Forum: empire-en
Board: [590] Ideas, Suggestions & Feedback
Topic: [374672] Simple Suggestions
[-374672]
Twaitsy (GB1) [GB1]
:: June 6, 2020, 2:18 a.m.
Increase alliance level past 50.
This is so outdated now it's insane.
Increase legendary level above 800.
It would be interesting to see how high some players are.
Increase message inbox size.
My first mobile phone could save more messages than this game.
Decrease FI and BC distance and refresh times.
It's boringly slow. This would also help to solve the complaint that there is not enough large castles to hit.
Remove/Reduce cool down on towers.
Also boring. Too slow to level up. This would help players who don't want to play all day every day to compete.
Increase rubies for towers.
With fortresses in high demand and the value of a rubies lower than ever there needs to be a better way to loot them.
Update dummy soldiers.
Just because.
Have longer feasts.
Remember when we had 5 troops per slot? We had the aristocratic banquet back then too.
Update rewards stores/villages etc.
Particularly Luna's Trade Boat. The items for sale are almost pointless. The only thing people exchange Kingdom resources for nowadays will be Wolfhounds and coins.
Make Storm permanent.
At the very least people will spend a few rubies on their castles then. Ditch the cargo ships and count looted aquamarine each month instead. The rewards clearly need updating as well.
Random Shady Lady distance.
Currently goes to the same close by targets which is not cool. Participation would go up if this was changed.
Faster construction.
All comes down to the big yawn of building. Either level up the keep past level 5 or reduce build times to make progression faster so people aren't spending years levelling up buildings.
Reduce burning for attacking lower legendary levels.
This is simply to aid progression for lower levels and keep the game a little fairer. Repairing a castle after a hit you have no chance of winning is only going to drive people out of the game.
Update the castle gate.
It's all been about the flanks for too long. Most big attacks don't even use shields on the front anymore. I would love to see some offline defenses set to the front.
Change resources above villagers.
It's almost impossible to click on them with the height of decorations in the castle. Make them a little bit higher above the person or something.
Slightly exhaustive list but I think most of these would improve the game for the better. I'm sure there's more to add to the list but off the top if my head that's all I can think of for now.
All the best everyone,
Twaitsy
This is so outdated now it's insane.
Increase legendary level above 800.
It would be interesting to see how high some players are.
Increase message inbox size.
My first mobile phone could save more messages than this game.
Decrease FI and BC distance and refresh times.
It's boringly slow. This would also help to solve the complaint that there is not enough large castles to hit.
Remove/Reduce cool down on towers.
Also boring. Too slow to level up. This would help players who don't want to play all day every day to compete.
Increase rubies for towers.
With fortresses in high demand and the value of a rubies lower than ever there needs to be a better way to loot them.
Update dummy soldiers.
Just because.
Have longer feasts.
Remember when we had 5 troops per slot? We had the aristocratic banquet back then too.
Update rewards stores/villages etc.
Particularly Luna's Trade Boat. The items for sale are almost pointless. The only thing people exchange Kingdom resources for nowadays will be Wolfhounds and coins.
Make Storm permanent.
At the very least people will spend a few rubies on their castles then. Ditch the cargo ships and count looted aquamarine each month instead. The rewards clearly need updating as well.
Random Shady Lady distance.
Currently goes to the same close by targets which is not cool. Participation would go up if this was changed.
Faster construction.
All comes down to the big yawn of building. Either level up the keep past level 5 or reduce build times to make progression faster so people aren't spending years levelling up buildings.
Reduce burning for attacking lower legendary levels.
This is simply to aid progression for lower levels and keep the game a little fairer. Repairing a castle after a hit you have no chance of winning is only going to drive people out of the game.
Update the castle gate.
It's all been about the flanks for too long. Most big attacks don't even use shields on the front anymore. I would love to see some offline defenses set to the front.
Change resources above villagers.
It's almost impossible to click on them with the height of decorations in the castle. Make them a little bit higher above the person or something.
Slightly exhaustive list but I think most of these would improve the game for the better. I'm sure there's more to add to the list but off the top if my head that's all I can think of for now.
All the best everyone,
Twaitsy
[5127846]
Vincent29 (NL1) [NL1]
:: June 8, 2020, 3:26 p.m.
Goed idee.
De winkel aan de klinknagelkust moet ook worden veranderd.
Het lijkt bijna zinloos om daar te spelen
[5128137]
PappaBear (AU1) [AU1]
:: June 10, 2020, 2:42 a.m.
Hi There, just a quick suggestion that I think will assist the players to manage there Castles and Out Post better. On the Castle Overview page (4th tab from the right bottom) the first side Tab is your Resources (Wood, Stone, Food, etc) The second (2nd) side tab is your troops, The third (3rd) side tab is some castle stats (Miscellaneous) The fourth (4th) side tab is your currency overview.
So my Suggestion is to have a fifth (5th) Side tab with construction (Item being constructed & Duration) in each of the Castles and Out Post.
Regards
Paul (aka Pappabear)
[5128200]
JYT (US1) [US1]
:: June 10, 2020, 4:47 p.m.
If you keep the monthly storm rankings but count aqua gathered instead, then storm should still be reset monthly to re-level playing field
[5128440]
General Aladeen (IN1) [IN1]
:: June 12, 2020, 3:31 a.m.
YES. Players have been asking for this for sooooo long. Doubt there will be any change though. We need something new to keep playing this very much P2W garbage.JYT (US1) said:If you keep the monthly storm rankings but count aqua gathered instead, then storm should still be reset monthly to re-level playing field
[5128574]
Poseidon [Moderator]
:: June 12, 2020, 8:28 p.m.
