Goodgame Studios forum archives

Forum: empire-en
Board: [816] News from the world of Empire
Topic: [336510] Update: New Event mechanic, Kingdom resources and a lot more... 06.07.2017

[4777846] ang1243 (GB1) [GB1] :: June 30, 2017, 9:27 a.m.
Hey guys,

I've prepared the total statistics for all of the sets here for you, these are not official statistics, I've worked them out myself ;) So they could be slightly wrong.... so take them with a pinch of salt.

The totals shown include all bonuses, including those which apply only to NPCs or enemy castle lords, so bear that in mind when cross-referencing the totals.
New Nomad Castellan: Armor of the Eastern Raiders





BaseStatistic typeMax Level
90%Melee soldiers' combat strength90%
90%Ranged soldiers' combat strength90%
68%Wall protection100%
54%Moat protection80%
68%Gate protection100%
48%Earlier detection of army80%
50%Glory points50%
20%Resources looted20%
65%Combat strength of defenders in the courtyard65%
20%Troops on wall20%
New Samurai Commander: Armor of Kiruga Yoshiro





BaseStatistic typeMax Level
90%Melee soldiers' combat strength90%
90%Ranged soldiers' combat strength90%
78%Wall protection of the enemy110%
60%Enemy moat protection80%
68%Enemy gate protection100%
54%Travel speed70%
56%Longer to detect army80%
60%Glory points60%
20%Resources looted20%
70%Combat strength of attackers in the courtyard70%
40%Soldier limit on your flanks40%
New Quest commander: Artifacts of the Ivory Queen





BaseStatistic typeMax Level
68%Melee soldiers' combat strength90%
68%Ranged soldiers' combat strength90%
71%Wall protection of the enemy95%
58%Enemy moat protection70%
64%Enemy gate protection80%
62%Travel speed70%
64%Longer to detect army80%
40%Glory points40%
20%Resources looted20%
100%Combat strength of attackers in the courtyard100%
50%Soldier limit on your flanks50%
New LTPE Commander: Fortunes of the desert sands





BaseStatistic typeMax Level
100%Melee soldiers' combat strength100%
100%Ranged soldiers' combat strength100%
106%Wall protection of the enemy130%
54%Enemy moat protection80%
116%Enemy gate protection140%
52%Travel speed80%
16%Resources looted30%
90%Combat strength of attackers in the courtyard90%
40%Soldier limit on your flanks40%

I hope you find the above statistics useful and interesting ;) 

Angus

[-336510] ang1243 (GB1) [GB1] :: June 30, 2017, 10:05 a.m.


 New Event Mechanic - Khan’s Revenge 

Khan's Revenge is an alliance event in which each alliance member can fight and defend against the Khan camp on the world map. 

Attacking the camp will earn you Khan tablets and increase its rage level. After each attack, the camp will have a cooldown period which can be skipped with rubies or time skips. 

Once a camp's rage level is full, you can taunt the Khan and trigger an attack on your castle. If you successfully defend your castle, you will receive Khan tablets and medals as loot that can be exchanged for special rewards.

Don't fear the attack of the Khan: Even if he breaches your defenses, he will not loot your castle or burn your buildings! 

Increasing the rage level of the Khan will help increase the camp's level. Each member of your alliance can help achieve this. A higher camp level means stronger defenses and more powerful attacks, but also more loot.



Additional information about this event you can find HERE.


  Wishing Well Changes


 As previously announced, our wishing well mechanic requires some maintenance. The reason for this is pretty simple: The way we first introduced the feature led to value decay of rubies and items you could purchase, thus creating an unbalanced situation. To stabilize the balance, we already reduced the amount of lucky pennies you could purchase in offers and receive as rewards. With this update, we want to take the next step and remove them from our rewards/offers pool and mercenary camp completely, meaning it will not be possible to obtain more of them for now.

 Don't panic! The wishing well will still be available for you to turn the pennies you already own into rubies, as originally intended. Additionally, you will have the chance to transform those pennies into valuable items for immediate use!

