Forum: bigfarm-en
Board: [1260] Suggestions
Topic: [31343] Sharing/Trading With Coop Members (incl Collectibles)
[841770]
popeye122 [None]
:: May 10, 2015, 11:33 a.m.
Gday i was just wondering if we could send products to each other in the co-op what u think is it possible ?(?(?(?(
[841772]
CRAZE4 [None]
:: May 10, 2015, 11:46 a.m.
yup that would be really great...along with products if we could send some dollars and gold too...hehe:)
[841773]
Mina0o (INT1) [None]
:: May 10, 2015, 11:48 a.m.
This has been suggested many, many times already. GGS has made it pretty clear that they're not considering any kind of transfers between players..
[841778]
nini0785 (US1) [None]
:: May 10, 2015, 12:50 p.m.
Oh have they? So what's the reason?
[841781]
Chalaryl (US1) [None]
:: May 10, 2015, 1:01 p.m.
Every game I've played with any kind of trading between players encourages players to beg from others, which most find annoying. I'm glad GGS doesn't have it, we already have begging for sparkles and that is more than enough, tyvm!
[842467]
Whisky (NL1) [None]
:: May 15, 2015, 12:47 p.m.
Would be nice if we could help coop members in missions. Like now the hawai mission, we have some low level players who struggle to finish it, and even if we have plenty of stuff, we cant send them some milk or corn or anything to help.
So I suggest an option to send basic items to coop-members (not In the amounts that a mayor player can help a new player finish his mission in 1 minute ofc).
I think it is important to follow up on suggestions like these because they introduce more teamplay.
So I suggest an option to send basic items to coop-members (not In the amounts that a mayor player can help a new player finish his mission in 1 minute ofc).
I think it is important to follow up on suggestions like these because they introduce more teamplay.
[842473]
Mina0o (INT1) [None]
:: May 15, 2015, 1:13 p.m.
Oh! How many time has this been suggested now? I've lost count...
GGS stands hard on their rules that there won't be any transactions between players.
GGS stands hard on their rules that there won't be any transactions between players.
[842545]
eren yeager [None]
:: May 16, 2015, 12:19 a.m.
why cant u trade,thats unfair
[842546]
Data King (US1) [US1]
:: May 16, 2015, 12:25 a.m.
There is some other use for the decorations that are in your storage or that you do not want. They can be dismantled by Greta when she comes to visit and then use the parts to upgrade your higher value decorations. As Zazu said you can also demo them.
[842547]
FarmerJojoBell (US1) [None]
:: May 16, 2015, 12:41 a.m.
It would be nice if the game had an area for the coop members to trade some things like in real life . Some people have excess stuff and others have different items. If we had a barter area in the coop we could trade items back and forth and would be much nicer for lower level members. A lot of members get frustrated at lower levels and quit because they cant produce as an example fertilizer. If the higher level players could help out the lower levels it would keep them more interested and playing more and longer. I relly believe this would not only benefit the coops but also the game itself. Thank you and would reall like to here more ideas on this subject.
I would not think it would make people play longer, the complete opposite actually. If they don't have to work to build there farm to that point, everything was given to them, then they would play even less!!!
[842583]
CathyD (INT1) [INT1]
:: May 16, 2015, 8:25 a.m.
But decorations is a good idea, I know for a fact that we all have hundreds of decorations we do not use, why not share them with the players in the cooperative.
Besides, why can't we share decorations with the other farms we own. We share money, we share the building gadget, why not decorations.?
We all know what cooperative means: Group of people working and sharing together toward a common goal.
You know that for a fact? I don't have hundreds of decorations I don't use. Any I had - certainly not hundreds - that I wasn't using, and didn't think I would ever use, I had Greta deconstruct for parts, which I have used to upgrade some deco I wanted to keep on my farms.
The desire to trade deco between farms/players will never happen and I honestly can't see the other happening either...trading goods with players/co-op members.
[854632]
kdog880 (US1) [None]
:: July 23, 2015, 4:07 p.m.
I would like to be able to send extra items to team members who might need them--especially decorations that I don't use.
[855148]
amaprincess1 (US1) [None]
:: July 26, 2015, 5:26 p.m.
This has been hashed and rehashed so many times...
One suggestion should be VERY appealing to GGS, however. The ability to buy gold for other players directly from GGS.
