Forum: empire-en
Board: [584] Players ask Players
Topic: [376429] the bully's in this game
[5150239]
flug (NL1) [NL1]
:: Sept. 25, 2020, 11:55 p.m.
[5150328]
Pieter Cornelis (NL1) [NL1]
:: Sept. 26, 2020, 10:57 a.m.
What i said for a player it's not possible to give 100% sufficient evidence, maybe unless you know that person in real life, So it is the responsibility for the company that makes money out of their product.Wasso (INT3) said:Certainly you or I can easily spot accounts that are "suspicious" and 99% of them would be either shared keys within an Alliance or straight up Multis. But you ask the $64,000 question: How do you PROVE it? What level PROOF is good enough for them to take action? "Without a shadow of a doubt"? "On a preponderance of evidence"? "Gut feeling"? "4 out of 5 Dentists agree"? That there are DEAD accounts is a different issue. How many of the 9926 total players bought rubies AT LEAST ONCE? As you likely know, once you buy, they don't delete the account. JUST IN CASE the buyer wants to come back to play. SO, DEAD accounts do not equal MULTI accounts.Pieter Cornelis (NL1) said:Wasso (INT3) said:Not exactly what he said. IF someone is multi-accounting and it can be proven, they will get the ban. It is the PROVING part that is difficult to do. PROVING that you shared passwords and lost an account because of it, doesn't prove who the rightful owner is. IF the original account owner had it tied to his email, I believe he would be able to get it back.flug (NL1) said:like thanatos said.
if players want to play that way, they are allowed to play that way. so it's okay to bully.
and that's the way it is.
As for PLAYING THE GAME as designed, that is not Bullying. It is often being an @$#%^$#, but it isn't Bullying....But what is sufficient evidence?No activity for a longer time on stolen reported suspicious accounts, and then suddenly one of each other got logged in and starts almost the same move. (Like surrounding one player with HQ's?) Reporting this is the only thing that a player can do, the evidence should be found in the data bases of the people that started a business and made the rules. Creating rules means that you also have to maintain those rules. Mate, even if i had sufficient evidence of things happened and presented them on a silver plate in Hamburg, then still no punitive measures will follow because GGE has nothing to gain with this. They only got things to lose, like 60 - 70% of the accounts on sever NL1. 2091 level 70 players on the board with 54 - 100.084.879 glorypoints with the current Bloodcrows. 9926 level 70 players overall, go figure it out how many farms and multi accounts there are. I don't have problems with players attacking each other, making some trouble now and then, it's about making other players game miserable with and hiding behind multi accounts and nothing being done about that.
I am 100% anti Multi. I have turned down multiple offers of "Account Keys" to visit other Alliances. I also do not believe that GGS has done enough to combat the issue. But, just as Dead Account does not equal Multi Account, neither does Multi Account = Bully. SOME ARE, YES.
The examples of people harassing others via messaging in game or out is NOT ACCEPTABLE. However, an Alliance deciding to strip some random player of their Outposts is NOT Bullying. Yes, I have been on the receiving end of a Whale who popped up a dozen low level accounts around mine to hit me around the clock. Know what I did? Ignored it. Sat there and turtled. He got bored and moved on. Took a while, yes. But, I did not engage in Discord chats with him, or respond to in game messages. Press the ignore button, it works. You can also abandon the account and start a new one, change to a different server, move on to a game that is much better run, or find something productive to do IRL.
Final comment is again the same Final comment I have made before: Don't take this game so seriously.....
It must be no problem for the people ho have acces and compare some data and then take action, especially when they say they wil do so.
And about starting over, no mate, when i finish a game the game is finisht. Spend a decent amount of money one the game, rather use the tactic of scorched earth instead of spending more money on a company that doesn't take care of their costumers.
[5151534]
Pieter Cornelis (NL1) [NL1]
:: Sept. 30, 2020, 11:36 a.m.




