continue to build your account and grow, you will be able to hit them. For now you will need to hit players around your level.
Players with legendary level 1-10 are equally strong with 50-69 lvl players because they have the same food production.Players with legendary level 10-800 are a different story because you unlock flour mill lvl 4 , 5 and 6 which boosts the fp a lot and you as well unlock granaries which produce a double or triple base food production.If we take all the bonuses from po , food overseer and more bonuses from events or flags then we can get up x15 more food produced by a granary.For example in my main castle I have 300% productivity . A granary lvl 1 will produce 196 ~ 200 base food production.A lvl 10 farm will produce 90 base food production.By multiplying this x4(300%) I will get 800 food production from 1 granary lvl 1 and 360 food production from a farmhouse lvl 10 . This is without build items.Well with build items the difference becomes so huge its pointless to make any calculations...
Level 30 Granary produces 178 per hour...……...
It isn't that big a deal to admit that you confused the Relic Greenhouse with the Granary. The Greenhouse DOES produce 196 at level 1.
To then try to say that the 178 is also ~200 is a bit of a stretch.
I would love to go shopping the same way. I owe you $2,000? Here is $1,780. It is approximately the same...…..
[5108321]
ImperialGuard (US1) [US1]
:: March 26, 2020, 8:27 a.m.
Haha really I don't need to look dumb because I am not. I am a particle physicist.Deimos (US1) said:And congrats on making yourself seem even more dumb.StrongCommander (US1) said:Congrats for making yourself look smarter.Wasso (INT3) said:*SIGH* I don't know why I am bothering, but your ~200 was in relation to your post on what a Level 1 Granary would produce. You then stated specifically, that a Level 30 Granary would produce 196. NO approximation stated.StrongCommander (US1) said:~200 fp/hWasso (INT3) said:StrongCommander (US1) said:Really yes I should have known ty for correction anyway granary lvl 30 produces 196 base food production/hourWasso (INT3) said:Granary Level 1 produces 91 food per hour. Relic Greenhouse/Conservatory level 1 produces 196...….StrongCommander (US1) said:If you happen to get a lot of troops from alliance rewards and events rewards and spend 14.999 rubies when the offer exists for veteran demon horrors and veteran deathly horrors then you can make a decent hit(supposing you produce tools in your main)against a lvl 70 players even if you are not...And just separate some types lvl 70 players ...Experiment_626 (US1) said:If you''re a low level player, you won't be able to hit a strong 70 player. Once you continue to build your account and grow, you will be able to hit them. For now you will need to hit players around your level.
Players with legendary level 1-10 are equally strong with 50-69 lvl players because they have the same food production.Players with legendary level 10-800 are a different story because you unlock flour mill lvl 4 , 5 and 6 which boosts the fp a lot and you as well unlock granaries which produce a double or triple base food production.If we take all the bonuses from po , food overseer and more bonuses from events or flags then we can get up x15 more food produced by a granary.For example in my main castle I have 300% productivity . A granary lvl 1 will produce 196 ~ 200 base food production.A lvl 10 farm will produce 90 base food production.By multiplying this x4(300%) I will get 800 food production from 1 granary lvl 1 and 360 food production from a farmhouse lvl 10 . This is without build items.Well with build items the difference becomes so huge its pointless to make any calculations...
Level 30 Granary produces 178 per hour...……...
It isn't that big a deal to admit that you confused the Relic Greenhouse with the Granary. The Greenhouse DOES produce 196 at level 1.
To then try to say that the 178 is also ~200 is a bit of a stretch.
I would love to go shopping the same way. I owe you $2,000? Here is $1,780. It is approximately the same...…..
[5108330]
Dudester (INT1) [INT1]
:: March 26, 2020, 9:49 a.m.
oopStrongCommander (US1) said:Haha really I don't need to look dumb because I am not. I am a particle physicist.Deimos (US1) said:And congrats on making yourself seem even more dumb.StrongCommander (US1) said:Congrats for making yourself look smarter.Wasso (INT3) said:*SIGH* I don't know why I am bothering, but your ~200 was in relation to your post on what a Level 1 Granary would produce. You then stated specifically, that a Level 30 Granary would produce 196. NO approximation stated.StrongCommander (US1) said:~200 fp/hWasso (INT3) said:StrongCommander (US1) said:Really yes I should have known ty for correction anyway granary lvl 30 produces 196 base food production/hourWasso (INT3) said:Granary Level 1 produces 91 food per hour. Relic Greenhouse/Conservatory level 1 produces 196...….StrongCommander (US1) said:If you happen to get a lot of troops from alliance rewards and events rewards and spend 14.999 rubies when the offer exists for veteran demon horrors and veteran deathly horrors then you can make a decent hit(supposing you produce tools in your main)against a lvl 70 players even if you are not...And just separate some types lvl 70 players ...Experiment_626 (US1) said:If you''re a low level player, you won't be able to hit a strong 70 player. Once you continue to build your account and grow, you will be able to hit them. For now you will need to hit players around your level.
