
Forum: empire-en
Board: [816] News from the world of Empire
Topic: [363247] April Update Notes 2019
[-363247]
Crom Cruach [Community Manager]
:: April 26, 2019, 12:34 p.m.
Brave Warriors,
As the Spring begins to wane and the heat of Summer builds we are continuing to bring you great updates and this one is no different, a new building, new skins and to top it all off a new type of storage for your items. Piqued your interest? All the details will be revealed below.

You will all soon become very familiar with our newest building: the Relic Woodcutter. This is a totally new building which will have levels up to level 20. You will be able to upgrade the building using upgrade & construction tokens available from the Outer Realms and the Kingdoms League.
Wasn’t it annoying when you won a reward and your inventory was full? Well, that’s a thing of the past now with the Lost and Found inventory. It will hold up to thirty rewards in the case that your inventory is already full. Though they won’t stay there forever, after thirty days they will be deleted but at least this way you have some time to make space for them or just simply to use them up!
We saved the best until last: Outer Realms 4.0. We’ve made a few improvements and added some new features at the same time. The main change is to the scoring system. We’ve had complaints in the past and following on from this we have decided to try something completely new. After a successful attack, players will swap rank with the target - for example, if you are rank 100 and attack rank 1 and win, you will move to rank 1 and the other player to your previous rank of 100.
Not only that but supplying troops in the Outer Realms will not be such a simple matter as before. The demands of the troops for food will fluctuate meaning you’ll have to stay on top of your game to ensure you have the best troops to get the job done.
We’re also going to implement some new global server effects for our new Outer Realms version, which will provide you with the following benefits:
Food consumption reduction of all units
Increased spearman and bowman strength
Increased maceman and crossbowman strength
Increased berserker and spear woman strength
Increased master swordsman and master archer strength
Increased veteran demon horror and veteran deathly horror strength
Reduced recruitment time
Scoring Mechanic:
When you enter the Outer Realms for the first time you will be automatically assigned a rank. This will always be the lowest available rank. Basically if you are the tenth player to enter the Outer Realms you will have rank ten.
When you attack a player and win you will swap ranks with that player. So using the number from above if you attack the player with the fifth rank and win you will then have the fifth rank while the other player drops to occupy your previous rank, in this case tenth. It is not possible to swap ranks downwards.
Only attacks on the main castle in the green kingdom will trigger a rank swap. If you make an attack in another kingdom it won’t count and neither will attacks you make on anything other than a players main castle.
Valid targets for attack and swapping ranks must be within your reward range or the next reward range in the sequence. These are visible in the daily scoring screen. You can attack who you want but will only swap ranks if they are in the valid reward range.
You will only swap ranks in the daily scoring and not the overall scoring.
Last but not least, attacks will be a special movement and will only take thirty minutes. There is no return movement.
Don't forget to let us know what you think on the relevant feedback thread!