Goodgame Studios forum archives

Forum: empire-en
Board: [816] News from the world of Empire
Topic: [342105] November Update Details

[-342105] ang1243 (GB1) [GB1] :: Oct. 13, 2017, 1:05 p.m.


Brave Warriors,

Are you ready for an all-new epic journey of epicness? This November, we will bring you the most puzzling, challenging and invigorating experience ever seen in the Great Empire! New and exciting campaigns are waiting for you along with great rewards. For more information and details on what's to come among other things, keep reading below…



  Quest book redesign




  Royal quest campaigns

General Info

  • In addition to your normal quests, you will have the chance to complete our brand new campaigns!

  • It is a special event where you can solve a time bound quest line to earn very powerful rewards!

  • You have to solve these quests in a specific order.

  • Every quest has its own timer but only one quest will be active at a time.

  • While a quest is active, you can only make progress for this specific quest.

    • Quests that start later gain no progress until they are active.

  • You get the quest rewards if you can finish them in time.

  • The next quest will start once the current quest timer runs out. You cannot start the next quest by yourself.

  • The status of the current quests can be seen in our re-designed quest book.

  • Once you have completed all quests, the final reward is all yours!

  • If you have no time to complete all the quests in a running royal quest campaign, you can buy the awesome final reward directly with rubies at any time.

Rewards

  • You can get the final reward only once.

  • It can be exclusive decorations with high PO values, pieces of high-value item sets, exclusive construction items, etc.

  • If you purchased the final reward before the campaigns' end, you can still complete the open quests to get the quest rewards.

  • A quest can fail if you can’t complete it in time but it can still be finished by spending rubies to get at least the quest rewards.

    • Only quests which have the failed status can be resolved with rubies, active quests or quests which start in the future are not purchasable!

Are you curious about the final rewards for our first epic royal quest campaign? More content for this update will be revealed throughout this month, stay tuned! :)


You can ask questions about the update as usual HERE in this thread.


Your Empire Family


[4849710] ang1243 (GB1) [GB1] :: Oct. 19, 2017, 9:10 a.m.

Dear warriors,


Welcome to our second teaser for the next update. Prepare yourself, we’re starting with the huge re-balancing topic for our Cooldown system.


 Time skips and cooldown adjustments.

Due to our plan for long-term motivation and development in the game, we decided to re-balance the cooldown feature for event camps. When we introduced Legendary levels in the first place in 2014 the balance of the game was designed in such a way that every player will need a pretty long time in order to reach the maximum level. It was made intentionally difficult so that players will enjoy our game longer and will not get bored quickly by reaching the top and not knowing what else to do. After one year we introduced Time skips to help players to progress a bit faster as progress was a bit too slow and no more fun. Players love Time skips and we totally understand the reason why! But after analyzing the game behavior further we noticed that the balance of the game was broken as players could progress much more quickly than we were expecting because of a large number of time skips available. Of course, we do not want to take all the time skips away from you, we also refused to divide time skips into specific purpose driven categories (for example, you can only use specific skips events or other skips which could be applied to buildings) to control the situation better. We still want players to have the freedom of choice where they want to use their skips, however, the problem should still be solved. Therefore, we devised a different solution where we can control the process of player’s progression more easily to keep the motivation of players for a longer period and enjoy their gaming experience.


Time skips rewards changes:

Because of the reduction in the total time from reward time skips, we made some changes to the cooldowns for the Nomad, Samurai and Khan Camps:

 Monthly content package