Goodgame Studios forum archives

Forum: empire-en
Board: [590] Ideas, Suggestions & Feedback
Topic: [379563] Remove Capitals

[5173483] gazz65 (GB1) [GB1] :: Jan. 18, 2021, 7:11 p.m.
forgot you talk the same as a player on uk server . wonder if it is him playing us server.
and he is a pra :*


[5173517] Poseidon [Moderator] :: Jan. 18, 2021, 11:53 p.m.
Alright, after reading this thread I have some questions to those who want to answer.

1: Why do you want capitals to be removed?
I understand they don't add much to the game int he current state but they are still a reason for players to go to war and fight over them. A well developed capital can produce upwards of 70k food an hour. Well worth it if you ask me.

2: What would the players who "lost" their capital get in return when they are removed?

[5173581] gazz65 (GB1) [GB1] :: Jan. 19, 2021, 12:36 p.m.
my point is only people interested are the ones spending fortunes on game.
most players are not bothered about them and they don't login in to this game
thinking can I have a metro or cap. they play for totally different things as to the few
who just love having a metro or cap.

Also you know you can produce more food without these assets . ggs are bringing in po and build items 
which out strip these assets totally now.

If you all love them that much ask ggs to upgrade them since they have been
in game now since start. one last thing it's strange that you lot stick up
so much for ggs and find nothing wrong in this game.

no point saying anything about ggs seems we have players who don't think 
ggs do nothing wrong and are perfect.

[5173582] gazz65 (GB1) [GB1] :: Jan. 19, 2021, 12:37 p.m.
Alright, after reading this thread I have some questions to those who want to answer.

1: Why do you want capitals to be removed?
I understand they don't add much to the game int he current state but they are still a reason for players to go to war and fight over them. A well developed capital can produce upwards of 70k food an hour. Well worth it if you ask me.

2: What would the players who "lost" their capital get in return when they are removed?
give them a lolipop to suck on for losing caps.
if you lot think players are playing for caps and metro's you must be in another world.
majority are not bothered about them  :*:'(

[5173583] mubeen1413 (INT3) [INT3] :: Jan. 19, 2021, 12:39 p.m.

Alright, after reading this thread I have some questions to those who want to answer.

1: Why do you want capitals to be removed?
I understand they don't add much to the game int he current state but they are still a reason for players to go to war and fight over them. A well developed capital can produce upwards of 70k food an hour. Well worth it if you ask me.

2: What would the players who "lost" their capital get in return when they are removed?
You guys don't get the point, do you? What i wrote was to hold a capital in green. Capitals in ice, sands and fire let us recruit units which we can't recruit without capitals. Only the capital holder alliances can recruit those. And i am saying that capital in green doesn't let us recruit any unique troops, the same troops can be recruited by the whole server even without the capital. I wasn't suggesting to remove capitals, i know they are a good source of food what i was suggesting is that introduce new troops for the capitals, or maybe let the capital holder alliances recruit demons and horror.



[5173584] Poseidon [Moderator] :: Jan. 19, 2021, 12:54 p.m.
my point is only people interested are the ones spending fortunes on game.
most players are not bothered about them and they don't login in to this game
thinking can I have a metro or cap. they play for totally different things as to the few
who just love having a metro or cap.

Also you know you can produce more food without these assets . ggs are bringing in po and build items 
which out strip these assets totally now.

If you all love them that much ask ggs to upgrade them since they have been
in game now since start. one last thing it's strange that you lot stick up
so much for ggs and find nothing wrong in this game.

no point saying anything about ggs seems we have players who don't think 
ggs do nothing wrong and are perfect.
I don't out my negative feedback on the forum, I send it directly to those who can act upon it. If I were to post my complaints/worries here it wouldn't do much other than be a bad look. But I can tell you that I have just spent some time writing a 500 word long explanation on why the brewery isn't user friendly in it's current state and what can be done to change this.

Believe me when I say this, we do care about the game and all of those who play it with us, we try to better things as much as we can. But we are also limited. 

[5173585] Poseidon [Moderator] :: Jan. 19, 2021, 12:56 p.m.

Alright, after reading this thread I have some questions to those who want to answer.

1: Why do you want capitals to be removed?
I understand they don't add much to the game int he current state but they are still a reason for players to go to war and fight over them. A well developed capital can produce upwards of 70k food an hour. Well worth it if you ask me.