[5151535]
Pieter Cornelis (NL1) [NL1]
:: Sept. 30, 2020, 11:38 a.m.





[5151536]
Pieter Cornelis (NL1) [NL1]
:: Sept. 30, 2020, 11:39 a.m.





[5151537]
Pieter Cornelis (NL1) [NL1]
:: Sept. 30, 2020, 11:40 a.m.





[5151541]
Pieter Cornelis (NL1) [NL1]
:: Sept. 30, 2020, 11:58 a.m.

All just nice active accounts, and no signs of mult-accounts of what so ever... :"-)
Accounts Aroletix, beann and mypsie for a fact where several times reported as "stolen" accounts by players in the real The Brave a few months ago.
The players who reported this, never heard something back on those tickets because of privacy.
And the accounts just stayed active enough to not fall into a ruin, several times surrounding other players from the original The Brave.
So there are no consequences for switching accounts among players, playing with multi-accounts, password sharing.
[5152735]
King rasta (NL1) [NL1]
:: Oct. 2, 2020, 5:46 a.m.
I join my case, simular expirianses on the Dutch server.
SERVER IS ROTTEN TO THE CORE, thnx to so cald GOODGAME change beter there name in to BADGAME
SERVER IS ROTTEN TO THE CORE, thnx to so cald GOODGAME change beter there name in to BADGAME
[5154012]
GamerGac5754 (GB1) [GB1]
:: Oct. 7, 2020, 11:13 p.m.
I get "playing the game" and internal rule sets that are not supported by GGS. For example, I am no fan of what are misnamed as "fair play rules" on uk1. In my honest opinion they are protectionist, counter productive and were always going to force breakaways because they sought to continue the defence bias that had existed before the introduction of extra wave look items.
Bullying is another matter; game rules allow hits every 3 hours but I doubt many would see frequent hits on a significantly weaker player as reasonable - even though it would fall within GGE rules. That is the sort of area where I believe there is room for a code of conduct within a server. There are others.
The damage system is a legacy of an earlier game where assets were not so resource/ruby intensive to develop. Sabs/plagues/fires etc. are recoverable, even Building Destruct (although the time/resource requirement is much higher than was ever considered when the damage system was initiated) can be recovered; but outpost captures cannot. For a moderate budget player they now represent years of time/effort expended in development and when they are taken by currency manipulation shell accounts it gives rise to deep seated animosity; that is not not something that is healthy for the game as a whole. It may drive short term revenue but game toxicity rises exponentially and that will see players turning their backs.
Drudgery is something else that I believe is wrong with the game. Fair enough that spending improves returns but to make it so that moderate budget players need to conduct hundreds of tedious and repetitive actions to achieve meaningful rewards can only have 2 long term outcomes; either players will become disaffected or they will dip into their pockets - and the latter is constrained by personal circumstances.
All games will have a limited lifespan; as capability advances, new and more engaging constructs will attract players away from old favourites. Game owners will seek to maximise revenue while it lasts but the big question is whether the game expires for those "natural" reasons - or before its time because the game environment has become unattractive.
Bullying is another matter; game rules allow hits every 3 hours but I doubt many would see frequent hits on a significantly weaker player as reasonable - even though it would fall within GGE rules. That is the sort of area where I believe there is room for a code of conduct within a server. There are others.
The damage system is a legacy of an earlier game where assets were not so resource/ruby intensive to develop. Sabs/plagues/fires etc. are recoverable, even Building Destruct (although the time/resource requirement is much higher than was ever considered when the damage system was initiated) can be recovered; but outpost captures cannot. For a moderate budget player they now represent years of time/effort expended in development and when they are taken by currency manipulation shell accounts it gives rise to deep seated animosity; that is not not something that is healthy for the game as a whole. It may drive short term revenue but game toxicity rises exponentially and that will see players turning their backs.