Thank you for these suggestions, community suggestions are always much appreciated!
[5133204]
stazhanga (US1) [US1]
:: June 29, 2020, 2:22 p.m.
Make an Are you sure Tab when using rubies on simple things...
Skipping castles, doubling troops and using fast horses are just a few examples of where a misplaced click could cost players thousands of rubies if they are not careful.
Increase the HoL past level 550...
When you have an 8-11 waved attack allowed in this game, it makes sense to have players be able to raise their HoL level to compete on the defensive end.
Bring back the Marauder Contest...
Enough said there
Allow the maximum Melee and ranged attack power in unique items reach 120...
I know this still wont compete with relic items but it would be nice if the equipment we spent years to get wasn't desecrated to total trash because of limitations.
Increase the coins looted from towers and RBC's...
The emergence of samurais and nomads years ago combined with the higher cost of troops today have inflated the coin currency. The towers and RBC's coins looted should increase likewise.
Incentivize PvP game play...
Through having shady lady targets that can be anywhere on the map or increasing the amount of glory this can be done and the days of having a war game can come back.
Increase the honor rankings rewards...
Anyone ranked above 500 should get a reward and the reward should be relic equipment or materials for building widgets. This would make players thirsty for honor and increase the activity level of attacking and defending.
A far fetched Idea...
This idea may be a little over the top but I think an event or new land where you enter and can only use legendary equipment for your coms and casts there would be enjoyable, nostalgic, and reward players who spent years creating good coms and casts pre-relic. Whether this was a land that added on to ice, sand, and fire, or an event like berimond or storm I think it would be a good idea to only allow legendary equipment in this place to level the battle field and add an element of strategy and skill to the game.
These ideas are all approved by any player who I have approached with them.
All of these ideas would increase the game play and strategy aspect of empire and most of them would also make GGE's wallet a little bigger.
: )
Skipping castles, doubling troops and using fast horses are just a few examples of where a misplaced click could cost players thousands of rubies if they are not careful.
Increase the HoL past level 550...
When you have an 8-11 waved attack allowed in this game, it makes sense to have players be able to raise their HoL level to compete on the defensive end.
Bring back the Marauder Contest...
Enough said there
Allow the maximum Melee and ranged attack power in unique items reach 120...
I know this still wont compete with relic items but it would be nice if the equipment we spent years to get wasn't desecrated to total trash because of limitations.
Increase the coins looted from towers and RBC's...
The emergence of samurais and nomads years ago combined with the higher cost of troops today have inflated the coin currency. The towers and RBC's coins looted should increase likewise.
Incentivize PvP game play...
Through having shady lady targets that can be anywhere on the map or increasing the amount of glory this can be done and the days of having a war game can come back.
Increase the honor rankings rewards...
Anyone ranked above 500 should get a reward and the reward should be relic equipment or materials for building widgets. This would make players thirsty for honor and increase the activity level of attacking and defending.
A far fetched Idea...
This idea may be a little over the top but I think an event or new land where you enter and can only use legendary equipment for your coms and casts there would be enjoyable, nostalgic, and reward players who spent years creating good coms and casts pre-relic. Whether this was a land that added on to ice, sand, and fire, or an event like berimond or storm I think it would be a good idea to only allow legendary equipment in this place to level the battle field and add an element of strategy and skill to the game.
These ideas are all approved by any player who I have approached with them.
All of these ideas would increase the game play and strategy aspect of empire and most of them would also make GGE's wallet a little bigger.
: )
[5137604]
A Sojourn (US1) [US1]
:: July 24, 2020, 11:05 p.m.
How about the ability to sell off defense and attack equipment like the flaming arrow and such
[5139283]
Jimtsu (US1) [US1]
:: Aug. 3, 2020, 2:12 a.m.
Cool down time was eliminated for nomads and sammies tents until they are maxed out.
Cool down needs to go away for robber barons and towers until they are maxed as well.
Especially in Green, to level up a robber baron to level 81 it takes so many hits on it to max it out, and until they reach level 51 or higher they do not give much of anything.
If eliminating the cooldown until max thought isn't possible, then need to reduce the cooldown drastically.
Maybe something like 1 minute for every level, so a level 81 would have a cooldown of 81 minutes.
Likewise a level 15 would have a 15 min cooldown.
Or maybe eliminate the cooldown until level 51 across the board, only land that is max is in winter, which they don't give much as it is, so you have to have double the max towers as anywhere else.
I speak for many that have the same request.
Thanks
Cool down needs to go away for robber barons and towers until they are maxed as well.
Especially in Green, to level up a robber baron to level 81 it takes so many hits on it to max it out, and until they reach level 51 or higher they do not give much of anything.
If eliminating the cooldown until max thought isn't possible, then need to reduce the cooldown drastically.
Maybe something like 1 minute for every level, so a level 81 would have a cooldown of 81 minutes.
Likewise a level 15 would have a 15 min cooldown.
Or maybe eliminate the cooldown until level 51 across the board, only land that is max is in winter, which they don't give much as it is, so you have to have double the max towers as anywhere else.
I speak for many that have the same request.
Thanks
[5143454]
benjohn (GB1) [GB1]
:: Aug. 30, 2020, 10:46 a.m.
whoever mentioned about increasing what we can do with our HoL is a good idea.
it would be nice to be able to complete both the attack and defensive sides.
also the sundials used for extra waves should not be allowed for pvp it is grossly unfair, it is pretty much pointless in trying to defend against 9 waves, may as well not have any defence at all
it would be nice to be able to complete both the attack and defensive sides.
also the sundials used for extra waves should not be allowed for pvp it is grossly unfair, it is pretty much pointless in trying to defend against 9 waves, may as well not have any defence at all