Hey guys,
As many of you are aware, the Nomad Event is not appearing on the Kala’s contest tab list.
This is due to the fact that there is currently a display issue in Kala’s contest. The events shown will run during the contest, but not precisely in this order.
Alongside other issues, this is something we are currently working to fix, but in the meantime we would like to let you know that the Nomads will invade the Great Empire this month and will also be included in Kala’s contest.
Just to be clear, the planned order of events that are included in Kala’s contest this month are:
War of the Realms - currently running
Nomad Invasion
War of the Bloodcrows
Berimond Invasion TBD
Nomad Invasion
War of the Realms
Samurai Invasion
War of the Bloodcrows
Edit; Nomad Invasion should run tomorrow, Berimond will be decided upon testing.
We apologize for any confusion that this has caused.
- Rosie
With less nomads they try to force us to buy more banners.
Why do i even bother.... This will just be another thread with complaining that GGE
NEVER will look at anyway..
CM Evoke said:Hey guys,
As many of you are aware, the Nomad Event is not appearing on the Kala’s contest tab list.This is due to the fact that there is currently a display issue in Kala’s contest. The events shown will run during the contest, but not precisely in this order.
Alongside other issues, this is something we are currently working to fix, but in the meantime we would like to let you know that the Nomads will invade the Great Empire this month and will also be included in Kala’s contest.
Just to be clear, the planned order of events that are included in Kala’s contest this month are:We apologize for any confusion that this has caused.
War of the Realms - currently running
Berimond Invasion
War of the Bloodcrow
Nomad Invasion
War of the Realms
Samurai Invasion
War of the Bloodcrow
- Rosie
I really don't remember having Beri Invasion during one of the bigger events ( Kala) Could you tell us how the pts are worked out plz.....as beri invasion is way different to nomads and sams, as u take these up to max lvl , Beri camps are random unless its changed......thank you
with only 500 defenders per camp there is nothing worth using the banners on anyway so it's all good.Van Snott (SKN1) said:No surprise her. As usual GGE have messed up.
With less nomads they try to force us to buy more banners.
Why do i even bother.... This will just be another thread with complaining that GGE
NEVER will look at anyway..
marc58 (GB1) said:CM Evoke said:Hey guys,
As many of you are aware, the Nomad Event is not appearing on the Kala’s contest tab list.This is due to the fact that there is currently a display issue in Kala’s contest. The events shown will run during the contest, but not precisely in this order.
Alongside other issues, this is something we are currently working to fix, but in the meantime we would like to let you know that the Nomads will invade the Great Empire this month and will also be included in Kala’s contest.
Just to be clear, the planned order of events that are included in Kala’s contest this month are:We apologize for any confusion that this has caused.
War of the Realms - currently running
Berimond Invasion
War of the Bloodcrow
Nomad Invasion
War of the Realms
Samurai Invasion
War of the Bloodcrow
- Rosie
I really don't remember having Beri Invasion during one of the bigger events ( Kala) Could you tell us how the pts are worked out plz.....as beri invasion is way different to nomads and sams, as u take these up to max lvl , Beri camps are random unless its changed......thank you
Gallantry points. under 250 = 1 kala, 251-749 = 2 kala over 750 = 3 kala. may be bit off as event not run since July
devskin (GB1) said:marc58 (GB1) said:CM Evoke said:Hey guys,
As many of you are aware, the Nomad Event is not appearing on the Kala’s contest tab list.This is due to the fact that there is currently a display issue in Kala’s contest. The events shown will run during the contest, but not precisely in this order.
Alongside other issues, this is something we are currently working to fix, but in the meantime we would like to let you know that the Nomads will invade the Great Empire this month and will also be included in Kala’s contest.
Just to be clear, the planned order of events that are included in Kala’s contest this month are:We apologize for any confusion that this has caused.