  •  There will be a new trader in front of your castle who exchanges lucky pennies for packages and items.
  • He will offer special troops and items such as horsetail standard and fast travel feathers.

  • This way you will get the chance to capitalise your lucky pennies much quicker and have access to several valuable items.

   Kingdom Resources

As you know, another important topic in our roadmap was kingdom resources. Our intention is to stop the exploit of looting resources in PvP battles in agreement with the opponent, and to reward players who loot resources from NPCs. We are also increasing the amount of kingdom resources you can receive from production buildings.

 

  • We will exclude all the loot effect exploits from PvP battles, meaning loot won’t be generated when the opponent does not have enough resources. Marauder and Equipment bonuses will still work during PvP battles, but will only increase the amount of resources you can loot, and not generate additional resources. The Marauder bonus on PvP will only affect the glory points earned but won't boost the loot against other players. This change will not affect Marauder and equipment bonuses during PvE battles.

  • Bonuses from the Hall of Legend, researches, alliances, and Berimond titles will no longer allow players loot more resources in battles against other players, foreign invaders and Bloodcrows.

  • From now on, you will receive and generate additional loot from bonuses received from Hall of Legends, research and Berimond titles against NPC targets only.

  • We will remove the alliance war loot bonus from all alliances and refund the costs for all the levels that have already been upgraded.

  • Instead of this bonus, all alliances can get a new permanent loot capacity bonus.

Let’s go more into detail of how the production of kingdom resources will change:

  • You will now have two kingdom resource production buildings with a productivity level of 100% instead of only one .

  • With this update, we will increase the production of kingdom resource buildings by around 60-80%. At certain upgrade levels, the increase will be even higher.

  • We will add two additional upgrade levels to the kingdom resource booster buildings: Dry storehouse, olive press, and glass works. Players will be able to reach an additional 20% production boost from these buildings. For those who already own level 2 or 3 of these buildings, we will automatically upgrade them to level 4 and 5 respectively (so they will get the 20% bonus for free). Furthermore, players will be able to upgrade these buildings to level 2 and 3 for resources instead of rubies.

  • The kingdom resources loot you can plunder from NPC targets will be drastically increased, except coal. This will mean players will receive more oil, glass, and iron when looting NPC targets.

  • We will significantly decrease the amount of kingdom resources required to upgrade legendary buildings. For example, the amount of iron needed to upgrade the Hall of Legends will be decreased by 40-60%. Additionally, you will no longer need any iron to upgrade your iron works and iron mines.

 

 Monthly content package

 Master builder changes

  • We have made some small adjustments to the master builder.

  • We will increase the maximum bonus provided from 25% to 35%, and also increase the number of levels from 5 to 35.

  • Each level will grant you an additional 1% bonus for fewer resources required when constructing and upgrading buildings.

  • For those who already own a master builder, we will automatically transfer the old level to new ones:

    • Old Level 1 -> New Level 5

    • Old Level 2 -> New Level 10

    • Old Level 3 -> New Level 15

    • Old Level 4 -> New Level 20

    • Old Level 5 -> New Level 25

New rewards

You will see a lot of changes in terms of the rewards you can receive by participating in your favourite events. We want to introduce you to the following equipment sets and decorations, the total estimated statistics can be found in a comment below:

New Nomad Castellan: Armor of the Eastern Raiders

 Lamellar armor of the Eastern Raiders:

+15% early attack warning
+18% wall protection
+15% moat protection


Blade of the Eastern Raiders:

+15% moat protection
+16% gate protection
+15% wall protection


Helmet of the Eastern Raiders:

+15% gate protection
+11% early attack warning
+9% moat protection


Toortsog of the Eastern Raiders:

+15% wall protection
+12% early attack warning
+12% gate protection


General of the Eastern Raiders

Increases the combat strength of defenders in the courtyard by 20%.
Allows 5% more troops to be stationed on the castle wall.


