Forum: empire-en
Board: [590] Ideas, Suggestions & Feedback
Topic: [74681] catapults
[-74681]
bagofrice [None]
:: May 11, 2012, 9:40 p.m.
The catapult would be a new tool that could be used 5 times.
It would be expensive and slow. This how you would use it:
After building a catapult, you could click anywhere on the world map to set up a catapult there. You could send soldiers to defend it too. Next you choose a neighboring castle (near the catapult) that would be the target.
The catapult will keep bombarding the target castle,causing buildings to burn and weakening the walls, as long as it is there. Anyone can try to capture your catapult by attacking it and defeating all defending soldiers. Whoever captures a catapult could use it as he/she wishes (the catapult has a maximum of 5 uses).
You could also enhance your catapult with the research tower
Rubies buyers could buy a trebuchet (same thing but more powerful)
It would be expensive and slow. This how you would use it:
After building a catapult, you could click anywhere on the world map to set up a catapult there. You could send soldiers to defend it too. Next you choose a neighboring castle (near the catapult) that would be the target.
The catapult will keep bombarding the target castle,causing buildings to burn and weakening the walls, as long as it is there. Anyone can try to capture your catapult by attacking it and defeating all defending soldiers. Whoever captures a catapult could use it as he/she wishes (the catapult has a maximum of 5 uses).
You could also enhance your catapult with the research tower
Rubies buyers could buy a trebuchet (same thing but more powerful)
[1356849]
DClucas [None]
:: May 12, 2012, 12:22 p.m.
This sounds like a great idea
Much like they once did with castles long ago. it would be a good addition to the game.

[1356872]
Luke Fierysword [None]
:: May 12, 2012, 5:38 p.m.
great idea, would be a great tool to softening up a real player's outpost's defenses before capturing it.
[1357270]
bagofrice [None]
:: May 15, 2012, 12:21 a.m.
exactly
that is what i had in mind.
Thanks for your support guys
I asked a moderator to look at this, he said he would forward it to others.
So we might get the catapult update!
that is what i had in mind.
Thanks for your support guys
I asked a moderator to look at this, he said he would forward it to others.
So we might get the catapult update!
[1357774]
nanye18 [None]
:: May 17, 2012, 8:51 p.m.
yeah but wouldn't it eventually have to be destroyed... otherwise there would be a million catapults on the map.
[1357777]
contrilion [None]
:: May 17, 2012, 9:10 p.m.
yeah and catapults were never far from the castle they attacked they are not very long ranged back then the trebuchet how ever can throw much further and do more damage but is harder to move around because it must be moved set up then packed up and moved unlike the catapult that is on wheels that just slowly pushed around but yeah this is a good concept and i bet the map would be full of them and Rubie players would have an army of them there should be a limit of them you can have alive fighting for you at the one time and they should be able to help defend them self's too
[1357778]
Luke Fierysword [None]
:: May 17, 2012, 9:13 p.m.
But there should also be some sort of defense tools against catapults to balance it out or else there's no need for soldiers if you can just send three catapults to one place and knock it out.
[1358161]
bagofrice [None]
:: May 21, 2012, 4:36 p.m.
You would need the soldiers to destroy/capture the catapults.
A way to make sure that the catapults don't remain for ever is that as long as you have a catapult posted you loose a lot of stone /day
Does anybody else have suggestions?
A way to make sure that the catapults don't remain for ever is that as long as you have a catapult posted you loose a lot of stone /day
Does anybody else have suggestions?
[1358391]
DamianFighter [None]
:: May 22, 2012, 10:21 p.m.
i think the catapults should be in the arsenal of normal attack tools like scaling ladders. it is too complicated to place them on the map.
[1358401]
masterduke74 [None]
:: May 23, 2012, 12:48 a.m.
it would take away 80% of wall defense:(sorry for the person defending
[1370233]
bagofrice [None]
:: July 31, 2012, 2:32 a.m.
In the medieval times a big part of attacks consisted of weakening the walls.
We should have something similar:
Catapults are the normal tools
Trebuchets are the rubies tools and
Wall mining (digging the foundation of the castle) are the armorers tools.
The tools would need a long time to be in effect (it might take 6 hours to weaken a wall)
These tools could attack enemies and damage the walls. However the defender could fix the walls and attack these tools.
Thread merged with one on similar topic - Bunzy
We should have something similar:
Catapults are the normal tools
Trebuchets are the rubies tools and
Wall mining (digging the foundation of the castle) are the armorers tools.
The tools would need a long time to be in effect (it might take 6 hours to weaken a wall)
These tools could attack enemies and damage the walls. However the defender could fix the walls and attack these tools.
Thread merged with one on similar topic - Bunzy
[1370236]
mathhead2 [None]
:: July 31, 2012, 2:47 a.m.
nice i dont like the 6 hour thing
[1370539]
Unknown
:: July 31, 2012, 10:17 p.m.
Two threads merged basically on same topic. Please carry on the discussion.
The idea of a catapult was previously discussed. http://en.board.goodgamestudios.com/empire/showthread.php?14665-Catapult If you wish a thread reopened in order to continue a discussion please PM a member of the board team.
The idea of a catapult was previously discussed. http://en.board.goodgamestudios.com/empire/showthread.php?14665-Catapult If you wish a thread reopened in order to continue a discussion please PM a member of the board team.
[1370540]
MaximusKlieth [None]
:: July 31, 2012, 10:23 p.m.
Catapult should be a strong tool but not an outpost!
[1370541]
Unknown
:: July 31, 2012, 10:26 p.m.
Hello MaximusKlieth, please elaborate on not an outpost? As there was no talk of outpost. Do you mean that this tool should not be available in an outpost?
[1370560]
ToTheMax [None]
:: Aug. 1, 2012, 12:19 a.m.
So that way all the big players can destroy the weak ones?
[1370561]
Syndrome15 [None]
:: Aug. 1, 2012, 12:23 a.m.
this is a good idea, obviously i would never use it because i am friends with everyone near me
[1370749]
DarkBarbarians [None]
:: Aug. 1, 2012, 4:13 p.m.
good idea-i think it should be easy to destroy the catapult but you can place defenders by it which would lessen the attack but be harder to destroy
[1370851]
the champconq [None]
:: Aug. 1, 2012, 11:26 p.m.
it should be used as just a seige weapon that increases attack strenth
[1371494]
Dellow [None]
:: Aug. 3, 2012, 9:09 p.m.
Nice idea needs developing ..