2: What would the players who "lost" their capital get in return when they are removed?
You guys don't get the point, do you? What i wrote was to hold a capital in green. Capitals in ice, sands and fire let us recruit units which we can't recruit without capitals. Only the capital holder alliances can recruit those. And i am saying that capital in green doesn't let us recruit any unique troops, the same troops can be recruited by the whole server even without the capital. I wasn't suggesting to remove capitals, i know they are a good source of food what i was suggesting is that introduce new troops for the capitals, or maybe let the capital holder alliances recruit demons and horror.


I am aware of that, but you named the thread "remove capitals". It's no big deal, but there are some users here who do want to see them get removed. View my message as a reply to them ;-)

[5173587] mubeen1413 (INT3) [INT3] :: Jan. 19, 2021, 1:26 p.m.

Alright, after reading this thread I have some questions to those who want to answer.

1: Why do you want capitals to be removed?
I understand they don't add much to the game int he current state but they are still a reason for players to go to war and fight over them. A well developed capital can produce upwards of 70k food an hour. Well worth it if you ask me.

2: What would the players who "lost" their capital get in return when they are removed?
You guys don't get the point, do you? What i wrote was to hold a capital in green. Capitals in ice, sands and fire let us recruit units which we can't recruit without capitals. Only the capital holder alliances can recruit those. And i am saying that capital in green doesn't let us recruit any unique troops, the same troops can be recruited by the whole server even without the capital. I wasn't suggesting to remove capitals, i know they are a good source of food what i was suggesting is that introduce new troops for the capitals, or maybe let the capital holder alliances recruit demons and horror.


I am aware of that, but you named the thread "remove capitals". It's no big deal, but there are some users here who do want to see them get removed. View my message as a reply to them ;-)

Sure. But if we can get some exclusive units only for capital holding alliances that would make the game more interesting. And start up some wars for the capitals as everyone would really love to get those unique units, which is ultimately good for GGS as more people would buy stuff from the shop during wars for the capitals.

[5173591] Poseidon [Moderator] :: Jan. 19, 2021, 1:44 p.m.

Alright, after reading this thread I have some questions to those who want to answer.

1: Why do you want capitals to be removed?
I understand they don't add much to the game int he current state but they are still a reason for players to go to war and fight over them. A well developed capital can produce upwards of 70k food an hour. Well worth it if you ask me.

2: What would the players who "lost" their capital get in return when they are removed?
You guys don't get the point, do you? What i wrote was to hold a capital in green. Capitals in ice, sands and fire let us recruit units which we can't recruit without capitals. Only the capital holder alliances can recruit those. And i am saying that capital in green doesn't let us recruit any unique troops, the same troops can be recruited by the whole server even without the capital. I wasn't suggesting to remove capitals, i know they are a good source of food what i was suggesting is that introduce new troops for the capitals, or maybe let the capital holder alliances recruit demons and horror.


I am aware of that, but you named the thread "remove capitals". It's no big deal, but there are some users here who do want to see them get removed. View my message as a reply to them ;-)

Sure. But if we can get some exclusive units only for capital holding alliances that would make the game more interesting. And start up some wars for the capitals as everyone would really love to get those unique units, which is ultimately good for GGS as more people would buy stuff from the shop during wars for the capitals.
I agree, it's been mentioned quite a few times. Hopefully they get updated soon.

[5173664] YourBloodyBase (US1) [US1] :: Jan. 20, 2021, 9:11 a.m.
my point is only people interested are the ones spending fortunes on game.
most players are not bothered about them and they don't login in to this game
thinking can I have a metro or cap. they play for totally different things as to the few
who just love having a metro or cap.

Also you know you can produce more food without these assets . ggs are bringing in po and build items 
which out strip these assets totally now.

If you all love them that much ask ggs to upgrade them since they have been
in game now since start. one last thing it's strange that you lot stick up
so much for ggs and find nothing wrong in this game.

no point saying anything about ggs seems we have players who don't think 
ggs do nothing wrong and are perfect.
Just so you are aware. Capitals were not here from the start. ;) They had an event for the first time one was introduced and every other after. The First-person to cap it won their whole alliance a prize. And, the whole server knew who you were because of it. It was really frecken cool. If you ask me.



[5173694] YourBloodyBase (US1) [US1] :: Jan. 20, 2021, 12:27 p.m.
And, Kings Gaurd used to be offensive and defensive at the same time, not two different soldiers... I might be wrong but I think they were also the most powerful troop in the game when they were introduced. And, you also had the option to literally give them to the capital holder. Just some cool information about them. So, everyone who enjoys the game and wants to know some really cool stuff will know.