War of the Realms - currently running
Berimond Invasion
War of the Bloodcrow
Nomad Invasion
War of the Realms
Samurai Invasion
War of the Bloodcrow
- Rosie
I really don't remember having Beri Invasion during one of the bigger events ( Kala) Could you tell us how the pts are worked out plz.....as beri invasion is way different to nomads and sams, as u take these up to max lvl , Beri camps are random unless its changed......thank you
Gallantry points. under 250 = 1 kala, 251-749 = 2 kala over 750 = 3 kala. may be bit off as event not run since July
Thanks
Having FI and Blood every other day, is making this game very tedious, very fast. Forcing the purchase of banners so one can gain progress is going to bite the company. A re-evaluation of the balance since the introduction of the Bloodcrows seems necessary.
Rage quitting at this point looks fairly common.
Upping your revenue by disenchanting your current player base/customers, is not going to save jobs. You are biting the hand that feeds what you have left.
Really appreciate your honest and detailed feedback here, I believe it's one of the first times we share the sequence of events so it's really valuable for us to get your first impressions.
Will make sure to pass this additional feedback onto the team, if you have any more feedback regarding the balance of the events, rewards and frequency feel free let us know here. It would be very interesting for us to find out more details for example, how many defenders you would like to see per camp instead of the mentioned 500, and perhaps what sort of rewards you like for these events.
In the coming days I will create a couple of poll threads where we can discuss this in a more indepth way, rewards for the events in general and how we can improve them and the alliance tournament; who would like to see it more often and how we could possibly optimize it.
Of course these are not the only big topics right now, but I believe it's a good place to start as a way to also transition the responsibility from CM Arcanine to myself to represent you guys. Right now, I would like to get a more accurate feel for the amount of players that would like to see certain changes, so we can try to improve the game in the direction that also suits everyone in the best possible way, or likewise to at least give a satisfactory reason on why we decide at the time that something would not work well with the harmony of the game.
If you have any other major topics you would like to discuss in regards to game features and mechanics, for example having separate brackets in events for legendary players. Feel free to PM me or create a thread so that others can get involved or back you up encase they agree. Then we can try to prioritize them and work on the most important ones for you first.
- Rosie
Also was extremely disappointed that blood crows was just foreign invasion with new flags. A whole new event would be really welcome, just put some more effort into it!
And yes, an alliance tournament would be welcome as well
WD
No balance to games. Must be weeks since the last Beri invasion.Plenty of foreign castles though.
Personally, I will only hit one or two a day max. Cannot be bothered with more.
nobody hits foreign lords all 4 days only 1st day or day and half
1) We need more FC defenders to make more glory,
BUT ONLY if GGE does NOT REDUCE the glory payout on FC hits, and does
NOT RAISE glory requirements for prizes and rewards. You are making the
game too hard and too costly for a lot of players that would normally buy
rubies for these events, that are no longer doing so. I would like to see
at least 900 defenders on each FC, with bigger FC's showing up much more often.
It has become too much of a grind to be enjoyable. FC used to be my favorite
event, now FC and Blood are dreaded events that I no longer look forward to.
Also, stop putting attackers in the FC castles, that's stupid. Reduce the amount of time you give for FC and Blood events down a day or so. It runs too long to sustain for most.
2) The Bloodcrows event is just a weak re-skin of the FC event, with a
different name. That's the only difference is the name. Not very innovative or ground-breaking. This may work for children but adults recognize this instantly. FC event was already
happening WAY TOO OFTEN to begin with, every weekend was already
overkill. Now we have 2 identical events, neither are enjoyable, twice as
often. This, in conjunction with point#1 has made FC and Blood event the most
disliked events in the game. Players are participating less and less due to these issues. If you want players to participate more, you have to at least ACT like you care enough to make it enjoyable.
3) Nomads need to come more often, especially before
FC/Bloodcrow events. You don't need to make FC/Blood EVERY OTHER EVENT. Its the
same event with the same problems as FC's, with a different name, pushed on us twice now. We already don't want to do it one time, much less twice. Players recognize that
the most profitable event is being pushed on us WAY TOO often with greatly reduced rewards and incentives to participate.