Khan stone:

Allows 5% more troops to be stationed on the castle wall
+10% early attack warning
+10% wall protection


Cross of Khan:

Increases the combat strength of defenders in the courtyard by 10%
+5% gate protection
+20% glory points earned when defending


Wrath of Khan:

Increases the combat strength of defenders in the courtyard by 10%
+15% moat protection
+15% glory points earned when defending


Seal of Khan:

Allows 5% more troops to be stationed on the castle wall
+15% glory points earned when defending
+10% wall protection


Full set bonuses:

  • 4 out of 9: +20% gate protection

  • 5 out of 9: -20% loss to looting

  • 6 out of 9:  +5% more troops stationed on the castle wall

  • 7 out of 9: +90% combat strength of melee soldiers

  • 8 out of 9: +90% combat strength of ranged soldiers

  • 9 out of 9: +25% combat strength of defenders in the courtyard

New Nomad Decorations:


Flight of the Nomad Princess, 275 PO | Saga of the Terror Bird, 245 PO


New Samurai Commander: Armor of Kiruga Yoshiro  

New top rewards will be available for the Samurai invasion, so don’t miss out on the last opportunity to get the rewards currently available for top position in the Samurai event which starts on July the 1st!


Muramasa dou:

+27% longer until the enemy detects your army
-18% enemy wall protection
-24% enemy moat protection


Sai of Yoshiro:

-21% enemy moat protection
-16% enemy gate protection
-25% enemy wall protection


Face of Okami:

-15% enemy gate protection
+19% longer until the enemy detects your army
+22% travel speed


Ornamental Kabuto of the Muramasa:

-25% enemy wall protection
+22% travel speed
-12% enemy gate protection


Neikan Yoshiro:

Increases the combat strength of attackers in the courtyard by 10%
Increases the combat strength of attackers in the courtyard of an enemy castle lord by 15%
Increases the soldier limit on the flanks by 10%


Stone of the betrayer:

Increases the soldier limit on the flanks by 10%
+10% longer until the enemy detects your army
-10% enemy wall protection


Rise of the fire bird:

Increases the combat strength of attackers in the courtyard by 10%
-5% enemy gate protection
+20% glory points


Stone of the hunter:

Increases the combat strength of attackers in the courtyard by 10%
-15% enemy moat protection
+20% glory points


Tomb of the fire bird:

Increases the soldier limit on the flanks by 10%
+20% glory points
+10% travel speed


Full set bonuses:

  • 4 out of 9: -20% enemy gate protection

  • 5 out of 9: +20% resources looted

  • 6 out of 9: +10% soldier limit on the flanks

  • 7 out of 9: +90% combat strength of melee soldiers

  • 8 out of 9: +90% combat strength of ranged soldiers

  • 9 out of 9: +25%combat strength of attackers in the courtyard

New Samurai decorations:



Hanami teahouse, 275 PO | Pagoda garden, 245 PO


New equipment set. In order to get next 9 piece commander set- Artifacts of the Ivory Queen - you need to complete all 20 The Queen’s Defense quests in the quest book.

Warning: Powerful items for challenging tasks!


Ivory armor:

+24% longer until the enemy detects your army
+22% travel speed
-19% enemy gate protection


Ivory sword:

-29% enemy wall protection
-25% enemy gate protection
-19% enemy moat protection


Ivory helm:

+20% combat strength of ranged soldiers
+18% combat strength of melee soldiers
-19% enemy moat protection


Ivory crown:

+20% combat strength of melee soldiers
+18% combat strength of ranged soldiers
-22% enemy wall protection


Ivory Queen:

Increases the combat strength of attackers in the courtyard by 10%
Increases the soldier limit on the flanks by 10%



Ivory Rook:
+10% travel speed
+20% glory points
Increases the combat strength of attackers in the courtyard by 10%


Ivory Bishop:

Increases the combat strength of attackers in the courtyard by 10%
+20% glory points
+15% travel speed


Ivory Pawn:

