Goodgame Studios forum archives

Forum: empire-en
Board: [580] Update Questions & Feedback
Topic: [363346] Discussion Thread : Relic - What you need to know!

[5050371] Osiris (GB1) [GB1] :: May 14, 2019, 11:47 a.m.
What is the difference between a bonus for "glory invasion targets" and "castle lords"? I thought Bloodcrows were considered to be castle lords? Copies of Players? 
Yes but FL and BC are invasion events so the equipment relates to them rather that to straight PvP.  Both are considered "castle lords"  but FL and BC are (allegedly) facsimiles of players rather than players themselves. So PvE and PvP share some but not all the same features/tags

[5050449] Philt123 (GB1) [GB1] :: May 14, 2019, 2:18 p.m.
As per my post above  the Bonus's for the NPC Relik Cast are not working, tested agaisnt a Kahn incoming and non of the NPC bonus's are being added on.

All the NPC bonus add in properly on the commander when hitting the Kahn, so it just looks like the CAST that is not working.  Not really usefull given its the onyl NPC event that you need a cast for on at the moment can you please look into and fix ASAP please.

[5050653] Philt123 (GB1) [GB1] :: May 15, 2019, 8:01 a.m.
Any news of a fix for the non working NPC relik casts ? ideally before the only NPC cast event in the game finishes ?

[5050887] Shares (AU1) [AU1] :: May 16, 2019, 3:03 a.m.
as per similar thread..you cant swap with other sets easily and you cant supplement relic sets with other pieces.

[5051052] LadyThundara (US1) [US1] :: May 16, 2019, 6:19 p.m.
On these quests for the relic items that are specific to the currently running event, it shows 3 relic items, when I complete it the screen comes up and shows 3 relic items but I only get one of them.  What is the story with this?  Do we get just one for each quest completed or 3?   

[5051056] PJH_ (GB1) [GB1] :: May 16, 2019, 6:39 p.m.
seems to me that sams iteration of filling the war chest 8/9 is broken : if you try to donate the khan medals it deducts them without completing the task.... kicking myself that I keep falling for this story that they fix things....

[5051092] Batten (GB1) [GB1] :: May 16, 2019, 9 p.m.
I think because you are above the cap on the first one Phil the second option wouldn't kick in as it can't break the limit.  It would only work if the first stat was below 120% so if it was 117% you just get an extra 3% I think as first stat is I think added first

[5051119] bernhardt (US1) [US1] :: May 17, 2019, 12:06 a.m.
Here's what one really needs to know about the relic stuff:  If you already got good equipment, only do the relic stuff out of curiosity as it's not going to be better than what you got at least 95% of the time.

[5051169] 10frank65 (INT3) [INT3] :: May 17, 2019, 8:39 a.m.
salve, le nuove reliquie (relik)mi sembrano molto potenti, specie quelle con 3 *, sono da mescolare bene e leggere le sue proprietà, non metterle a caso per riempire spazio per castellano o comandante,
il rimborso e stato fatto a tutti di 14.9 mila monete. ma coloro i quali hanno versato mille volte + nulla verrà rimborsato? non e giusto , + si va avanti + diventa complicato giocarci per i vari bug e po-up fastidiosi continui , mediate ggs meditate..

[5051205] Philt123 (GB1) [GB1] :: May 17, 2019, 11:42 a.m.
It doesnt work that way on the comm batten?  why would it work that way on the cast?  And what the point of having a cap for a PVP comm and an additional bonus for a PVE  if it doesnt add as an additional?


Here is a screenshot from an attack against the Kahn Tower

http://prntscr.com/npsds2

As you can see from the screenshot both the melee and the CY hit their standard cap but the additional NPC bonus is added on top of that limit.

But the cast NPC bonus is not working.

TO be honest it would make no sense to display the bonus separatly the way it is if it was subject to the same cap that would simply be misleading.

I would also mean the NPC bonus was totally and utterly pontless if it was subject to the same cap, its early days yet but i cant see it being all that difficult to be hitting the limits on the normal cap if there is no NPC bonus you may as well remove all the NPC bonus equipment.

Also this has been ongoing for the whole duration of the KAHN event yet no one from GGE is confirming or denying the problem despite posting on the thread WHY?









[5051631] Batten (GB1) [GB1] :: May 19, 2019, 2:21 p.m.
It just seems completely unnecessary addition to me there is already way to much equipment out there this isn't adding challenge or complexity it's just adding more problems to a system that already doesn't work.  The rampant inflation makes the game pretty much unplayable.  They just seem to have lost any semblance of discipline in terms of development.  We spent years working towards relatively small gains now the gaps are enormous and there is essentially no way for emerging players to progress through in my view.  The alliance system is as good as dead as far as I can see I'm not sure why you are still bothering with it Phil it's holding you back.    

[5051769] Philt123 (GB1) [GB1] :: May 20, 2019, 10:41 a.m.
PS can you stop giving me offers for a load of Cast relik equipment even if i was inclined to spend 500,000 rubies on equipment I would need somewhere to store it and seeing as you havent given me sufficient storage, it doesnt matter how good the offer is or how great the equipment is I cant buy it unless I have somewhere to put it can i!!!