Drudgery is something else that I believe is wrong with the game. Fair enough that spending improves returns but to make it so that moderate budget players need to conduct hundreds of tedious and repetitive actions to achieve meaningful rewards can only have 2 long term outcomes; either players will become disaffected or they will dip into their pockets - and the latter is constrained by personal circumstances.
All games will have a limited lifespan; as capability advances, new and more engaging constructs will attract players away from old favourites. Game owners will seek to maximise revenue while it lasts but the big question is whether the game expires for those "natural" reasons - or before its time because the game environment has become unattractive.
[5154453]
forestw (AU1) [AU1]
:: Oct. 10, 2020, 1:44 a.m.
Yes! The fires of Boo Masters shall rain upon those who bully others.StylishSI (AU1) said:Divine justice will be brought upon them.
[5157346]
Pieter Cornelis (NL1) [NL1]
:: Oct. 23, 2020, 6:16 p.m.
Finally thrown in the towel, accounts destroyed and I finished and quit the game, the best decision in the game in months! :-)
[5157358]
Wasso (INT3) [INT3]
:: Oct. 23, 2020, 6:50 p.m.
For your sake, I hope it sticks. Many have quit before, only to get sucked back in.........Pieter Cornelis (NL1) said:Finally thrown in the towel, accounts destroyed and I finished and quit the game, the best decision in the game in months! :-)
[5161124]
King rasta (NL1) [NL1]
:: Nov. 6, 2020, 4:22 p.m.
https://www.youtube.com/watch?v=94ePIbhVtMoI will sing it for a time
Burning Spear - Friends youtube
https://www.youtube.com/watch?v=TFZYv2y79VMIsrael Vibration - Craven Raven
[5161133]
King rasta (NL1) [NL1]
:: Nov. 6, 2020, 4:28 p.m.
https://www.youtube.com/watch?v=EJRTk73urqEInner Circle, Chronixx - Tenement Yard (News Carrying Dread) ft. Jacob Miller youtube
[5165295]
Christopher IV (US1) [US1]
:: Nov. 26, 2020, 9:12 p.m.
I"ve been bullied in other online games similar to this one. I just quit playing. I don't need the extra drama in my life and the response of 99% of the people who run these games boils down to, "Get better or get stronger or get used to it." It's their game, so if that's their attitude then more power to them but I'll just move on. So far, I haven't had to deal with anything like that in this game. I keep to myself, I don't attack any non-NPC castles unless I get attacked first, and I call out anyone in my alliance who's a troublemaker. IF s**t goes south with this game too, then I"ll move on. Simple as that.
[5170523]
Okaminu (US1) [US1]
:: Dec. 27, 2020, 11:45 p.m.
Well ain't that nice, the Peices( spelt this way on purpose ) have spoken, or that is to say maintain silent complicity, that's fine, you gonna get paid right? After all Those rubies pay your bills. Yet You have nothing in place to keep Ruby punks in check. "you're a better player with rubies", debatable and hardly likely. I've got one of your ruby wunderkind nearby beating up on other players of similar lvl, basically because he has thousands of high lvl troops I've got 6 lvls on this punk and can't hardly keep building and maintaining yet this peice has a castle thats edge to edge of the screeen filled with rediculous amts of monuments and .... Don't matter I guess. All I'm sayin' is it's wrong the whole pay to win thing is total bullshit, and if your wondering peices refers to shit peices. Fuck You very much for nothing.
[5172315]
King rasta (NL1) [NL1]
:: Jan. 9, 2021, 10:39 p.m.
ones agean becors we refuge to give ower paypal code a intaier groep in flams
goodgame knows who and how but bekors the resive the mony the do noting
shame on you goodgame
goodgame knows who and how but bekors the resive the mony the do noting
shame on you goodgame
[5172317]
King rasta (NL1) [NL1]
:: Jan. 9, 2021, 10:40 p.m.
the groep or organizatsion who resiefs mony from extorsion are also gilty of extorsion;