4) Reward payouts have been dramatically reduced for most events. We notice,
believe me. .
For example: In Samurai event you used to get more Sam tokens for Sam point "milestones". (The final one used to give like 1000 or 2500 tokens I think) The overall total of tokens given away for milestones has been greatly reduced. There is no reason to upset players over something that should not make much difference to GGE. We need more feathers rewards, more loot bag rewards that contain "sand/bricks", more glory banners, more attacking troops, more tools.
5) Staying on the topic of rewards. Give less defenders and more
attackers as rewards. We use attackers at all times, we need attackers.
Defenders are only important about 10% of the time, maybe less. Attackers are
important 100% of the time. I'm not saying stop giving defenders, just give
less defenders than you currently do, and give more attackers than you
currently do. Need to give more tools as rewards as well due to event stacking.
6) Requirements for events have changed with the new rewards system to a much higher requirement for each event/reward. Roll the requirements back. For example: The red and blue tree deco in beri map event is now like 52k beri pts to get. (Hope I'm not confusing the beri deco with something else. My numbers may be off, but it used to be much less to get the deco) It used to be obtainable to players that tried for it. Now you have to put a second mortgage on your home just to get it. I'm not going to do it and a lot of other players agree. I want to keep playing this game, but lately there has been so much focus on increasing cash flow, and so little focus on player satisfaction that its pushing players away from enjoying this game enough to spend their money on.
7) The ruby costs of the loot bags and other items in rubies is absolutely ridiculous. I will never buy a loot bag for 15-20k rubies. Not ever. Price it realistically. I wouldn't pay 1k rubies for a loot bag, much less 15-20k. Getting too greedy on the price of items will leave you with less paying customers, which means less total income. This isn't rocket science. Happy customers are customers that purchase more things.
9) Construction Yard. You took away building and upgrading base food production boosters. For those of us that made base food boosters that we can't upgrade AFTER you let us build them is a poor decision. Don't tell me that we have the "other" food boosters we can use, cause they are garbage unless its applied to a low production level granary, which makes them fairly unimportant. Give us back the ability to make and upgrade base level food boosters. BRING BACK THE BASE FOOD BUILDS.
10) Kala event. Every Kala event has given that useless Kala castellan that is NOT better than the Sam castellan. Why would you offer something worse than what is already available? Consider offering a good commander instead of that terrible cast. Or at least offer a cast with better courtyard bonus than Sam cast.
Just a thought
Balance the events better. Lot less FC/Bloodcrows and for shorter time. 2-3 days max
And a lot more variation in defenders in FC/BC not just 500 all the time but some small
and some large. But more really big ones.So that its possible to get all rewards in shorter time.
Dont mix rewards between FC and BC. Make specific rewards for BC.
And try to make new graphics for BC :-)
And most of all give us a run plan over events. So that we know when to expect the different events.
Try to make it longer between simular events. Don't run FC and BC to close.
Make it possible to buy banners also under Samurais.
1)Bring the Alchemist back. This will draw players to the regular robber barons again. The constant presence of either nomad or samurai is just loot inflation. Now that I already have the nomad set and Samurai equip sets, there is nothing more for me to get then fish fountains and horsetail banners. It makes hitting them boring, and more of a chore then anything. Giving players the Alchemist rewards again will give them actual rewards for their efforts against robber barons.
2) Change up the Crows. There is possibility for a good event here, but not if it stays the way it is. All that has been changed is a new equip set that takes a minimum of nine weeks to get if you get top 100 each time, and a new PO item that, lets be honest here, nobody but Negan will get. Nobody has beet her in glory in months, it's not going to happen anytime soon, stop using them to get people interested in events because that just disappointing them more. Instead make the crows more like a game, like the old samurai's used to be. That was fun, and even if you didn't get the best stuff, it was interesting and different. Have the levels of the game be based on glory tiers, reach a certain point and you can play with tickets you get from destroying crow castles, which have the possibility of getting troops, tools, and the higher you go, the crow equip set and PO items.