Also last time i checked the relik cast equipment wasnt functioning correctly, have you fixed it yet?  if you havent then should you really be selling equipment for ruby that you know doesnt work ?

 



[5051841] Drackor (US1) [US1] :: May 20, 2019, 5:09 p.m.
This paying a minimum of 80k coins or 1500 rubies just to use alliance smitty to complete dailies

[5051949] Sayyid (ASIA1) [ASIA1] :: May 21, 2019, 11:21 a.m.
I left the game for three months just to take some break and thought GGE might introduce something better in the mean time.
I was totally wrong. I've been playing this game for around 3 years now grinding myself inorder to get better equipment.Got around 2 M.summoners and 4 A.Summoners.
And now when i'm back i see this BS where players 100-200 level below me have better equips in the form of relics.
Totally absurd such an a** update.


[5052164] King Reynard (US1) [US1] :: May 22, 2019, 2:57 p.m.
My guys can't place the Relic items.  They keep getting blocked by chains.

[5052168] Philt123 (GB1) [GB1] :: May 22, 2019, 3:12 p.m.
you cant mix relik items with normal items so you can only add them to a totally blank cast or comm space.  

[5052174] Del Diablo (GB1) [GB1] :: May 22, 2019, 3:26 p.m.
wall bonuses are terrible on the relic casts, same with the coms

[5052208] Hori (GB1) [GB1] :: May 22, 2019, 6:38 p.m.

Could someone confirm if you get your relic items reward?
I completed 4/9 for now and I can't see any new equipment.. yes, I have room there.

Will do one more, have all relic items written down, we'll see...


[5052311] Philt123 (GB1) [GB1] :: May 23, 2019, 9:40 a.m.
Well after a a week or so of the equipment being out i have the following comments.

1) equipment storage is woefully inadequate to be able to properly explore everything this new equip has to offer.  I genuinly do not understand why you would start off what is clearly for you a pretty big upgrade and where you see the future of the game going and basically tie players hands behind their backs in doing so.  Really I think it should have had its own separate storage type and not be limited by existing equipment given that you have made this equipment so it cant be mixed this makes no sense, to mix it with existing equipment. 

2) the diff shoudl be more pronounced between the diff levels of equip ie like the diff colours of white / green purple gold for the diff levels of standard equip.  Its very clear which is best, what does pure, superior, timeworn, battlescared, regular etc mean ?  its hard to tell which is supposed to be the best type?  which leads me on to point 3

3) there is not enough difference between 1 star and 3 stars, so much so it makes the different grades of equipment pretty pointless as they all give pretty much the same results.

4) the equipment bonus on casts is not working no NPC bonus are adding which makes the whole cast system pointless.  This really does need fixing asap.

5) From what i have seen so far, the equipment is no better and in many cases worse than the existing equipment sets already in the game.  So it really doesnt give players any incentive to actually spend time, effort and portentially money changing over to relik equipment when you will end up with similar or worse equipment than you started with.

6) Its a bit one dimentional making the equipment non upgradeable i feel was a mistake, and a step backwards by all means think of another way of upgrading rather than the technicus, but being able to upgrade equipment really is a pretty key feature and a big mistake to omit.  By all means make it difficult to upgrade or limit the resources to be able to upgrade, but the mechanism really needs to be there.

Positives 

1) I love the fact you have listened and brought back a way to customise equipment again, the existing equipment sets whilst powerfull had turned the game into a clone event with all players having the exact same casts / comms.

2) The concept I think is a strong one, 

So overall I think its a pretty good basic idea, that unfortunatly hasnt been particularly well executed, its defo got legs so stick with it, but please take on board the feedback and make the changes necessary or it will flop, if you leave it as it is.

so in terms of importance

1) fix it so it actually works as intended, clearly without this its pointless
2) give players a whole new storage space for this equipment and make sure its plenty for them to actually explore the potential of this big change. 
3) properly differentiate between the equipment levels make it obvious ie colour code make the difference clear and obvious.  
4) Bring in upgrading of equipment ASAP as at the moment the equipment is pretty pointless the ability to upgrade would maybe fix this pretty fundimental issue.




[5052590] Batten (GB1) [GB1] :: May 23, 2019, 8:46 p.m.
If players in the top alliances thinks it's a good idea my advice would be do the opposite they have proved at least on En1 that they do not have the interest of the game at heart and frankly don't appear to know what they are doing.  They aren't competent and they are incapable of playing within the rules.  They have systematically and blatantly defrauded GGE over the years.  You should be banning them and closing their alliances that is the shortest way to improve the game and it's a cheaper than all this unneeded development to try and keep happy people who will never appreciate the basic value of what you originally created.  Players behind alliance farms, bot use, retirement alliances and fixed results are not people you should be listening to.  Nor should you base a financial strategy on those who sit in their alliances and empower them whilst claiming to be appalled when in fact they are complicit.  This development is too complicated undermines the existing system and assumes a level of competence or time to develop it that the current player does not have.  Step back and rethink or lose a lot more players.