The only way to do it within the rules now is to go out and buy a gift card then share the card number with the person you want to gift. That person can then buy gold from his own account. Or go buy something cool at Amazon...
My way ensures that the purchase goes directly to GGS, with a lot less hassle for the farmers.
One suggestion should be VERY appealing to GGS, however. The ability to buy gold for other players directly from GGS.
The only way to do it within the rules now is to go out and buy a gift card then share the card number with the person you want to gift. That person can then buy gold from his own account. Or go buy something cool at Amazon...
My way ensures that the purchase goes directly to GGS, with a lot less hassle for the farmers.
[855195]
RunsWivScissors (GB1) [GB1]
:: July 27, 2015, 4:49 a.m.
amaprincess1 wrote: »This has been hashed and rehashed so many times...
One suggestion should be VERY appealing to GGS, however. The ability to buy gold for other players directly from GGS.
The only way to do it within the rules now is to go out and buy a gift card then share the card number with the person you want to gift. That person can then buy gold from his own account. Or go buy something cool at Amazon...
My way ensures that the purchase goes directly to GGS, with a lot less hassle for the farmers.
Personally I am glad there is no way to share gold. For every generous kind hearted person out there, there are as many, if not more, that are ready with a fake sob story to take advantage of them. As much as you think you know people online, you don`t really have a clue who you are dealing with & though I am not easily shocked, I have often been left speechless at the depths that some people online will sink to, in order to con others out of their hard earned money. I don`t think that any game should make that easier, let alone encourage it.
[855196]
gavinfarms (US1) [US1]
:: July 27, 2015, 5:02 a.m.
I agree that it would be nice to be able to give other players "help" now and then in the form of farm products (not gold - I agree with Runs), but it would need to be capped at some small amount and limited to only say once a day, etc. Otherwise, our bigger farms could help smaller leap frog too quickly.
[859513]
Suzie Farmer [None]
:: Aug. 6, 2015, 10:30 p.m.
First: thank you for being open to suggestions and taking the time to read them. 
My suggestion regards the team missions.
For the team/co-op missions we gather "components", like:
5 eye of newt
3 dragon breath
17 game developer finger clippings
(obviously not those *exact* ones
) ...and then a leader or deputy clicks to start, and the challenge to collect %whatever is on. The problem begins when the pile is more like this:
8,450,000 old cell-phones
4,200,980 cracker crumbs
2,000,013 bat wings
...and the reason this is a problem is because it's mean to bats and also because the way you have the game coded, ONE player has to contribute the entire pile for each component... in this case, some ONE person has to gather - for example - 8,450,000 old cell-phones.
Please change this so that it is more of a group effort, so that team members in the co-op can work together to provide the 4,200,980 cracker crumbs, etc.

My suggestion regards the team missions.
For the team/co-op missions we gather "components", like:
5 eye of newt
3 dragon breath
17 game developer finger clippings
(obviously not those *exact* ones

8,450,000 old cell-phones
4,200,980 cracker crumbs
2,000,013 bat wings
...and the reason this is a problem is because it's mean to bats and also because the way you have the game coded, ONE player has to contribute the entire pile for each component... in this case, some ONE person has to gather - for example - 8,450,000 old cell-phones.
Please change this so that it is more of a group effort, so that team members in the co-op can work together to provide the 4,200,980 cracker crumbs, etc.
[859559]
Data King (US1) [US1]
:: Aug. 7, 2015, 4:16 a.m.
I believe this has been suggested before. ?( Some thing like a co op storage that members could donate what they could and when there is enough of the item then it could be used toward a project.
[859645]
White _Doves (US1) [None]
:: Aug. 7, 2015, 9:39 a.m.
See post end of page 1, not going to happen. As stated, rebalancing would then require we all need to collect even more than we do now.
[864260]
jvgma (US1) [US1]
:: Aug. 24, 2015, 2:12 p.m.
I would really like to gift some of my excess gifts earned by completing events to my cooperative members to help them grow their farm, but it appears there not a way to do this yet, but it would be a fantastic idea don't you think?
[864785]
calicocat (US1) [None]
:: Aug. 28, 2015, 12:18 a.m.
I think we should be able to donate decorations to other members of our co-op or be able to gift them.:)
I think we need more recipes-food items to produce in bakery. add more variety.:) We need more than 4 food items to be interesting.
I think we need more recipes-food items to produce in bakery. add more variety.:) We need more than 4 food items to be interesting.