3) STOP REUSING SEASON EVENTS more then one of those cast sets each is useless for players that are active enough to get them. It's boring, and rather annoying to players that want something different. Also give better tools in the season events, when players get up into the 600's on kala points they have been putting a lot of work in, 60 mantlets doesn't make a difference to us. The first event did it right, with the good defense tools that I still keep around, they were interesting, useful, and players wanted to get them, now all we would play for is the equip set, and that, as I've already said, isn't useful anymore.
4) This is just a warning, but the way equip sets are used at them moment is going to start falling apart eventually. All the old players that the game is trying to hold onto don't want new equip sets, you guys keep giving us them but anyone that hunts for equip sets already has 90/90 god commanders and casts and don't need them anymore. If all you have to offer for events is a NEW equip set, the older players are going to get bored of them even faster then the new players who realize they don't have a chance to even start getting them
5) This is probably one of the more out there ideas but a new kingdom that players can get into when they hit LL 250. At the moment the only point to getting LL is to be a higher LL. with how much PvP is shunned in the new system, with everyone afraid to hit anyone because of the server war, the whole LL update is basically useless to almost 70% of your player base. A new land like this (which should probably be an underground area, kinda like the underworld event) would make ALL players want to advance their LL quicker to get to this land so they can get more might points and feel like they have actually accomplished something. Players wanting to advance quicker means more people buying rubys which means more money for GGE.
6)MAKE BERIMOND LAST LONG ENOUGH SO WE CAN FINISH IT. There is no way to beat berimond in the current system. With about five days we cant do anything, make the event run for a month, test how long it takes for the players to beat the event, and then start running it at that time. And bring back the old PO items that were in there, they felt like more of an accomplishment then getting some rare materials every once in a while.
7) Alliance tourney and Grand tournament, they need to be brought back. PvP is the heart of this game, and is what makes the most money. The alliance tourney was making a come back, then it just stopped when the alliance city contest started, which, spoiler alert, ISN'T A VERY GOOD EVENT. The equip set for it is not even a natural 90/90 for the ridiculous price it costs to get it, and the way the alliance city is designed is so limited and basically useless unless the event is going on, and that just happens randomly now with no warning. and unless you let us support the city, why do we have horns for it, we cant do anything about it so there is no point.
8) just scrap the berimond invasion, nobody likes it.
9) give players a little more personalization for themselves, the game wants you to be the strongest castle lord but absolutely nothing about the game can be customized. Coat of arms isn't good for customization because that's just optimized for boosts. If every player had a section that came up when you clicked on their player info that you could read a little more about them, and maybe the ability to have an avatar for your castle lord, it would make the game a lot more fun and give there bland gray castles a little more character. you know, for fun, after all it is a game, it's not supposed to be something someone comes home to after work and begrudgingly loots npcs for hours because they have to.
I guess overall, the point is to do things that would be interesting, constantly throwing the same things at us over and over again is boring, it drives away the old fan base and doesn't interest the new players, resulting in less money in the end.
Thanks
Flash
Berimond camps in green are set to "hard" for the rewards. Some of them with 200+ melee with 2-3 bombs in middle just cause way too many losses for what you get. To keep these camps a this level a few things should change to make them worth hitting
1) Increase coin per hit like Nomads/Sams. I tcurrently costs more coin to send a Beri/Green hit than you earn for hitting, not even including the troop lost that need to be recruited/healed back
2)Make higher level/harder camps worth more Reputation points, currently 50 points no matter the level.
3) Reduce Gallantry points lost per day to 2%. 10% is way to much to make maintaining titles worth while. We lose 10% glory daily but we can get glory anywhere anytime, not to mention a million points at a time with one 8k WOR hit. Most gallantry points you can get from a single hit with full ruby boosters is 5-6k
As for prizes all events, especially WOR/Bloodcrows need the new crafting materials added. Also a balance there to get us more of the so called "common" sand and bricks none of us can get enough of. I mentioned in another thread but would also like to see the nobility contest rotate materials, not just farm tools all teh time