PvP is dead, GGE is gonna probably have another long-term event comm coming that'll pacify us for a month.
Forum: empire-en
Board: [816] News from the world of Empire
Topic: [335133] Open Letter from DE Focus Group
[4763670]
SteelSlayer (US1) [US1]
:: June 7, 2017, 11:41 p.m.
Forest casty is 16% wall, which is more than the ice casty 15%
(320 for all towers maxed + 55 for build item) * (1 base amount + 1 for 5 eagle gems if you have a look for a 5th gem + .16 if you use forest casty + 0.25 if you go defensive for HoL)
So 375 * 2.41 = 903.25 troops on the wall
Which comes to a little over 903 troops.
(320 for all towers maxed + 55 for build item) * (1 base amount + 1 for 5 eagle gems if you have a look for a 5th gem + .16 if you use forest casty + 0.25 if you go defensive for HoL)
So 375 * 2.41 = 903.25 troops on the wall
Which comes to a little over 903 troops.
[4763775]
MrKennyKRH (SKN1) [None]
:: June 8, 2017, 9:11 a.m.
Don't forget that you can also put a gem with extra troops on the wall on a look item.
Edit: steelslayer already mentioned it xP
Edit: steelslayer already mentioned it xP
[4806246]
royals (IN1) [IN1]
:: Aug. 2, 2017, 12:19 p.m.
we the indian1 server totally agree with the player differenceKatamaran (IN1) said:It`s only your fault , you did the update without considering all posibilities ...
There are bigger concernes right now in the game that these ones like fking capturing 800 legendary OPs with a 13 level account , HOW IS THIS POSSIBLE ? There should be a damn gap between players , like you can't attack a player who is under 70 or who is under ~200 legendary level lower than yourself...
Only this will encourage low players to play against their near power enemies , only a gap
And about 13 level accounts i`m trying to say " A 13 level player send captures on your op , a 500 legendary player cleares your defenders and the capture flag gets in , they gather 200k defenders there and when you want to repell the capture you find out you can send 30 troops on flanks and 50 on center , because it is a fking 13 level player . When capturing , it should be like on a royal tower , considered level 70 !
I`m sorry i`m not on the topic but maybe you will give attention to this post .
ON TOPIC : Fire castellan bonus it`s good as it is , because it's the only way not to burn when you are massed by the entire server , that's why there are "Fire commanders " to combat the "Fire Castellans"
Limit on the walls should not be fixed , because everyone works for those bonuses , this is how you prove you are the best and the most active , if you put a limit , then everyone could achieve it easily , because it isnt so hard to get a 50 % limit on the wall , 15% is given by the ice castellan only ...
off topic again
I saw that coins on attack was a little increased , it should be a little MORE increased , because coins are very used now , you spend 10 hours to make let's say 5 milion coins and you spend them in 10 minutes in tehnichus or in moving army in kingdoms , either remove the coins needed for army movement , or increase them to ~50k per attack
for example : you can create an account in 5 sec and then it is been shifted to enemy op and capture it with 0% castellian and keep only 5-10k defenders, the amount of lvl 70 550LH can send only 300-500 troops with flank gem - and can take only 300 defenders out with 90-90 commander to 0-0 castellian.... wtf..
there is no difference between a legendery player and low new lvl ac
these records disgraced for the high lvl players which has been playing for years - and hence there is no meaning of playing this game to a higher lvl.
I fcking salute this GGE designer of attacking for making disgrace of higher lvls...
[4806943]
Nebulous (US1) [US1]
:: Aug. 3, 2017, 9:32 a.m.
In case of TL;DR
PVP is already dead, there is no point on attacking someone because there is hardly a thing to gain. Looking for glory? Stick with Foreign warlords and Bloodcrows. Looking for resources? Hit foreigners, blood crows, and multi account.
Even with the newest updates, attacking other players is pointless. The strongest person on my server attacked me and she lost her 2700 demon army, while my defense lost like 1500. Why? Because I had nearly 50,000 in my courtyard!
If I lose an attack to a player, I can lose up to $10 in armorer tools not including the cost to replace troops.
Forget pvp attacks with all the multi accounting, password sharing, people having defense-tank accounts, accounts for resource looting, and BS like that.
My personal thought, if you figure a way to end multi-accounting and give our tools back after losing attacks, the game will be saved. Maybe let 5-10% of an army return from a losing attack with tool that weren't used on the wall fight. Make it mandatory to have people sign in with their e-mail, slow the progress account sharing has.