Goodgame Studios forum archives

Forum: empire-en
Board: [590] Ideas, Suggestions & Feedback
Topic: [74654] Ideas

[-74654] Loggan0808 [None] :: April 28, 2012, 4:23 p.m.
Medieval Row houses
Type: Graphical
Row houses did exist during the medieval times and "chaining" the current houses would graphically change them into a rowhouse, "chaining" could also provide an insignificant boost.
Same could possibly be applied for the rest of the resource buildings.
The conversion to row houses could cost non-ruby material, although then a small boost somewhere should be applied. an option to revert should then be implemented.


Travelers Market
Type: Graphical and functionality
Currently there are three different temporary buildings for buying resources, relics and soldiers for rubies. Why not change this into a "kings market style" building with three tabs...
One could also simply implement theese three "temporary" buildings into the existing kings market (somehow tweaking th layout).
These Travallers market existed in those times and still do (called bazars)


Fullscren & Minor HUD tweaks
Type: HUD
Please enable the fullscreen functionality, otherwise remove the fullscreen icon.
Also the zoom in and zoom out buttons could be moved somewhere to clean up the right HUD a little bit.


Outpost upgrade
Type: Building
more space for hiding resources from looting.


SET YOUR OWN TAX TIMER. (custom tax timer). example 3 slots for settings your own timer, (eg. 2 minutes, 7 minuts and 4 hours)
Should be based on the current algorithm.

Also there are no children in the towns...

[1356225] Taron2 [None] :: April 28, 2012, 6:10 p.m.
you know, i never thought of a lack of children, but you are absolutely right. they need to be there. how else can our population grow.

as to full screen, it works fine for me. i can go to full screen and back to small screen easily enough. i'm using the google chrome browser. maybe it's just your browser.

[1356235] huzaifa memon (INT1) [None] :: April 28, 2012, 8:03 p.m.
the little childeren idea is a great idea! there should also be a natural population growth like people giving birth... but like 10 people a month or so... but you can lose them when you get attacked... like you lose 3 people evertime you lose when you get attacked

[1356309] hamzter247 [None] :: April 29, 2012, 7:47 p.m.
they should have kids. and i agree with getting like 10 more people a month, but mabey kids could be something you buy. that reproduce and or increase public oreder. you should also be able to set ur own tax time graeat ideas

[1356311] Gamma13 [None] :: April 29, 2012, 8:14 p.m.
its a good idea but when your population just grows public order goes down. so when it grows by it self the public order will get messed up. if u dont have any more room for decorations then your population will decrease and you wont be able to do any thing about it

[1356315] Unknown :: April 29, 2012, 9:50 p.m.
yeah, good idea

[1358786] Nirwemen [None] :: May 26, 2012, 3:26 a.m.
I like the children and tax timer idea.

[1387757] jake lathrop [None] :: Sept. 8, 2012, 2:58 p.m.
buying kids lol its a good idea i think

[1387896] AgentY [None] :: Sept. 8, 2012, 9:35 p.m.
Nirwemen wrote: »
I like the children and tax timer idea.

Same with me. The tax timer should cost a little more coins becuz it's custom

[1387897] Baldrick (GB1) [None] :: Sept. 8, 2012, 9:42 p.m.
Hmm, the thing about the tax collector is that if you buy the premium package you can stop collecting at any time and start again so they wouldn't accept it I think.

The idea of children increasing population is not a good idea. What if you're never attacked, increased population will mean less PO and therefor less food for your troops. You could end up with soldiers deserting. And who wants to see children running around a castle that's on fire?