Goodgame Studios forum archives

Forum: empire-en
Board: [584] Players ask Players
Topic: [75714] Questions

[1673556] Theta Sigma (GB1) [None] :: Dec. 1, 2013, 6:48 p.m.
Can anybody tell me what a person can do when he has too many buildings in his castle. My friend is at a point where he cannot build anymore buildings, but also he cannot expand his terrain anymore. Is there a way to destruct a building he does not need?

Yes. Click on a building he doesn't need, and then click the fire button, which will demolish the building (it adds some resources to the storage but also takes time).
The best buildings to get rid of would be stone quarries and woodcutters. You only need 8 woodcutters and stone quarries to complete those missions, and if you're producing much more wood/stone than you need, then you can demolish them. Also get rid of guardhouses, you don't need more than 6 (although if you want you can keep them in). Farmhouses, in your main castle, you should probably have 12 of, although better players will correct me on this. Also, get rid of any small decorations, leave the parks/castle gardens/etc. Put them into storage (by clicking on the deco and clicking the small box symbol at the top right) and then use the extra space to rearrange your castle so you have the most amount of space in one block as possible.

[1673558] Nilsholger [None] :: Dec. 1, 2013, 6:50 p.m.
Is there a maximum of resourcevillages you can own in Burning desert?

[1673564] Penthesilea (US1) [US1] :: Dec. 1, 2013, 7:22 p.m.
Firstly, I'm a newbie; I've just captured my first outpost - a primarily food/secondary wood one. I did this as I was having food problems and losing troops. If the focus for the outpost is to make food - what is the best way to set the outpost up to maximize food/wood and defend if necessary? To get to the nitty-gritty other than farms, woodcutter cottage, probably a mill, maybe a bakery if I can ever afford it, barracks, market (to ship food to my main and hopefully help other alliance members if I can get there), storehouse, what do you suggest for other critical buildings or does that about cover it? Thanks

[1673594] Urúvion (US1) [None] :: Dec. 1, 2013, 8:49 p.m.
Nilsholger wrote: »
Is there a maximum of resourcevillages you can own in Burning desert?

I think it is 10 of each, might be 5.

Firstly, I'm a newbie; I've just captured my first outpost - a primarily food/secondary wood one. I did this as I was having food problems and losing troops. If the focus for the outpost is to make food - what is the best way to set the outpost up to maximize food/wood and defend if necessary? To get to the nitty-gritty other than farms, woodcutter cottage, probably a mill, maybe a bakery if I can ever afford it, barracks, market (to ship food to my main and hopefully help other alliance members if I can get there), storehouse, what do you suggest for other critical buildings or does that about cover it? Thanks

Have a defense army ready and close by to ship over there if you are getting attacked. Upgrade the towers as well, plus make sure to have allot of publick order item's, PO is very important.

[1673610] Theta Sigma (GB1) [None] :: Dec. 1, 2013, 9:52 p.m.
Firstly, I'm a newbie; I've just captured my first outpost - a primarily food/secondary wood one. I did this as I was having food problems and losing troops. If the focus for the outpost is to make food - what is the best way to set the outpost up to maximize food/wood and defend if necessary? To get to the nitty-gritty other than farms, woodcutter cottage, probably a mill, maybe a bakery if I can ever afford it, barracks, market (to ship food to my main and hopefully help other alliance members if I can get there), storehouse, what do you suggest for other critical buildings or does that about cover it? Thanks

If it's a 6 food outpost, then you'll want to initially build 8-10 farmhouses, aiming for ~14. If by some miracle you've got an 8 food outpost, then you can build another two. Woodcutters, you want four initially, and build that up to 8.
One of the first things you should do is build the storehouse and upgrade it as far as you can.
Other critical buildings: flour mill/sawmill, stables and at least one guardhouse to begin with.

[1673612] CptCHEESEBURGER [None] :: Dec. 1, 2013, 10:04 p.m.
Nilsholger wrote: »
Is there a maximum of resourcevillages you can own in Burning desert?
10 of each.
Firstly, I'm a newbie; I've just captured my first outpost - a primarily food/secondary wood one. I did this as I was having food problems and losing troops. If the focus for the outpost is to make food - what is the best way to set the outpost up to maximize food/wood and defend if necessary? To get to the nitty-gritty other than farms, woodcutter cottage, probably a mill, maybe a bakery if I can ever afford it, barracks, market (to ship food to my main and hopefully help other alliance members if I can get there), storehouse, what do you suggest for other critical buildings or does that about cover it? Thanks

Assuming you have an outpost with fully expanded walls, you should try to follow a layout similar to this. If not, then you should expand your walls out as far as possible while building your towers at the same time, once that's been done, start building maybe 7 farmhouses and 3-4 woodcutters, then gradually add more farmhouses as you are able to expand your walls further out.
Don't forget the other things like your decorations as they play a vital role when making food.
(Obviously if you're not a ruby buyer, then you can use Parks (104 PO) and Castle Gardens (160 PO) for your decorations as they are still very good and take up the same space as the decorations in the screenshot.

