Forum: empire-en
Board: [816] News from the world of Empire
Topic: [115463] Update: Hall of Legends & Hospital Changes
[-115463]
CM Arcanine [None]
:: Jan. 9, 2015, 1:27 p.m.

Dear Community,
With our next update you can expect the following changes:

- Legend level players can now construct a new building in their main castle: the Hall of Legends.
- In the Hall of Legends you can use your legend points to unlock powerful attack and defense bonuses.
- Some of the effects are already known as they exist as bonuses on equipment, but some are also new, like an additional wave of attack.
- These buffs will only be effective against other Legend level players! In a battle against a player below level 70, the Hall of Legends will have no effect.
- With every legend level, there will be an upgrade for the Hall of Legends, there is one available per legend level.
- In addition, with each hall extension you will receive one legend point.
- Like the Researchers tower, the points come are implemented in the form of a skill tree.
- Even at the highest level you will not have enough Legend points for all of the effects! So you will always have to choose the bonuses you would like to activate carefully.
- The points in the bonuses you choose to specialize in can be reset, so that you're free to redistribute them. A renewed reset is then available after a longer waiting period (30 days).
- The reset cooldown can be skipped with rubies, however the cost will increase depending on how many legend points you have.
- The Hall of Legends is 5x10 fields in size and its construction will cost resources. However, it will also come with a bonus to public order, so that it can easily replace a decoration.
- The Hall of Legends will have public order and the amount it gives increases after several upgrades.
- All upgrades for the hall cost resources, including kingdom resources (coal, glass, oil, ore)

- In order to make getting into the game easier for lower level players, the time taken for buildings to be constructed before player level 15 has been reduced.
In this update, some bugs have been fixed once again.
You can discuss the update as usual HERE!
When the update is taking place will be announced at a later date.
Best regards,
Your Empire-Team
[1913272]
CM Arcanine [None]
:: Jan. 12, 2015, 2:58 p.m.
Hey folks,
This update will go live tomorrow, the 13th of January between the hours of 9 and 11:30 AM CET!
Regards,
Steve.
This update will go live tomorrow, the 13th of January between the hours of 9 and 11:30 AM CET!
Regards,
Steve.
[1913296]
CM Arcanine [None]
:: Jan. 12, 2015, 4:37 p.m.
Hey guys,
This update has been postponed to Wednesday the 14th of January.
Apologies for the inconvenience!
Regards,
Steve.
This update has been postponed to Wednesday the 14th of January.
Apologies for the inconvenience!
Regards,
Steve.
[1913710]
CM Evoke [None]
:: Jan. 13, 2015, 4:11 p.m.
Dear Community,
We recently addressed our future plans in respect to the Hospital in this announcement. We also pointed out that we may not be able to introduce this in the next update, however, our developers have spent a lot of time without the indulgence of sleep to make this happen. So, it will tomorrow!
In the ''Hall of Legends'' Update you can expect the additional changes:
We hope you enjoy the changes!
Your Empire Community Team
We recently addressed our future plans in respect to the Hospital in this announcement. We also pointed out that we may not be able to introduce this in the next update, however, our developers have spent a lot of time without the indulgence of sleep to make this happen. So, it will tomorrow!
In the ''Hall of Legends'' Update you can expect the additional changes:
- Whether you have already built the Hospital or not, if you have been defeated and lost almost all of your troops while defending, 10% (Level 20-70) of your troops will be revived. Level 5-19 players will get a higher bonus.
- We have adopted the values exactly from the former Hospital extensions with a 5%-25% bonus. The lower extensions have slightly less and for the last new stages, it remains at 25% maximum. The absolute max bonus will be 10% + 25% = 35% and it will only count after a lost defense battle.
- It will now take less time to heal your units.
- Recruitment bonuses now count for the Hospital as well.
- It will be cheaper to heal units than to recruit new ones. This will include the recruitment bonuses you can obtain from the glory titles.
- There will still not be an option to demolish the Hospital in this update, however there is still possibility this will be introduced in a future update.
We hope you enjoy the changes!
Your Empire Community Team
[1914012]
CM Arcanine [None]
:: Jan. 14, 2015, 8:29 a.m.
Hey guys,
The update will be going live shortly, prepare yourselves!
Regards,
Steve.
The update will be going live shortly, prepare yourselves!
Regards,
Steve.
[1914036]
CM Arcanine [None]
:: Jan. 14, 2015, 10 a.m.
Howdy folks,
Unfortunately, we're having some technical issues with the Update this morning, resulting in the servers being down a little longer than expected. We should have them up as soon as possible though!
Apologies,
Steve.
Unfortunately, we're having some technical issues with the Update this morning, resulting in the servers being down a little longer than expected. We should have them up as soon as possible though!
Apologies,
Steve.
[1914057]
CM Arcanine [None]
:: Jan. 14, 2015, 10:41 a.m.
Hey again everyone,
The Update should be live now! You may have to clear your browser cache in order to access the game right now, but we're working on this. In the meantime, please do clear your cache, and have fun exploring the new features!
Regards,
Steve.
The Update should be live now! You may have to clear your browser cache in order to access the game right now, but we're working on this. In the meantime, please do clear your cache, and have fun exploring the new features!
Regards,
Steve.