Forum: empire-en
Board: [590] Ideas, Suggestions & Feedback
Topic: [373691] Taunting FL & BC Castles For "Revenge Bonus"
[-373691]
PossiblyInsane (US1) [US1]
:: May 4, 2020, 4:34 p.m.
So, my idea is to add a feature to the FL and BC events where you could taunt a castle into attacking your main, similar to how you can taunt the Khan camp. Now, obviously it couldn't work the same way since the castles change out each time you attack one. For now, let's just say you get the taunt by paying with Blacksmith coins at, say, 10k silver or 1k gold (Not ideal, I know, but all I could think of for now).
Now, you would receive glory for the defense as any other PVP attack on your castle. However, you would also get a "Revenge Bonus" on glory earned when attacking the castle that you taunted. I was thinking of a bonus of between 200-400% to make it worth the cost of troops without being too game-breaking. 200-400% is roughly what you'd be able to get from filling an attack with red flags, so it doesn't sound too unreasonable.
What do you guys think? Feedback appreciated!
Now, you would receive glory for the defense as any other PVP attack on your castle. However, you would also get a "Revenge Bonus" on glory earned when attacking the castle that you taunted. I was thinking of a bonus of between 200-400% to make it worth the cost of troops without being too game-breaking. 200-400% is roughly what you'd be able to get from filling an attack with red flags, so it doesn't sound too unreasonable.
What do you guys think? Feedback appreciated!
[5119391]
PossiblyInsane (US1) [US1]
:: May 4, 2020, 4:54 p.m.
The taunt could also be implemented similarly to how you can trigger attacks on villages during the Samurai event. Instead of your main castle, you would have refugee camps that you would send troops and tools over to in order to defend them from enemy raids. The refugee camps would come at different tiers with higher tiers resulting in larger FL/BC raids, potentially resulting in a larger glory bonus.
You would still get the "Revenge Bonus", but it would apply to the next FL/BC castle you attack, not just the specific castle you "taunted". It should probably have a time limit though, 1 hour to 2 hours maybe?
This could also be a way to add more alliance rewards to the FL/BC event by adding alliance tokens that could be used by the leadership as an alternative way to buy alliance-wide glory boosts.
Again, feedback is appreciated
You would still get the "Revenge Bonus", but it would apply to the next FL/BC castle you attack, not just the specific castle you "taunted". It should probably have a time limit though, 1 hour to 2 hours maybe?
This could also be a way to add more alliance rewards to the FL/BC event by adding alliance tokens that could be used by the leadership as an alternative way to buy alliance-wide glory boosts.
Again, feedback is appreciated
[5120199]
LegendaryKing73 (GB1) [GB1]
:: May 6, 2020, 7:52 p.m.
What is the point though if they incomings will be the same as the last time, either full of macemen or half attackers/half defenders. It is a good idea, but we already have a teapot event and others like it which are brilliant for trying out various defensive strategies. If you want to test your defences, then the village incomings from the samurais is the best way. Of course, you lose a few troops, but at least it is as realistic as it gets.
[5120885]
bucketofsquid (US1) [US1]
:: May 10, 2020, 12:58 a.m.
Or they could go back to having players on other servers run the FC/BC castles so you get real experience.