Players with legendary level 1-10 are equally strong with 50-69 lvl players because they have the same food production.Players with legendary level 10-800 are a different story because you unlock flour mill lvl 4 , 5 and 6 which boosts the fp a lot and you as well unlock granaries which produce a double or triple base food production.If we take all the bonuses from po , food overseer and more bonuses from events or flags then we can get up x15 more food produced by a granary.For example in my main castle I have 300% productivity . A granary lvl 1 will produce 196 ~ 200 base food production.A lvl 10 farm will produce 90 base food production.By multiplying this x4(300%) I will get 800 food production from 1 granary lvl 1 and 360 food production from a farmhouse lvl 10 . This is without build items.Well with build items the difference becomes so huge its pointless to make any calculations...
Level 30 Granary produces 178 per hour...……...
It isn't that big a deal to admit that you confused the Relic Greenhouse with the Granary. The Greenhouse DOES produce 196 at level 1.
To then try to say that the 178 is also ~200 is a bit of a stretch.
I would love to go shopping the same way. I owe you $2,000? Here is $1,780. It is approximately the same...…..
[5108340]
ImperialGuard (US1) [US1]
:: March 26, 2020, 11:01 a.m.
?Dudester (INT1) said:oopStrongCommander (US1) said:Haha really I don't need to look dumb because I am not. I am a particle physicist.Deimos (US1) said:And congrats on making yourself seem even more dumb.StrongCommander (US1) said:Congrats for making yourself look smarter.Wasso (INT3) said:*SIGH* I don't know why I am bothering, but your ~200 was in relation to your post on what a Level 1 Granary would produce. You then stated specifically, that a Level 30 Granary would produce 196. NO approximation stated.StrongCommander (US1) said:~200 fp/hWasso (INT3) said:StrongCommander (US1) said:Really yes I should have known ty for correction anyway granary lvl 30 produces 196 base food production/hourWasso (INT3) said:Granary Level 1 produces 91 food per hour. Relic Greenhouse/Conservatory level 1 produces 196...….StrongCommander (US1) said:If you happen to get a lot of troops from alliance rewards and events rewards and spend 14.999 rubies when the offer exists for veteran demon horrors and veteran deathly horrors then you can make a decent hit(supposing you produce tools in your main)against a lvl 70 players even if you are not...And just separate some types lvl 70 players ...Experiment_626 (US1) said:If you''re a low level player, you won't be able to hit a strong 70 player. Once you continue to build your account and grow, you will be able to hit them. For now you will need to hit players around your level.
Players with legendary level 1-10 are equally strong with 50-69 lvl players because they have the same food production.Players with legendary level 10-800 are a different story because you unlock flour mill lvl 4 , 5 and 6 which boosts the fp a lot and you as well unlock granaries which produce a double or triple base food production.If we take all the bonuses from po , food overseer and more bonuses from events or flags then we can get up x15 more food produced by a granary.For example in my main castle I have 300% productivity . A granary lvl 1 will produce 196 ~ 200 base food production.A lvl 10 farm will produce 90 base food production.By multiplying this x4(300%) I will get 800 food production from 1 granary lvl 1 and 360 food production from a farmhouse lvl 10 . This is without build items.Well with build items the difference becomes so huge its pointless to make any calculations...
Level 30 Granary produces 178 per hour...……...
It isn't that big a deal to admit that you confused the Relic Greenhouse with the Granary. The Greenhouse DOES produce 196 at level 1.
To then try to say that the 178 is also ~200 is a bit of a stretch.
I would love to go shopping the same way. I owe you $2,000? Here is $1,780. It is approximately the same...…..
[5108357]
Nebulous (US1) [US1]
:: March 26, 2020, 2:33 p.m.
Oh wow thats pretty cool. Hey I know it's gonna take a long time to explain to me but;StrongCommander (US1) said:Haha really I don't need to look dumb because I am not. I am a particle physicist.
1. Why is it that photons behave as both waves and particles? Do any other particles behave that way in a vacuum?
2. How is it possible electrons can be detected "jumping" through objects?
3. Why is the Schrodinger's Cat paradox so important? Why is particle spin important?
Please cite any peer-reviewed articles you have.
Take your time, thanks!
[5108358]
ImperialGuard (US1) [US1]
:: March 26, 2020, 2:52 p.m.
Photons(or any subatomic particle) has its assosciated wavelength. Electrons can quantum tunnel through very small distances inside a potential barrier if the potential before and after the barrier is the same.Nebulous (US1) said:Oh wow thats pretty cool. Hey I know it's gonna take a long time to explain to me but;StrongCommander (US1) said:Haha really I don't need to look dumb because I am not. I am a particle physicist.
1. Why is it that photons behave as both waves and particles? Do any other particles behave that way in a vacuum?
2. How is it possible electrons can be detected "jumping" through objects?
3. Why is the Schrodinger's Cat paradox so important? Why is particle spin important?
Please cite any peer-reviewed articles you have.
Take your time, thanks!
Spin is just an intrinsic property of particles. No interaction cares about spin except the weak interaction . Matter particles can only have spin opposite to their direction of motion being left-handed while antimatter particles can only have spin same with their direction of motion being right-handed. (those result of the weak interaction).
Ask me harder questions next time. This thread is closing because It has gone way off-track and you act like a kid. If you want to talk about it go physics.stackexchange.com ok?