Goodgame Studios forum archives

Forum: empire-en
Board: [589] Strategy & Tactics Discussion
Topic: [383795] Military Espionage does not link to system generated/auto distribution of unit & tools

[-383795] Endlessfiery (WORLD1) [None] :: Oct. 20, 2021, 3:08 p.m.
Players paid for the military espionage and logically it should be programmed in such a way that the information be used to generate a close to actual troop & tools distribution to ease players' brain work in the assignment of the same before a click to commence battle.

Attached are 2 pdf files :-
1) Military Espionage : showing the front castle is without any soldier/unit (only got defend tool)
2) Auto system generated actual unit & tools distribution report 

By right the auto unit & tools distribution system should place NO troop in front castle as base on military espionage there is NO unit station there. But this is not the case. Not sure whether I should call this a bug or ..... It has caused an unfair battle as less soldiers were put at left & right flanks & indirectly may cause more deaths. This is not the first time I noticed this "discrepancy". 

Please get someone to rectify this part of the program to make it a fair battle play. 

 

[5210858] Endlessfiery (WORLD1) [None] :: Oct. 23, 2021, 12:25 a.m.
Besides me, I am sure other players would like the discrepancy to be resolved. Hence please attend to this issue on urgent basis. 
Thanks

[5210860] Endlessfiery (WORLD1) [None] :: Oct. 23, 2021, 1:29 a.m.
Awaiting an answer. Please reply soonest as this will affect players' trust on fair play.

[5210982] Wiglema (NL1) [NL1] :: Oct. 24, 2021, 8:49 p.m.
Personally I like to put my attackers on those places where there is no defense, so they get free entry to the courtyard.
Just don't use the auto setup, if you don't like the way it works. I usually prefer to manually setup my attack as well, using fewer tools, especially against the invaders.


[5211289] Endlessfiery (WORLD1) [None] :: Oct. 28, 2021, 3:42 a.m.
Dear Wiglema,

I got what you meant...is just my lazy players like myself, I prefer make full use of what I have paid for.

The reason I prefer auto distribution of units coz this ease brain work & just a click away to send troop to war. To me, when we paid for the Military Espionage, logically the report should serve its purpose ie to help players to plan the troop distribution work before war. If not, what is the purpose of having it if the info does not help in units distribution/allocation?

Thought this is a good improvement for game development to excel.

[5211312] Wiglema (NL1) [NL1] :: Oct. 28, 2021, 12:25 p.m.
Placing troops in the middle doesn't reduce the number of troops on the flanks, except if you have very few troops. Most players have enough troops to fill all three places.
It works differently in defense, where the total amount of troops on the wall stays the same, but that is not how it works in attacks.
Generally it is actually a good idea to fill those parts of the attack where there is no defense. That gives you more attack power in the courtyard and your army can carry more loot on the way home.

And something else I forgot to mention: you can tell the auto fill to leave the middle empty by removing the middle tick mark like this:


[5211320] Endlessfiery (WORLD1) [None] :: Oct. 28, 2021, 2:59 p.m.
Noted & I'll try & see the result. Thanks for the info.

[5216427] Melech Yeshua (US1) [US1] :: Dec. 12, 2021, 6:54 a.m.
The reason autofill places troops there is because they can easily enter the courtyard, and your strength and chances of winning the battle greatly increase as a direct result of the number of walls you have breached in entering a castle. If you only enter through 2 walls and not the front wall, you don't get any increase in strength or likelihood of winning. It's even worse if you enter through only one wall because in this scenario the defender castle gets an increase in strength and increase in likelihood of defeating you. When you successfully enter a castle through each of the three walls, you get a bonus in courtyard combat strength and/or likelihood of winning, and the bonus is something like 30%. So, the autofill putting troops there allows you to invade the castle through every wall, which gives you these bonuses in the courtyard. There is a description of this in the game.