Forum: empire-en
Board: [940] Goodgame Empire - Art/Lore
Topic: [341928] Wishing for some feature in game!!!
[-341928]
sabbirakhond (INT1) [INT1]
:: Oct. 9, 2017, 12:23 p.m.
As a Good Game Empire (GGE) player i sometime feel like if this feature was added gaming experience would be more pleasant. What i am going to say are my wish that this would make my gaming more easy and time saving which would give me time to focus on other things in the game. The features are:
1) GGE added a very helpful features " Castle Overview" (CO) which is a very helpful feature for a gamer thanks to GGE. The feature can help us more in checking food status: like how much excess food you can feed to soldiers and is the food is in negative in each castles this will help us to plan our soldier placement and have a decent food balance in the game.
2) The recruiting and Tools Production is very frustrating for me as you have to travel through kingdoms and recruit soldier and produce tools takes some time and need a lot of clicking sometime when its slow internet the game gets stuck when changing kingdoms. So In the CO if there is a feature that lets players to recruit and produce tool in one place for all the kingdom just sitting in one kingdom that would be great.
3) In recent experience i have found that time skips gets finished very quick when you do frequent Samurai/ Normad attack and use for building in the same time so you have to wait or skip Samurai to get skips in Normad. I know that GGE does analysis on the basis of players activity and then does changes so i want to request to GGE to do more digging on this factor and if the result is positive please increase the capacity of the storage of time skip or make them available throughout the game so that player can grab them quick one thing is the 5 10 30 min are less useful for the events so just looting for them wont work.
4) It would be batter if you can send each attack with a default loot focus like if i want to send 10 attack in 1st attack i will select the looting focus and thus rest of the 9 attacks would have the default loot focus also i can change the focus between the attacks.
5) Sometime we like to send multiple attacks without tools and use auto fill to send a very quick attack where we don't use presets if there is a way to lock the tools slots for sending attack and then where we need just by clicking the slot can be unlock so that auto fill doesn't take tools in the slot and we can send attack easily and quickly.
1) GGE added a very helpful features " Castle Overview" (CO) which is a very helpful feature for a gamer thanks to GGE. The feature can help us more in checking food status: like how much excess food you can feed to soldiers and is the food is in negative in each castles this will help us to plan our soldier placement and have a decent food balance in the game.
2) The recruiting and Tools Production is very frustrating for me as you have to travel through kingdoms and recruit soldier and produce tools takes some time and need a lot of clicking sometime when its slow internet the game gets stuck when changing kingdoms. So In the CO if there is a feature that lets players to recruit and produce tool in one place for all the kingdom just sitting in one kingdom that would be great.
3) In recent experience i have found that time skips gets finished very quick when you do frequent Samurai/ Normad attack and use for building in the same time so you have to wait or skip Samurai to get skips in Normad. I know that GGE does analysis on the basis of players activity and then does changes so i want to request to GGE to do more digging on this factor and if the result is positive please increase the capacity of the storage of time skip or make them available throughout the game so that player can grab them quick one thing is the 5 10 30 min are less useful for the events so just looting for them wont work.
4) It would be batter if you can send each attack with a default loot focus like if i want to send 10 attack in 1st attack i will select the looting focus and thus rest of the 9 attacks would have the default loot focus also i can change the focus between the attacks.
5) Sometime we like to send multiple attacks without tools and use auto fill to send a very quick attack where we don't use presets if there is a way to lock the tools slots for sending attack and then where we need just by clicking the slot can be unlock so that auto fill doesn't take tools in the slot and we can send attack easily and quickly.
[4845288]
Herveus (AU1) [AU1]
:: Oct. 9, 2017, 1:27 p.m.
sabbirakhond (INT1) said:As a Good Game Empire (GGE) player i sometime feel like if this feature was added gaming experience would be more pleasant. What i am going to say are my wish that this would make my gaming more easy and time saving which would give me time to focus on other things in the game. The features are:
1) GGE added a very helpful features " Castle Overview" (CO) which is a very helpful feature for a gamer thanks to GGE. The feature can help us more in checking food status: like how much excess food you can feed to soldiers and is the food is in negative in each castles this will help us to plan our soldier placement and have a decent food balance in the game.
Already exists , just not fully optimized yet.
2) The recruiting and Tools Production is very frustrating for me as you have to travel through kingdoms and recruit soldier and produce tools takes some time and need a lot of clicking sometime when its slow internet the game gets stuck when changing kingdoms. So In the CO if there is a feature that lets players to recruit and produce tool in one place for all the kingdom just sitting in one kingdom that would be great.
It takes me at most 2min to fill tool slots and recruitment slots everywhere , there is more important stuff by lightyears.
3) In recent experience i have found that time skips gets finished very quick when you do frequent Samurai/ Normad attack and use for building in the same time so you have to wait or skip Samurai to get skips in Normad. I know that GGE does analysis on the basis of players activity and then does changes so i want to request to GGE to do more digging on this factor and if the result is positive please increase the capacity of the storage of time skip or make them available throughout the game so that player can grab them quick one thing is the 5 10 30 min are less useful for the events so just looting for them wont work.
If you just go for acitvity rewards there is enough skips for both events , and I think the limit is fine and if you have 50+ max towers you can easily loot skips.
4) It would be baetter if you can send each attack with a default loot focus like if i want to send 10 attack in 1st attack i will select the looting focus and thus rest of the 9 attacks would have the default loot focus also i can change the focus between the attacks.
The default currently is a mix of everything , like really those 2 clicks , more important stuff to be adressed first by lightyears as in 2).
5) Sometime we like to send multiple attacks without tools and use auto fill to send a very quick attack where we don't use presets if there is a way to lock the tools slots for sending attack and then where we need just by clicking the slot can be unlock so that auto fill doesn't take tools in the slot and we can send attack easily and quickly.
Same as 4 and 5 and you have enough presets to make one for that or just take those 20 sec to take the tools out.
So to conclude we can come back to this sometime mid to late 2018 when the bigger issues have been adressed.