Forum: empire-en
Board: [590] Ideas, Suggestions & Feedback
Topic: [365819] Game is too unbalanced
[-365819]
Ranjan Barua (IN1) [IN1]
:: July 11, 2019, 7:33 a.m.
So guys it has become impossible to clear wall even after using vet horrors , cy/flank look and whatever stuff you can add to make your attack stronger
It has become so easy to defend now , even people who didn't allocate a single point in defensive hol are easily able to hold flank with some 600 flame bearers and composite bowman because of SS cast and those crafts provided by gge
People can easily keep 20k def per castle with little to no negative due to the increased FP due to the relic greenhouses and increased PO,
And the sad part is even if you somehow manage to clear wall and get the 30 percent bonus in cy , you still aren't able to inflict any damage due to the high cy bonus in casts
We thought maybe the relic equipment would manage to make the game balanced again
but it made the game much worse
Even trash are able to make 120 120 cast with 80 cy and 40 flank
Its about time gge did something to make it balanced again
My suggestion would be to add 2 more waves in attack mode
Adding more commanders again and again would really be lame
It has become so easy to defend now , even people who didn't allocate a single point in defensive hol are easily able to hold flank with some 600 flame bearers and composite bowman because of SS cast and those crafts provided by gge
People can easily keep 20k def per castle with little to no negative due to the increased FP due to the relic greenhouses and increased PO,
And the sad part is even if you somehow manage to clear wall and get the 30 percent bonus in cy , you still aren't able to inflict any damage due to the high cy bonus in casts
We thought maybe the relic equipment would manage to make the game balanced again
but it made the game much worse
Even trash are able to make 120 120 cast with 80 cy and 40 flank
Its about time gge did something to make it balanced again
My suggestion would be to add 2 more waves in attack mode
Adding more commanders again and again would really be lame
[5063155]
Philt123 (GB1) [GB1]
:: July 11, 2019, 8:05 a.m.
Yep, so what does GGE do to address the balance, yes it brings into the game a level 20 wall construction item to make the wall even more unbeatable!!!
Genius!
Genius!
[5063192]
Kyriakos (GB1) [GB1]
:: July 11, 2019, 11:35 a.m.
Level 20 wall unit limit build item? Where?Philt123 (GB1) said:Yep, so what does GGE do to address the balance, yes it brings into the game a level 20 wall construction item to make the wall even more unbeatable!!!
Genius!
I saw a level 20 base food production item in the new Samurai shop, but to my knowledge level 16 is still the highest wall unit limit build item in the game.
It could be a special offer which I haven't seen yet though....
[5063198]
Kyriakos (GB1) [GB1]
:: July 11, 2019, 11:48 a.m.
What would adding 2 waves do except benefit the ruby whales more?Ranjan Barua (IN1) said:So guys it has become impossible to clear wall even after using vet horrors , cy/flank look and whatever stuff you can add to make your attack stronger
It has become so easy to defend now , even people who didn't allocate a single point in defensive hol are easily able to hold flank with some 600 flame bearers and composite bowman because of SS cast and those crafts provided by gge
People can easily keep 20k def per castle with little to no negative due to the increased FP due to the relic greenhouses and increased PO,
And the sad part is even if you somehow manage to clear wall and get the 30 percent bonus in cy , you still aren't able to inflict any damage due to the high cy bonus in casts
We thought maybe the relic equipment would manage to make the game balanced again
but it made the game much worse
Even trash are able to make 120 120 cast with 80 cy and 40 flank
Its about time gge did something to make it balanced again
My suggestion would be to add 2 more waves in attack mode
Adding more commanders again and again would really be lame
2 more waves = 2 more waves of troops and tools, which makes it harder for players who don't have a lot of tools to attack a lot.
While the game has certainly moved to a more... defensive era, where the defender has a clear advantage over the attacker, I wouldn't agree that making the attacker waste more troops and tools is a better idea.
Some people have proposed limiting the amount of support that can be sent to a castle, others have talked about updating the fair play rules to accommodate the more powerful defences that are popping up everywhere.
I do agree that adding (more) commanders would be lame, and certainly ineffectual. It would merely incite the ruby whales to spend more to get them, further increasing the gap between regular and ruby players, and making it virtually unplayable for those that aren't spending a lot on the game.
Something *should* be done, it's just a case of finding something that works for *all* players, not just the whales.
[5063242]
Philt123 (GB1) [GB1]
:: July 11, 2019, 2:05 p.m.
Check out the new Kingdom league prizesKyriakos (GB1) said:Level 20 wall unit limit build item? Where?Philt123 (GB1) said:Yep, so what does GGE do to address the balance, yes it brings into the game a level 20 wall construction item to make the wall even more unbeatable!!!
Genius!
I saw a level 20 base food production item in the new Samurai shop, but to my knowledge level 16 is still the highest wall unit limit build item in the game.
It could be a special offer which I haven't seen yet though....
http://prntscr.com/odnhwf
[5063281]
Kyriakos (GB1) [GB1]
:: July 11, 2019, 4:20 p.m.
Ah, thanks for pointing that out. Didn't see it.
[5063288]
Ranjan Barua (IN1) [IN1]
:: July 11, 2019, 4:51 p.m.
Only the mediocre players have problem with tools now , Tools are so cheap with the 85 percent discount and you don't lose all of them when you lose a attack as we used to do previouslyKyriakos (GB1) said:What would adding 2 waves do except benefit the ruby whales more?Ranjan Barua (IN1) said:So guys it has become impossible to clear wall even after using vet horrors , cy/flank look and whatever stuff you can add to make your attack stronger
It has become so easy to defend now , even people who didn't allocate a single point in defensive hol are easily able to hold flank with some 600 flame bearers and composite bowman because of SS cast and those crafts provided by gge
People can easily keep 20k def per castle with little to no negative due to the increased FP due to the relic greenhouses and increased PO,
And the sad part is even if you somehow manage to clear wall and get the 30 percent bonus in cy , you still aren't able to inflict any damage due to the high cy bonus in casts
We thought maybe the relic equipment would manage to make the game balanced again
but it made the game much worse
Even trash are able to make 120 120 cast with 80 cy and 40 flank
Its about time gge did something to make it balanced again
My suggestion would be to add 2 more waves in attack mode
Adding more commanders again and again would really be lame
2 more waves = 2 more waves of troops and tools, which makes it harder for players who don't have a lot of tools to attack a lot.
While the game has certainly moved to a more... defensive era, where the defender has a clear advantage over the attacker, I wouldn't agree that making the attacker waste more troops and tools is a better idea.
Some people have proposed limiting the amount of support that can be sent to a castle, others have talked about updating the fair play rules to accommodate the more powerful defences that are popping up everywhere.
I do agree that adding (more) commanders would be lame, and certainly ineffectual. It would merely incite the ruby whales to spend more to get them, further increasing the gap between regular and ruby players, and making it virtually unplayable for those that aren't spending a lot on the game.
Something *should* be done, it's just a case of finding something that works for *all* players, not just the whales.
2 more waves would benefit ruby whales at the start but slowly every1 will have their hol's upgraded over time.
When 6 waves came out , it had also got same response from every one but now every one has it
There is nothing to upgrade after we reach legendary lvl 550 , its about time gge added some stuff to balance out the game
It isn't necessary to add 2 more waves but add something which can balance out the game which doesn't cost rubies :X