Forum: empire-en
Board: [590] Ideas, Suggestions & Feedback
Topic: [388614] Good Idea for the Game, Preset ratio condensing
[-388614]
SUPER-MAC (GB1) [GB1]
:: Dec. 4, 2022, 4:17 a.m.
Hi all,
I have a great idea that could work, in our presets we may select a ratio of melee and range, we usually do this with our best front and flank com while we have look items for front and flank like drill ground and sawmill, the problem is when these items run out or if we use a comander with less front etc.. what tends to happen it lets say the middle flank we put 200 range and 300 melee, if your pirate sawmill runs out or you use a comander with no front, it doesnt condence the ratio of melee and range troops down, it usually just puts say 200 ranged and 30 melee, or vice vercer depending on the strength of the troup, as the game usually favours the strongest troop, but I think a good improvement would be if it auto matically condensed the ratio down, so meaning that if you used 200 ranged and 300 melee troops it would automatically condence it down to 100 ranged and 150 melee, following the ratio of melee and ranged troops down, I dont think most people even notice this is an issue, but it is, we could be sending not enough melee without even noticing it, the preset isnt realy working how you set it to be, if we have to ajust each preset for each attack then it doesnt realy serve as a time saving tool.
I have a great idea that could work, in our presets we may select a ratio of melee and range, we usually do this with our best front and flank com while we have look items for front and flank like drill ground and sawmill, the problem is when these items run out or if we use a comander with less front etc.. what tends to happen it lets say the middle flank we put 200 range and 300 melee, if your pirate sawmill runs out or you use a comander with no front, it doesnt condence the ratio of melee and range troops down, it usually just puts say 200 ranged and 30 melee, or vice vercer depending on the strength of the troup, as the game usually favours the strongest troop, but I think a good improvement would be if it auto matically condensed the ratio down, so meaning that if you used 200 ranged and 300 melee troops it would automatically condence it down to 100 ranged and 150 melee, following the ratio of melee and ranged troops down, I dont think most people even notice this is an issue, but it is, we could be sending not enough melee without even noticing it, the preset isnt realy working how you set it to be, if we have to ajust each preset for each attack then it doesnt realy serve as a time saving tool.
[5250279]
YourBloodyBase (US1) [US1]
:: Dec. 5, 2022, 12:42 a.m.
For people who want to roll like that it sounds like an extremely good idea. Could be nice to see better kill ratios.Clan MacGregor (GB1) said:Hi all,
I have a great idea that could work, in our presets we may select a ratio of melee and range, we usually do this with our best front and flank com while we have look items for front and flank like drill ground and sawmill, the problem is when these items run out or if we use a comander with less front etc.. what tends to happen it lets say the middle flank we put 200 range and 300 melee, if your pirate sawmill runs out or you use a comander with no front, it doesnt condence the ratio of melee and range troops down, it usually just puts say 200 ranged and 30 melee, or vice vercer depending on the strength of the troup, as the game usually favours the strongest troop, but I think a good improvement would be if it auto matically condensed the ratio down, so meaning that if you used 200 ranged and 300 melee troops it would automatically condence it down to 100 ranged and 150 melee, following the ratio of melee and ranged troops down, I dont think most people even notice this is an issue, but it is, we could be sending not enough melee without even noticing it, the preset isnt realy working how you set it to be, if we have to ajust each preset for each attack then it doesnt realy serve as a time saving tool.
Let's hope they can smooth out the current bugs in the game and do something like this in the future. I know a few players who would benefit from it and have actually been surprised it has been added already.

[5250280]
SUPER-MAC (GB1) [GB1]
:: Dec. 5, 2022, 2:52 a.m.
Hi I knew we would get along in the end hahah,YourBloodyBase (US1) said:For people who want to roll like that it sounds like an extremely good idea. Could be nice to see better kill ratios.Clan MacGregor (GB1) said:Hi all,
I have a great idea that could work, in our presets we may select a ratio of melee and range, we usually do this with our best front and flank com while we have look items for front and flank like drill ground and sawmill, the problem is when these items run out or if we use a comander with less front etc.. what tends to happen it lets say the middle flank we put 200 range and 300 melee, if your pirate sawmill runs out or you use a comander with no front, it doesnt condence the ratio of melee and range troops down, it usually just puts say 200 ranged and 30 melee, or vice vercer depending on the strength of the troup, as the game usually favours the strongest troop, but I think a good improvement would be if it auto matically condensed the ratio down, so meaning that if you used 200 ranged and 300 melee troops it would automatically condence it down to 100 ranged and 150 melee, following the ratio of melee and ranged troops down, I dont think most people even notice this is an issue, but it is, we could be sending not enough melee without even noticing it, the preset isnt realy working how you set it to be, if we have to ajust each preset for each attack then it doesnt realy serve as a time saving tool.
Let's hope they can smooth out the current bugs in the game and do something like this in the future. I know a few players who would benefit from it and have actually been surprised it has been added already.
what do you mean been added already?
have they done thias idea ? I didnt think so we havnt had an update or anything that Im aware of
[5250281]
YourBloodyBase (US1) [US1]
:: Dec. 5, 2022, 2:57 a.m.
It's supposed to "hasn't been added already."Clan MacGregor (GB1) said:Hi I knew we would get along in the end hahah,YourBloodyBase (US1) said:For people who want to roll like that it sounds like an extremely good idea. Could be nice to see better kill ratios.Clan MacGregor (GB1) said:Hi all,
I have a great idea that could work, in our presets we may select a ratio of melee and range, we usually do this with our best front and flank com while we have look items for front and flank like drill ground and sawmill, the problem is when these items run out or if we use a comander with less front etc.. what tends to happen it lets say the middle flank we put 200 range and 300 melee, if your pirate sawmill runs out or you use a comander with no front, it doesnt condence the ratio of melee and range troops down, it usually just puts say 200 ranged and 30 melee, or vice vercer depending on the strength of the troup, as the game usually favours the strongest troop, but I think a good improvement would be if it auto matically condensed the ratio down, so meaning that if you used 200 ranged and 300 melee troops it would automatically condence it down to 100 ranged and 150 melee, following the ratio of melee and ranged troops down, I dont think most people even notice this is an issue, but it is, we could be sending not enough melee without even noticing it, the preset isnt realy working how you set it to be, if we have to ajust each preset for each attack then it doesnt realy serve as a time saving tool.
Let's hope they can smooth out the current bugs in the game and do something like this in the future. I know a few players who would benefit from it and have actually been surprised it has been added already.
what do you mean been added already?
have they done thias idea ? I didnt think so we havnt had an update or anything that Im aware of
My fingers get away from me sometimes and I don't always catch it.