Increases the soldier limit on your flanks in battles against enemy castle lords by 20%
Increases the combat strength of attackers in the courtyard by 10%
Increases the combat strength of attackers in the courtyard of an enemy castle lord by 10%


Ivory Knight:

Increases the combat strength of attackers in the courtyard of an enemy castle lord by 10%
+20% resources looted
+15% travel speed


Full set bonuses:

  • 2 out of 9: -20% enemy moat protection

  • 3 out of 9: -20% enemy gate protection

  • 4 out of 9: -20% enemy wall protection

  • 5 out of 9: +30% combat strength of melee soldiers

  • 6 out of 9: +30% combat strength of your ranged soldiers

  • 7 out of 9: +20% soldier limit on the flanks

  • 8 out of 9: +40% longer until the enemy detects your army

  • 9 out of 9: +40% combat strength of attackers in the courtyard

New Ivory Queen Decoration:


Garden of the Ivory Queen, 300 PO


New LTPE reward: Fortunes of the desert sands. New set will be available for players level 50+ in the next Long term point event.


Armor of the desert legion:

-20% enemy moat protection
-26% enemy wall protection
-24% enemy gate protection


The scorpion tail:

+20% travel speed
-20% enemy gate protection
-25% enemy wall protection


Helmet of the desert legion:

+22% travel speed
-25% enemy wall protection
-16% enemy moat protection


Lamp of the desert sorceress:

+16% resources looted
-18% enemy moat protection
-22% enemy gate protection


Sand sorceress:

Increases the combat strength of melee soldiers during attacks on NPC targets by 10%
Increases the combat strength of ranged soldiers during attacks on NPC targets by 10%
Increases the combat strength of attackers in the courtyard of an NPC target by 10%



Sorceress' stone

Increases the combat strength of attackers in the courtyard by 10%
Reduces wall protection of NPC targets by 10%
Increases the soldier limit on your flanks during attacks on NPC targets by 5%


Explorers' stone

Increases the combat strength of attackers in the courtyard by 10%
Reduces gate protection of NPC targets by 10%
Increases the soldier limit on your flanks during attacks on NPC targets by 5%


Legion stone

Increases the combat strength of attackers in the courtyard of an NPC target by 10%
+10% travel speed


Scorpions' stone

Increases the combat strength of attackers in the courtyard of an NPC target by 10%
-10% enemy gate protection



Full set bonuses:

  • 4 out of 9: -20% wall protection of NPC targets

  • 5 out of 9: -30% gate protection of NPC targets

  • 6 out of 9: Increases the soldier limit on your flanks during attacks on NPC targets by 30%

  • 7 out of 9: +90% combat strength of melee soldiers

  • 8 out of 9: +90% combat strength of ranged soldiers

  • 9 out of 9: Increases the combat strength of attackers in the courtyard of an NPC target by 40%


You can ask questions about the update as usual HERE in this thread.

The update should happen on Thursday 6th of July, we still aren't sure on the timings, as it has been postponed, however, it should still happen on Thursday.


Cheers,

Your Empire Team


[4781108] ang1243 (GB1) [GB1] :: July 4, 2017, 9:36 a.m.
Hey guys, 

The update has been postponed by 1 day to 6th July instead, this is to solve some technical issues.

Apologies,

Angus

[4781351] ang1243 (GB1) [GB1] :: July 4, 2017, 2:59 p.m.

Hey everyone,

We would just like to give you a little insight into the event schedule for this month:

Event schedule for the next Long Term point event: 



The Battle for Berimond will start on the 24th and finish on the 28th of July. 

[4782008] ang1243 (GB1) [GB1] :: July 5, 2017, 7:32 a.m.
Hey everyone,

The nomad and samurai sets will not become available during this update unfortunately, due to technical issues related to the rewarding of the sets. 

Additionally, there will be a longer downtime for the DE and US servers during the update, of around 60 minutes.

