Forum: empire-en
Board: [584] Players ask Players
Topic: [75714] Questions
[1474247]
Adrguy1234 [None]
:: Jan. 28, 2013, 6:04 p.m.
I am not sure. the highest I have reached was 251%
[1474263]
ironman core200 [None]
:: Jan. 28, 2013, 6:31 p.m.
how do u get agents
[1474352]
Gaz The Boss [None]
:: Jan. 28, 2013, 7:34 p.m.
Lady Glymmirh wrote: »does anyone know if there is a maximum public order? i currently have an outpost with 203%, and i have space for mor decorations. i don't want to build more than that, since you only get a fraction of the resources back when you demolish.
there is no maximum production rate, but its formula is
100+(sqrt(PO*4))
so if u have 0 public order your production rate is 100.
625 po=150 prod. rate
2500 po= 200 prod. rate
5625 po= 250 prod. rate
10000 po= 300 prod. rate
15625 po= 350 prod. rate
it is almost impossible to go over 10000 po, as that is 51*190po festival squares+ around 330 po castle protection, and if u want to keep some troops,u need fluor mill, bakery, watchtower, stables, farmhouses as well, which will take up the remaining spaces of your castle
so around 300% production rate is the maximum, maybe 310, but definetely not more if they want troops there
[1474354]
Gaz The Boss [None]
:: Jan. 28, 2013, 7:35 p.m.
[1474489]
Semjaza [None]
:: Jan. 28, 2013, 9:44 p.m.
I've read all these pages but I just want to make sure. You say an outpost can not be moved. They can be captured though, right? Doesn't that mean I can move my outpost if I can convince someone to take it from me? What happens when an outpost is captured?
[1474683]
Adrguy1234 [None]
:: Jan. 28, 2013, 11:55 p.m.
When an outpost is captured, it means that somebody occupys your outpost, then takes control of it, so it is now their's. If somebody gets your outpost, then you can occupy another outpost.
[1474776]
Semjaza [None]
:: Jan. 29, 2013, 1:20 a.m.
Meaning that if someone takes my outpost then I lose all built infrastructure and stored resources? Basically it's just my Castellan making an escape?
On that note, can a high-level player build an outpost to let it be sacked by a low level player that wouldn't otherwise be able to build some of the buildings in that outpost?
On that note, can a high-level player build an outpost to let it be sacked by a low level player that wouldn't otherwise be able to build some of the buildings in that outpost?
[1474781]
evets4 [None]
:: Jan. 29, 2013, 1:23 a.m.
Meaning that if someone takes my outpost then I lose all built infrastructure and stored resources? Basically it's just my Castellan making an escape?
On that note, can a high-level player build an outpost to let it be sacked by a low level player that wouldn't otherwise be able to build some of the buildings in that outpost?
1) Yes you do, unless you or anyone else is able to send an attack to the outpost and wipe out the occupiers- there may be some fires(not sure about that)- if occupying troops are killed, it remains yours.
2) Yeah, you can, but some buildings may be destroyed into rubble after the OP(outpost) is taken.
[1474787]
Molson Beer (US1) [US1]
:: Jan. 29, 2013, 1:27 a.m.
1) Yes you do, unless you or anyone else is able to send an attack to the outpost and wipe out the occupiers- there may be some fires(not sure about that)- if occupying troops are killed, it remains yours.
2) Yeah, you can, but some buildings may be destroyed into rubble after the OP(outpost) is taken.
Not to mention it'll be nice and toasty with fires

[1475244]
WariorXena (NL1) [None]
:: Jan. 29, 2013, 11:21 a.m.
Public Order is partly based on Protection. How do you get that number up?
[1475256]
Helmler [None]
:: Jan. 29, 2013, 11:48 a.m.
Protection comes from towers (with a little from gate as well). But it's only a small fraction of your total public order, so I would concentrate more on decorations for P.O.
[1475315]
Lady Glymmirh [None]
:: Jan. 29, 2013, 2:21 p.m.
Adrguy1234 wrote: »I am not sure. the highest I have reached was 251%
Gaz The Boss wrote: »there is no maximum production rate, but its formula is
100+(sqrt(PO*4))
so if u have 0 public order your production rate is 100.
625 po=150 prod. rate
2500 po= 200 prod. rate
5625 po= 250 prod. rate
10000 po= 300 prod. rate
15625 po= 350 prod. rate
it is almost impossible to go over 10000 po, as that is 51*190po festival squares+ around 330 po castle protection, and if u want to keep some troops,u need fluor mill, bakery, watchtower, stables, farmhouses as well, which will take up the remaining spaces of your castle
so around 300% production rate is the maximum, maybe 310, but definetely not more if they want troops there
there you go again Gaz with your math and formulae! lol. :rolleyes:


[1475663]
Blooded Rose [None]
:: Jan. 29, 2013, 11:31 p.m.
OK so I started an alliance any ideas to help with recruiting players?
I was wondering if I would get a notification if someone asked to join?
I was wondering if I would get a notification if someone asked to join?
[1476017]
LoosMoose [None]
:: Jan. 30, 2013, 7:14 a.m.
Is there a chart or Combat Results Table that would explain the logic of how attacking and defending units results are computed? Particularly where 3 or 4 different types are engaged on a single flank. I am interested in learning how they are applied to each other. I have found nothing on the subject, and I am also interested when the attacking force is a smaller amount of better troops, how their attack factors are applied against the defenders in superior numbers because it is obvious that two-handed swords can defeat more than twice their number of defenders until the Halberdier comes into play. Thanks for your time.
[1476058]
Munchausen [None]
:: Jan. 30, 2013, 9:50 a.m.
Hello!
Noob question: How to move my castle? I read FAQ and do it, but when I click to new far location nothing happens... I am still under noob protection.
Somebody help please?
Noob question: How to move my castle? I read FAQ and do it, but when I click to new far location nothing happens... I am still under noob protection.
Somebody help please?
[1476078]
RezaShah [None]
:: Jan. 30, 2013, 11:03 a.m.
There are no villages left in everwinter , how can I get one ? The way it is organised , lvl 60 guys get all the villages and lvl 30 guys such as me , get none
[1476163]
Vastan (INT3) [None]
:: Jan. 30, 2013, 2:29 p.m.
New resource villages appear at the edges of the map all the time. Keep your eyes open for them and attack them as quickly as you can when you see them. Most level 60s already have their full quota of villages in everwinter so you are actually more likely competing against lower level players.
[1477128]
wellidontknow [None]
:: Jan. 31, 2013, 7:40 p.m.
excuse me, but are you say that if i don't use a rubies bribe the amount of taxes so far collected on THAT 'run' will be slowly stolen?? ... if that's the case, and the coin tally finally reduces to zero, will the tax collector then be available to start all over again ?? ... i suppose another way of putting it is to ask - can you play this game WITHOUT stumping up for bribe rubies nearly every day ???
thank you in advance ...
thank you in advance ...
[1477242]
Adventurer2 [None]
:: Jan. 31, 2013, 9:36 p.m.
wellidontknow wrote: »excuse me, but are you say that if i don't use a rubies bribe the amount of taxes so far collected on THAT 'run' will be slowly stolen?? ... if that's the case, and the coin tally finally reduces to zero, will the tax collector then be available to start all over again ?? ... i suppose another way of putting it is to ask - can you play this game WITHOUT stumping up for bribe rubies nearly every day ???
thank you in advance ...
Read your name.
[1480880]
GamerUiouiouio [None]
:: Feb. 5, 2013, 9:47 p.m.
how do i get my account un-blocked?