[1673684] PlayerLadyLuck [None] :: Dec. 2, 2013, 12:34 a.m.
How many characters are allowed in the alliance name? We are about to change our name. Thanks

[1673693] Urúvion (US1) [None] :: Dec. 2, 2013, 12:56 a.m.
How many characters are allowed in the alliance name? We are about to change our name. Thanks

You are aloud 15 characters, spaces are considered characters.

[1673777] Sarah1919 (AU1) [None] :: Dec. 2, 2013, 7:01 a.m.
I just need to check this once more, getting someone elses opinion - If you leave the game, can you still go on forum? I know players who have left the game and not appeared back on forum.

[1673798] CptCHEESEBURGER [None] :: Dec. 2, 2013, 10:30 a.m.
Sarah1919 wrote: »
I just need to check this once more, getting someone elses opinion - If you leave the game, can you still go on forum? I know players who have left the game and not appeared back on forum.

You can come back to the forum even if you've left the game, there are a few players that have done that.

[1673865] Diamonde [None] :: Dec. 2, 2013, 5:03 p.m.
you know that some in quest u have to recuit soliders... if you recruit some and they get killed again do u have to start all over again.. because THIS IS SO ANNOYING ESPICALLY WITH THE ROBBER BARONS CASTLES ATTACKING U...AND I HAVE HAD THAT QUEST FOR LIKE 3 WEEKS ALREADY....

[1673867] Urúvion (US1) [None] :: Dec. 2, 2013, 5:06 p.m.
What I do is I recruit the troops in my OP and then ship them over when I have enough.

[1673868] Diamonde [None] :: Dec. 2, 2013, 5:08 p.m.
aidan952 wrote: »
What I do is I recruit the troops in my OP and then ship them over when I have enough.

yeah but it say that u can only do quest in the main castle though...

[1673871] CptCHEESEBURGER [None] :: Dec. 2, 2013, 5:14 p.m.
Diamonde wrote: »
yeah but it say that u can only do quest in the main castle though...
If you recruit at your OP then send them to your main castle, it still counts since those soldiers are a part of your army at the main castle.

[1673950] dueltheabdul (INT1) [None] :: Dec. 2, 2013, 9:34 p.m.
What's the best way to attack Barbarian towers in Everwinter Glacier?
I attack them with macemen and crossbowmen because it's cheaper that way (I am a landgrave, so the cost is not that much). But with every attack I lose about 30-50 troops.

Do you have any tips to increase my profit and decrease my losses?

[1673952] CptCHEESEBURGER [None] :: Dec. 2, 2013, 9:40 p.m.
What's the best way to attack Barbarian towers in Everwinter Glacier?
I attack them with macemen and crossbowmen because it's cheaper that way (I am a landgrave, so the cost is not that much). But with every attack I lose about 30-50 troops.

Do you have any tips to increase my profit and decrease my losses?

The first tip is start using the Two-Handed Swordsmen and Heavy Crossbowmen, even though they cost a bit more, they make up for it in their combat power.

The next thing that you can do is recruit Spearmen to get rid of the tools from them, for example, if a tower has 1 throwing rock, you will send one Spearman on that flank on your first wave to remove that tool, then in the next waves, you send your attackers with tools to remove the wall/gate bonuses that the tower may have.
You should be losing no more than 15 per tower, and that's with your tool cleaner waves included.

[1673973] dueltheabdul (INT1) [None] :: Dec. 2, 2013, 10:13 p.m.
The first tip is start using the Two-Handed Swordsmen and Heavy Crossbowmen, even though they cost a bit more, they make up for it in their combat power.

The next thing that you can do is recruit Spearmen to get rid of the tools from them, for example, if a tower has 1 throwing rock, you will send one Spearman on that flank on your first wave to remove that tool, then in the next waves, you send your attackers with tools to remove the wall/gate bonuses that the tower may have.
You should be losing no more than 15 per tower, and that's with your tool cleaner waves included.

Okay, I have been using tool cleaners, so I guess I will try using Two-Handed Swordsmen and Heavy Crossbowmen and check the results.

Thank you

[1673978] Haigwookie [None] :: Dec. 2, 2013, 10:22 p.m.
If I have a member of my alliance that has let his main castle go to ruin, can he get it back and what happens to his outposts?

[1673981] CptCHEESEBURGER [None] :: Dec. 2, 2013, 10:27 p.m.
Haigwookie wrote: »
If I have a member of my alliance that has let his main castle go to ruin, can he get it back and what happens to his outposts?
If his castle just goes to ruins, then he will keep the outposts until the castle gets deleted, and he will also be able to get his castle back just by logging back in, but again, this has to be done before the castle gets deleted.

[1673988] gandalf612 [None] :: Dec. 2, 2013, 10:36 p.m.
Honor is for winning battles against other players. If you lose the battle, you lose honor. Glory is for killing enemy troops, and you can't lose it.