Angus

[4783362] ang1243 (GB1) [GB1] :: July 6, 2017, 11:30 a.m.
Hey guys and gals :D 

We fixed following bugs with this update:
- Equipment headlines no longer have truncated text in several languages
- Login problems regarding users being unable to login for a while after losing connection have been resolved
- It is now possible to forward espionage reports of unoccupied outposts to alliance members without an errorcode appearing
- Occupation time within the Storm Islands is now correct
- The wall-reduction effect on Heroes is now taking proper effect when attacking NPC's
- Now only the leader themself can change the leader of their Alliance
- The building panel now displays the correct text and tooltip in regards to the recruitment icon
- The attack screen on a spied location now shows the correct castellan names and information 
- No more flash errors for some users when they move their cursor over Coin Mint buildings
- Some tooltip text errors fixed in the military hospital dialogue that were considered 'misleading' 
- Broken walls in the castle view have been fixed

[4783586] Kirilis [None] :: July 6, 2017, 2:02 p.m.
Previously we announced:


You may have already noticed that we took away the old alliance war loot bonus, and instead of refunding it, we automatically upgraded the newly implemented army loot capacity bonus. We decided to fix this misunderstanding and to refund the costs with the next hotfix, which may happen tomorrow or in the beginning of the next week. We will also reset the current level of the new army loot capacity bonus.

In addition to that we made some slight changes to our latest patchnotes:


Kingdom Resources

We will exclude all the loot effect exploits from PvP battles, meaning loot won’t be generated when the opponent does not have enough resources. Marauder and Equipment bonuses will still work during PvP battles, but will only increase the amount of resources you can loot, and not generate additional resources. The Marauder bonus on PvP will only affect the glory points earned but won't boost the loot against other players. This change will not affect Marauder and equipment bonuses during PvE battles.

There will also be some minor changes to some effects for the new LTPE equipment set.


Sand sorceress:Increases the combat strength of melee soldiers during attacks on NPC targets by 5%  10%
Increases the combat strength of ranged soldiers during attacks on NPC targets by 5%  10%
Increases the combat strength of attackers in the courtyard of an NPC target by 10%



Legion stoneIncreases the combat strength of attackers in the courtyard of an NPC target by 10%
+10% travel speed
Increases the combat strength of your ranged soldiers during attacks on NPC targets by 5%


Scorpions' stone

Increases the combat strength of attackers in the courtyard of an NPC target by 10%
Increases the combat strength of your melee soldiers during attacks on NPC targets by 5%
-10% enemy gate protection




We apologize for the inconvenience.

[4785121] ang1243 (GB1) [GB1] :: July 7, 2017, 2:02 p.m.

Warriors of Empire!

You can find the patch notes for the recent update above. They describe the amazing features that await you, but also mention necessary changes regarding the game mechanics. These may seem to be a cause for some concern and many of you are concerned about maintaining your established gaming behaviours. With this statement, we want to go into detail regarding those changes and hope to develop a mutual understanding.

To understand some of our choices a bit better, let’s jump into some details. At the end of last year, we set sail with our Empire boat in the direction of a smoother and more fun gaming experience. The seas are rough, but as you know, the journey is the reward. So as not to go astray, we are using a compass – that’s you, the community! With your feedback you show us which route to take. But sometimes, we will encounter obstacles during our journey that we have to circumvent. Some storms can’t be avoided and we have to withstand them to reach our common goal. Transferred to our game, such obstacles are for instance the “core mechanics” that have to be changed sooner or later. Therefore, we began to adjust the tool management in one of our last updates to make the mechanics fairer and clearer for everyone.

Similar to that and as described before, it was our goal to stop the “unfair” looting in PvP to ensure fair play for the community as well. We agree with you that we let it slip for much too long and some of you adjusted your way of playing to the situation. Essential game mechanics for looting resources were being ignored or bypassed by certain loopholes that should not exist. So we finally committed to the responsibility to act in favor of the whole community and will shoot the bolt. However, as the game became more and more complex over time, this is not possible to fix without touching the overall PvP looting mechanics. The reworking of kingdom resources took many recalculations, and we eventually settled for numbers that reflect the behaviour of a normally active player. Earning kingdom resources should now be faster and easier, since the looted amounts have been increased significantly. As a result, it should also be faster to upgrade the hall of legends, for instance. Therefore, more players will be able to reach the so-called “endgame” phase, as long as they are actively battling NPCs and playing events as well. We reserve the right to implement changes and adjustments according to your feedback, as long as they match our ideas and serve the whole player community.

