Forum: empire-en
Board: [590] Ideas, Suggestions & Feedback
Topic: [74664] Visible Alliance Attacks
[-74664]
k_flash27 [None]
:: May 5, 2012, 1:14 a.m.
I think it would be really helpful to be able to see who your fellow alliance members are attacking. That way, coordinating and planning attacks will be a lot smoother and easier. Maybe you don't have to go as far as being able to see the composition of the armies, but at least be able to see when they arrive.
[1356554]
mrgi [None]
:: May 5, 2012, 1:19 a.m.
Yeah it would help a lot. Ofcourse only attacks on players not robber barons...
[1356556]
Jinger11 (US1) [None]
:: May 5, 2012, 1:33 a.m.
YES LOL i have always wanted this!!!
[1359475]
Victory20122 [None]
:: June 2, 2012, 9:11 p.m.
Yes I agree with this. Trying to coordinate multiple attacks at the same time would be simpler if you could see your alliance member’s troops.
[1359476]
AmazingBob5 [None]
:: June 2, 2012, 10:59 p.m.
I am all for this.
[1359570]
lllkk02 (INT1) [None]
:: June 4, 2012, 6:40 a.m.
i also likes that idea
[1389590]
Dellow3 [None]
:: Sept. 13, 2012, 4:41 p.m.
So when are GGS gonna introduce this?
All good ideas get brushed away??
All good ideas get brushed away??
[1389597]
Baldrick (GB1) [None]
:: Sept. 13, 2012, 4:50 p.m.
So when are GGS gonna introduce this?
All good ideas get brushed away??
It's not a good idea for many reasons. It's been mentioned numerous times before.
Also, I don't see why this would help with coordinating attacks. You would still need to plan ahead and agree an arrival time. Seeing them won't make much of a difference unless the first person to launch if the farthest journey time from the target.
Also, do you really want your alliance knowing everything about your attacks? I certainly don't.
[1389607]
Dellow3 [None]
:: Sept. 13, 2012, 5:09 p.m.
One advantage of knowing who your alliance members are attacking would be to advise them not to start war with those you dont war with as an ally.
Also you might be seeking diplomacy while your allies dont have a clue etc ...
Also you might be seeking diplomacy while your allies dont have a clue etc ...
[1389617]
Baldrick (GB1) [None]
:: Sept. 13, 2012, 5:22 p.m.
One advantage of knowing who your alliance members are attacking would be to advise them not to start war with those you dont war with as an ally.
Also you might be seeking diplomacy while your allies dont have a clue etc ...
Then it would be too late if they're already attacking. If you want to control your alliance simply get them to send their spy reports before they attack. You can also ask your alliance to forward battle reports.
[1389620]
Dellow3 [None]
:: Sept. 13, 2012, 5:30 p.m.
I am sooo glad GGS took this idea on, thanks guys
[1389622]
LegendaryKing64 [None]
:: Sept. 13, 2012, 5:32 p.m.
I don't think it is a good idea. In my alliance, if we are at war with someone, we go in as a pair. We do a trial run i.e. Troops, tools, number of waves, marching, horses with coins, or rubies and then, we tell each other the time of arrival via the clock. If my partner is closer, he will tell me what time he will arrive, then once he reaches one hour from the target, and I am two hours from that target, I will use rubie horses level 3, then we should arrive within a minute of each other.
At the end of the day, if it was an individual attack then, all alliance members will find out who you are attacking. However, if it a whole alliance thing, then just a meeting within the chat room for about 45 minutes noting all details does wonders. A co-ordinated attack, is the best you can have. Going in as two with one getting there two hours before you is bad planning and it would be bad luck should the guy open his gates.
At the end of the day, if it was an individual attack then, all alliance members will find out who you are attacking. However, if it a whole alliance thing, then just a meeting within the chat room for about 45 minutes noting all details does wonders. A co-ordinated attack, is the best you can have. Going in as two with one getting there two hours before you is bad planning and it would be bad luck should the guy open his gates.
[1389625]
LegendaryKing64 [None]
:: Sept. 13, 2012, 5:35 p.m.
Then it would be too late if they're already attacking. If you want to control your alliance simply get them to send their spy reports before they attack. You can also ask your alliance to forward battle reports.
I have insisted before on this point, and sometimes some just like to go gung-ho without telling anyone, and with that, comes big problems. The one who attacked, didn't do any research on his target and didn't know that one of the targets happens to be one of the top 3 alliances on the server. This is why it needs to be stamped out. A good alliance needs to get rid of players who do that because, an uncontrollable alliance...tut tut..it is bad for the reputation.
[1389703]
Silberner [None]
:: Sept. 13, 2012, 7:36 p.m.
Not a good idea. I do think that the news section needs to say who they attacked or were attacked by though when it shows them gaining glory...