Goodgame Studios forum archives

Forum: empire-en
Board: [816] News from the world of Empire
Topic: [351306] May Update Info!

[-351306] ang1243 (GB1) [GB1] :: April 23, 2018, 9:07 a.m.


Brave warriors,

Our next update for May is on the horizon and we have got some more news for you this week. So let us jump right into the action and show you all the changes and features we've got this time around for you!

As you can see, this month's long-term point event will be the Spring Nights Festival as well.

This iteration of the Spring Nights Festival will run from the 7th of May until the 30th of May.

We announced the armor set which you can get for May's Spring Nights Festival in our last April Teaser, but if you want to take a look at it again, then you can find it [here].

With this upcoming update there will be an extension of the activity rewards, as well as an exchange of the top rewards for individuals, as well as alliance rewards (the same way we did with the last Nomad Invasion Reward Rework). More information in regards to that will be delivered by us this week! 

Furthermore we will also have some new equipment sets for our War of the Realms event, as well as for our War of the Bloodcrows event, which you can get in the future. As with the last Nomad Invasion Reward Rework, you will also be able to buy the old sets at the equipment trader! 

You can get the following sets as the respective events activity rewards: 

War of the Realms - Armor of the immortals: 


Doomplate (Armor)

+22% combat strength for melee units
+14% combat strength for ranged units
-24% enemy moat protection


Mortal bow (Weapon)

+22% combat strength for ranged units
+16% combat strength for melee units
+25% army travel speed


Skull guard (Helmet)

+18% combat strength for ranged units
-27% enemy wall protection
+14% resources plundered when looting


The afterlight (Artifact) 

+16% combat strength for melee units
-27% enemy gate protection
+24% army travel speed


Death's shadow (Hero)

+20%combat strength when attacking the courtyard of foreign and Bloodcrow castles
+10%unit limit on the flanks when attacking foreign and Bloodcrow castles


Grim stone

+15% army travel speed
-10% enemy wall protection
+5%combat strength for melee units when attacking foreign and Bloodcrow castles


Thanatos stone

+10%combat strength when attacking enemy courtyards
-10% enemy gate protection
+5%combat strength for ranged units when attacking foreign and Bloodcrow castles


Banshee stone

+5% unit limit on the flanks
-15% enemy wall protection
+15% glory points earned when attacking


 Osiris stone

+5% unit limit on the flanks
-15% enemy gate protection
+15% glory points earned when attacking

Bonus effects:

-40% enemy wall protection
-40% enemy gate protection
-20% enemy moat protection
+30% glory points earned when attacking
+20%combat strength for melee units when attacking foreign and Bloodcrow castles
+20%combat strength for ranged units when attacking foreign and Bloodcrow castles
+40%unit limit on the flanks when attacking foreign and Bloodcrow castles
+100%combat strength when attacking the courtyard of foreign and Bloodcrow castles

War of the Bloodcrows - Artifacts of the Bloodcrow Caesar:


Blood gilded breastplate (Armor)

+28% combat strength for ranged units
-22% enemy wall protection
-22% enemy gate protection


 Blood iron axe (Weapon)

+28% combat strength for melee units
+22% army travel speed
+14% resources plundered when looting


 Blood winged galea (Helmet)

+24% combat strength for melee units
-22% enemy wall protection
+22% army travel speed


 Blood orb spectre (Artifact) 

+24% combat strength for ranged units
-22% enemy gate protection


 Bloodcrow Ceasar (Hero)

+10%combat strength for melee units when attacking Berimond camps and towers
+20%combat strength for ranged units when attacking Berimond camps and towers


 Plasma stone

+5% combat strength for melee units
+5%combat strength for melee units when attacking Berimond camps and towers
+10% army travel speed


 Claret jewel

+5% combat strength for ranged units
+5%unit limit on the flanks when attacking Berimond camps and towers


Trident stone

+5% combat strength for melee units
+5%unit limit on the flanks when attacking Berimond camps and towers


 Crow's nest

+5% combat strength for ranged units
+5%combat strength for melee units when attacking Berimond camps and towers
+10% army travel speed

Bonus effects:

-60% enemy wall protection
-60% enemy gate protection
+10% unit limit on the flanks
+20%unit limit on the flanks when attacking Berimond camps and towers
+15%gallantry points when attacking Berimond camps and towers
+100%combat strength when attacking the courtyard of Berimond camps and towers


New Decorations



Activity reward: Guardians of the reaper 

350 PO



Topx reward: The reaper's throne

360 PO




Activity reward: Crow's crypt 

350 PO



Topx reward: Blood well

360 PO



New rewards for the Royal Quest

  • You can win a new decoration in the next royal quest campaign, it is called The Bull (PO 320) which symbolizes another Zodiac sign.

Overall changes for temporary equipment in the next update


Equipment Tooltip

Equipment Trader


Marker for Castellans and Commanders


Pre-battle equipment expiration warning


Equipment expired message




You can discuss the Update as usual [here]!

[4943843] ang1243 (GB1) [GB1] :: April 23, 2018, 9:08 a.m.

 Armor of the immortals:

Statistics based on fighting against Foreign/Bloodcrow Castles
Base ValuesStatistic TypeMaxed Values
79%Combat Strength for Melee Units115%
79%Combat Strength for Ranged Units115%
92%Reduces enemy Wall protection by100%
92%Reduces enemy Gate protection by100%
44%Reduces enemy Moat protection by50%
64%Increases Travel Speed by80%
60%Increases Glory points earned by60%
14%Increases Resources looted by20%
60%Increases Troops on the Flank60%
130%Increases Combat Strength in the Courtyard by130%

 Artifacts of the Bloodcrow Caesar:

Statistics based on fighting against Berimond Camps/Watchtowers
Base ValuesStatistic TypeMaxed Values
82%Combat Strength for Melee Units110%
82%Combat Strength for Ranged Units110%
104%Reduces enemy Wall protection by120%
104%Reduces enemy Gate protection by120%
64%Increases Travel Speed by80%
14%Increases Resources looted by20%
40%Increases Troops on the Flank40%
100%Increases Combat Strength in the Courtyard by100%
15%Increases Gallantry points earned by15%

[4943847] ang1243 (GB1) [GB1] :: April 23, 2018, 9:15 a.m.


I've been away on holiday for a few weeks - hence why I haven't been around on the forums - apologies for not announcing this publicly, but hopefully the rest of the board team kept you all happy :D 

Also, if anyone is interested, the Feature Change index has been updated to include the past 4 updates and this one :p 

Find it [HERE]

Angus