In developing the game further, we will continue to focus on topics that made the game interesting in the first place. Naturally, PvP is playing a big role for us and will be made even more attractive. Our aim is to see you fighting many more “real” PvP battles and therefore we want to foster this feature in particular. In short, we will have to upgrade the existing core mechanics to the state they were supposed to have from the very start, and then nothing will be able to stop you from fighting.

Another pain point is the decline in value of some set pieces in-game. Upon request of the community we continuously added new equipment sets to make average players able to compete. As a result, older equipment pieces will inevitably diminish in value and will be replaced by stronger pieces. Nevertheless, we want those sets to not lose their right to exist in the future.

This brings us to the Wishing Well. When we introduced it, we couldn’t foresee the effects on the game cycle and on you. Unfortunately, it proved to cause an inflation in the game economy and therefore we had to take measures for stabilization. The first step was to reduce the number of lucky pennies distributed in-game, the second step now is to remove them completely. We have a case of a “volatile game element” here – because sadly, sometimes new features in a game make old features (almost) obsolete, just like it was for items. Those obsolete features either need to be replaced by new ones or need to be re-worked and improved, if possible, to secure the future of the game for you. In the case of the wishing well, we decided to go for a compromise between the two options: We implemented a way to exchange the lucky pennies you saved up for rewards that are immediately available to you. Alternatively, you can still use them in the wishing well to double your rubies, as you know it from before. It’s your choice!

We hope that this short statement has made things clearer. Once again, please understand that potential short-term wishes can’t be taken into account for the running update cycle. In the future, we will include you more closely and also earlier in the update process, so you will be able to have a more active role in developing the game together with us.


Regards,

-The Empire Design Team


[4789592] ang1243 (GB1) [GB1] :: July 11, 2017, 1:37 p.m.
Hey guys and gals ;)

We changed Safekeeper effect in Hall of Legends from 50% to 20% with this update. We were not aware about this change and we are really sorry for the miscommunication.

Angus

[4791492] ilcorsaro [None] :: July 13, 2017, 10:23 a.m.
You may wonder what the Queen’s Defense quests are, and how to get the Artifacts of the Ivory Queen set. We are here to explain you all the steps you need to make to get the full set and other rewards in this quest chain. We would also like to warn you that gathering the whole set is challenging, but the result is the strong set you can use against your enemies. 
In order to own the set, you have to finish following quests which will be available for players level 70+: 

