Forum: empire-en
Board: [816] News from the world of Empire
Topic: [108562] Pre-Announcement: Invasion of the Foreign Empire
[-108562]
CM Arcanine [None]
:: June 24, 2014, 8:14 a.m.
Hey folks!
We thought we'd give you a preview of the upcoming Foreign Empire event. Please bear in mind that this will not be live for a while yet, but we want to get the information out to you and allow you to ask any questions that you may have regarding the event before it arrives.
In our new event players will be fighting against invaders. Which invaders? Everything you fought so far has been a test, but now it comes to the ultimate showdown. Your world, your empire, will have to compete against other worlds. In plain English: We will be running a "simulation" where selected Instances / worlds now fight against each other! Example: If Germany 1 and USA1 fought, who would emerge as the winner? Who will dominate the French, what about the British? Find out more:
Here's what the castles may look like:

As I said earlier, this event will not be live for a while now! We'd just like to get the information out to you and give you a chance to discuss it in the Discussion Thread.
We hope you like the sound of it! Let us know what you think!
Regards,
Your Empire Team.
We thought we'd give you a preview of the upcoming Foreign Empire event. Please bear in mind that this will not be live for a while yet, but we want to get the information out to you and allow you to ask any questions that you may have regarding the event before it arrives.

In our new event players will be fighting against invaders. Which invaders? Everything you fought so far has been a test, but now it comes to the ultimate showdown. Your world, your empire, will have to compete against other worlds. In plain English: We will be running a "simulation" where selected Instances / worlds now fight against each other! Example: If Germany 1 and USA1 fought, who would emerge as the winner? Who will dominate the French, what about the British? Find out more:
- The lords of a foreign empire will now appear as castles on the world map and can be attacked. It is not an actual human opponent, but a simulation of what fighting an opponent from that server would be like. The castle will have all the features of a real castle lord!
- When you send an attack on the castle of the enemy, these castles will defend themselves and fight back.
- Each player gets a handful of other castles close to their own that correspond to the players’ level. This happens on both instances, so you can see each other and can attack. Thus, one can only fight opponents that are in their own level range.
- To prevent someone permanently being attacked by the same opponent, the system automatically replaces the castle of the enemy with a new one after you have defeated them, or when they have defeated you.
- The same conditions exist for all players, the distances to the castles of strangers always the same. So it does not matter where they are on the map. Everyone has the same requirements.
- The player name and the alliance of the foreign lords is not visible. The interaction will be limited to espionage and attacks.
- Foreign castles will only be shown in the Great Empire. Therefore, you will only be able to attack main castles, but you can send troops from your Outposts.
- When attacking the foreign castles and when defending their attacks, Glory points can be collected. By earning glory points you will also earn event points
- The points can then be used to earn rewards such as troops. In addition, there is again a reward for the best players in the instance and of course the top 1 player in the form of exclusive decorations.
- The two competing worlds will collect their own points. Therefore players on both instances will be able to claim rewards and the top player from both sides will get the reward.
- This event will run for about a week and then take a break. You can use this time to prepare your castle again and train new troops.
- When the event starts again, other instances can be assigned as opponents.
Here's what the castles may look like:

As I said earlier, this event will not be live for a while now! We'd just like to get the information out to you and give you a chance to discuss it in the Discussion Thread.
We hope you like the sound of it! Let us know what you think!
Regards,
Your Empire Team.
[1794563]
CM Arcanine [None]
:: June 25, 2014, 2:53 p.m.
Just a quick update for you on this event guys!
CM Arcanine wrote: »Hey everyone,
We have been analysing the feedback that you have given us so far about this event and have made some necessary adjustments in response to this. In order to get a better overview of how this event will pan out, we are going to implement it tomorrow, starting in the morning with a Hotfix being performed at the usual time of around 9-11:30 am CEST. The event will then run at some point after this hotfix for the next 3 days. This will give you a first hand experience of the event, and allow you to see how the mechanics of the event work for yourselves. We would be grateful for any constructive feedback that you could give us over the period of the event running. Running the event in this manner gives us the opportunity to collect your feedback and make improvements and possibly adjustments/revisions to certain features in order to optimise the experience as best as possible for the future.
Regards,
Steve.
[1795075]
CM Arcanine [None]
:: June 26, 2014, 9:13 a.m.
Hey everyone,
We realised that the announcement of the Foreign Empire event may not have explained the mechanics of how the event works clearly enough and created some confusion amongst you. We'd like to try and clear up this confusion with the following explanation of how it works:
-As stated many times in the past, a 'link' or 'synchronisation' between two servers is not technically possible and this event is no exception.
-However, this event is a very close to reality simulation based on actual user behaviour.
-The attacks that you will receive are real attacks that have happened in the past weeks and that we will keep collecting as you send attacks to these foreign castles on the server you are 'fighting against'. This includes attack and defense set-ups of different compositions from a variety of players across the server. Some may be more aggressive than others, some more defensive according to the general activity of the corresponding user.
-After you are defeated, or succeed in defeating a foreign castle, the new castle that spawns in the place of the old one will correspond to a different users behaviour. This leads to the conclusion that some players may receive multiple attacks, and some may even receive none.
-The attacks can happen at any time, as it is a simulation of how real players would engage in battle themselves. Due to this, there could be attack peaks according to the time zone of the server you are matched against. (For example, if you are on EN1 and are placed against USA1 you may receive more attacks during the night as that is when they are active in their time zone)
-All the castles will be placed in a distance of 50 fields from your castle regardless of their visual position on the map. This means that Espionage attempts may take longer than expected.
We hope this can answer some of your questions and clear up some confusion regarding the event. If you have any more questions, feel free to leave them in the related Discussion Thread.
Regards,
Your Empire Team.
We realised that the announcement of the Foreign Empire event may not have explained the mechanics of how the event works clearly enough and created some confusion amongst you. We'd like to try and clear up this confusion with the following explanation of how it works:
-As stated many times in the past, a 'link' or 'synchronisation' between two servers is not technically possible and this event is no exception.
-However, this event is a very close to reality simulation based on actual user behaviour.
-The attacks that you will receive are real attacks that have happened in the past weeks and that we will keep collecting as you send attacks to these foreign castles on the server you are 'fighting against'. This includes attack and defense set-ups of different compositions from a variety of players across the server. Some may be more aggressive than others, some more defensive according to the general activity of the corresponding user.
-After you are defeated, or succeed in defeating a foreign castle, the new castle that spawns in the place of the old one will correspond to a different users behaviour. This leads to the conclusion that some players may receive multiple attacks, and some may even receive none.
-The attacks can happen at any time, as it is a simulation of how real players would engage in battle themselves. Due to this, there could be attack peaks according to the time zone of the server you are matched against. (For example, if you are on EN1 and are placed against USA1 you may receive more attacks during the night as that is when they are active in their time zone)
-All the castles will be placed in a distance of 50 fields from your castle regardless of their visual position on the map. This means that Espionage attempts may take longer than expected.
We hope this can answer some of your questions and clear up some confusion regarding the event. If you have any more questions, feel free to leave them in the related Discussion Thread.
Regards,
Your Empire Team.