Goodgame Studios forum archives

Forum: empire-en
Board: [816] News from the world of Empire
Topic: [321112] Empire Roadmap for the fourth quarter

[-321112] CM Evoke [None] :: Oct. 12, 2016, 2:10 p.m.

Dear Community,

Next friday another “community roundtable” takes place in the German speaking community which is a podcast that involves the production team and the players directly, something we would also like to initiate in our English speaking communities and so forth in the future.

We would like to take this opportunity to give you some more information about what’s planned to happen in Empire until the end of this year.

First of all, we would like to present to you the Roadmap for the upcoming months. The following features are planned for the fourth quarter of 2016, even though not everything has a final design or concept, yet. We will give you more definitive information about these things just before their implementation.

In addition, you might notice that the roadmap has its focus on balancing. Depending on the capacity of our balancers, some features may be brought forward or pushed back.  A first look at our roadmap is as follows;

These are our plans for the near future. If you are interested in the further details regarding the bug fixing, beta server and the fight against bots, please read on.

Bugfixing

We have spoken a lot about Bug fixing recently,  and we are taking this topic very seriously. That’s why, just like our last update, the next one will mostly consist of bug fixes. We've done polls in the worldwide communities to find the most annoying bugs, and we are trying to give you a detailed overview of what's going to happen right now and what's going to happen in the near future.
First of all, we managed to fix the well known loot bug with the last update on the 28th of September. Here we would like to thank you once more for giving us helpful information. This kind of collaboration is also beneficial for resolving many other bugs in the game, as we can not always find or fix the cause of many of the reported bugs. Here, we usually need accurate information from the player's side, otherwise the process will be delayed due to the lack of reproduction of the problem.

Server issues

Another problem, which has been particularly acute on the last weekend, are the recurring server problems. We have noticed your feedback on all channels. Last Saturday we were able to identify the Berimond event as one of the many causes and ended it instantly. After that, the situation improved for a while, but the performance deteriorated again the next day. After further analysis, the server had to be rebooted on Monday as some of Berimond's data still had a heavy impact on the servers even though the event was not running anymore. Further research already has the highest priority for us, and we always appreciate your help to narrow down the problem areas.

Open Beta

When it comes to the problems in the game, the question arises again and again, why we would not have a beta server? This is a legitimate question and in the last Community Talk our site has finally confirmed that we are planning a test server! With this approach we would like to focus on improving quality and reduce bugs in the near future. Once this server has been set up, each of you is invited to join it. We will not only release updates in advance to fix bugs, but also test upcoming features and events in the future.This means that each player on the server will have the opportunity to exclusively test new features before the global release.  We will keep you posted here, of course, when the server is live. Detailed information will follow soon.

Events

We have teamed up with our Product Management team to discuss event planning in-game. We have already made some changes in September.

For October, we are not planning to run large events at the same time anymore.

We will continue to pursue this plan in the future. Meaning, no big events at the same time and an optimization of the event frequency, taking into account your feedback. At this point, we would like to give you a brief outlook of the upcoming event schedule (Please be aware that the times can change):

“Halloween” Event  (20.10 - tbd.)

Upcoming additional events

Bots

The use of additional support programs aka "Bots" has been part of discussions in our meetings for many months, which some of you have already been able to attend. It took a lot of time to develop a clear line of development, but we think that the way we want to go with it will have a positive impact on the game and the gameplay. Fairplay plays a very important role for us.

What are we doing now in product management to make the use of bots unattractive?

We are currently testing a feature that automates the recruitment of units because we know that the recruitment process can be very time-consuming and annoying. The feature is already running in Italy and Poland, where we will continue to customize and improve it before we add it to the rest of the servers. We think the feature is a good alternative to the additional support programs.

How do we actually find bots?

These programs give us an insight into where playful deficits are present, but let us be honest, no one likes to be an attacker or a player who has to resort to these means in order to gain advantages in the game! It's unfair to the others, so we've developed a tool in the last few months and weeks, which identifies bot players and automatically removes them from the game. After a first ban, there are various escalation stages, with which the blocking time increases. If the player keeps using bots to play the game, the ultimately permanent exclusion from the game is the last step. Of course, all affected players will be notified beforehand and informed about the upcoming suspension.

We hope there are plans here that are in line with what you hope to see in the following months, we would be very interested to know what you think to these plans so far and if you have any feedback to add, you can share it here.

Regards,
The Empire Team


[4593041] CM Evoke [None] :: Oct. 14, 2016, 3:17 p.m.
Hey guys,

If anyone is able to speak German, I would like to at least offer you the chance to listen in to the German 'Talkrunde' aka Roundtable. You can find that here live right now, or if you see this later you can check the past broadcasts by selecting 'VOD'. 

As said, we hope to have something similar in the future for the EN/INT communities if you are interested in this. 

Take care all :)
 
- Rosie