ConditionTipAmountReward
1Collect samurai tokensThe stronger the samurai camp, the more samurai tokens you can find!35.000Equipment: Ivory crown
2Defeat foreign invader and Bloodcrow camps earning more than 1 gloryYou can find foreign invader and Bloodcrow castles to attack on the world map.50150 Shield walls
3Defeat desert towers at level 35 or higherDesert towers can be found on the world map of the Burning Sands.
A desert tower will advance a level if you defeat it often enough.
300150 The treasure of Berimond
4Collect gallantry pointsIt doesn't matter which faction you attack, every victory will earn you gallantry points.125.000Gem: Ivory rook
5Spend Khan tabletsThe Herald of the Invasion only accepts Khan tablets as payment.35.000250 Horsetail standards
6Earn glory pointsYou can earn glory points by defeating foreign and bloodcrow castles and castle lords on the world map.1.500.000Equipment: Ivory helmet
7Plunder aquamarine from storm fortsYou can swap aquamarine with Luna at her trade boat or store it on cargo ships. Unsecured aquamarine will be lost when the next moon storm arrives.750.000150 Cases of samurai tokens
8Spend samurai tokensYou can exchange your samurai tokens for valuable goods in the samurai shop.50.000Gem: Ivory Bishop
9Loot resources from any target
Always remember to keep enough space for the resources you loot.75.000.000150 Invader rams
10Defeat foreign invader and Bloodcrow camps earning more than 1 gloryYou can find foreign invader and Bloodcrow castles to attack on the world map.75Deco: Garden of the Ivory Queen
11Collect gallantry pointsIt doesn't matter which faction you attack, every victory will earn you gallantry points.150.000200 Khan chests
12Collect Khan tabletsYou can exchange the Khan tablets you've plundered for rewards at any time.50.000Equipment: Ivory sword
13Defeat cultists' towers at level 45 or higherCultists' towers can be found on the world map of the Fire Peaks.
A cultists' tower will advance a level if you defeat it often enough.
300350 Horsetail standards
14Earn glory pointsYou can earn glory points by defeating foreign and bloodcrow castles and castle lords on the world map.2.500.000Gem: Ivory pawn
15Plunder aquamarine from storm fortsYou can swap aquamarine with Luna at her trade boat or store it on cargo ships. Unsecured aquamarine will be lost when the next moon storm arrives.900.000250 Cases of samurai tokens
16Spend Khan tabletsThe Herald of the Invasion only accepts Khan tablets as payment.65.000Equipment: Ivory armor
17Collect gallantry pointsIt doesn't matter which faction you attack, every victory will earn you gallantry points.200.000350 Invader masks
18Defeat foreign invader and Bloodcrow camps earning more than 1 gloryYou can find foreign invader and Bloodcrow castles to attack on the world map.100Gem: Ivory knight
19Loot resources from any targetAlways remember to keep enough space for the resources you loot.100.000.000300 Khan chests
20Collect samurai tokensThe stronger the samurai camp, the more samurai tokens you can find!65.000Hero: Ivory Queen

Note: You can start working on the next quest only if you have finished previous one.

Best regards, 
Your Empire CM team

[4797327] BM Neroxnex [None] :: July 20, 2017, 8:02 a.m.
Due to community feedback we decided to share detailed information about new the Master Builder levels and their costs. You can find the overview in the following table:

Upgrade level
Bonus effect (%)
Public order
Ruby costs
Master builder level 1
1 %
20
90
Master builder level 2
2 %
20
180
Master builder level 3
3 %
20
270
Master builder level 4
4 %
20
360
Master builder level 5
5 %
20
450
Master builder level 6
6 %
40
1700
Master builder level 7
7 %
40
2140
Master builder level 8
8 %
40
2540
Master builder level 9
9 %
40
2940
Master builder level 10
10 %
40
3380
Master builder level 11
11 %
60
4100
Master builder level 12
12 %
60
4500
Master builder level 13
13 %
60
4800
Master builder level 14
14 %
60
5100
Master builder level 15
15 %
60
5500
Master builder level 16
16 %
80
5800
Master builder level 17
17 %
80
6400
Master builder level 18
18 %
80
7000
Master builder level 19
19 %
80
7600
Master builder level 20
20 %
80
8200
Master builder level 21
21 %
100
8400
Master builder level 22
22 %
100
9000
Master builder level 23
23 %
100
9600
Master builder level 24
24 %
100
10200
Master builder level 25
25 %
100
10800
New effects:
Master builder level 26
26 %
120
11200
Master builder level 27
27 %
120
11880
Master builder level 28
28 %
120
12480
Master builder level 29
29 %
120
13080
Master builder level 30
30 %
120
13760
Master builder level 31
31 %
140
14400
Master builder level 32
32 %
140
14800
Master builder level 33
33 %
140
15600
Master builder level 34
34 %
140
16400
Master builder level 35
35 %
140
17200

If you compare this with the prices for the old Master Builder upgrades you will come up with a total that is the same amount of rubies for the 25 % bonus effect. Now you also have the ability to upgrade this building even further, getting 10 additional percent points to your bonus.