Goodgame Studios forum archives

Forum: empire-en
Board: [584] Players ask Players
Topic: [75837] Is sending more soldiers then you need to worth it?

[1377722] 1882a [None] :: Aug. 19, 2012, 2:03 a.m.
can you prove this?
I have been playing for 5 months and I have always coordinated my attacks like this and won with the losses correctly predicted/calculated
the only variables are you troops attack stats, tools and the defenders bonus percentage (with tools) and their respective defenses

[1377723] xJadetsssx [None] :: Aug. 19, 2012, 2:10 a.m.
yes, I have been experienced with Robber Baron Castles, especially after I had the "frozen" Robber Baron Castle, which always have the same troops and tools, I attacked the castle with the same set up in both cases, but I used more soldiers in one and less soldiers in the different attacks, and I won both battles, with 23 and 21 loses in the second (with more soldiers), you can try it with the Barbarian Fortress if you attack the middle and the left flank only, and take the right flank on the keep, if both battles are with the same set up and you send more soldiers to fight you will have less loses.

And I doubt you can calculate all battles with 100% of accuraccy of predicting the battle end result especially when there are thousands of troops involved of all kinds

Can you prove you can succesfully guess the loses, if someone gives you a screnshot of a battle?

[1377725] 1882a [None] :: Aug. 19, 2012, 2:47 a.m.
what kinds of soldiers did you use and how many more did you add?
also, what where the defenses of that rbc?
and did you mean same set up on the flanks you attacked but once you reached the keep you lost less?
and go ahead, give me a screenshot :)
and what tools did you use?
I'm not in the fire peaks yet so I don't know the stats of a dragon claw so I can't answer that,
and you have to tell me the exact amount of vet. crossbowman and vet. macemen you sent in that corresponding flank

[1377728] xJadetsssx [None] :: Aug. 19, 2012, 2:57 a.m.
calculate the outcome of this
Attachment not found. and this both cases with 0% of bonus Attachment not found.

Screenshot 1 battle in the flanks 26 / 26 soldiers per wave of each kind, all bonus countered so the defender gets 0%
Screenshot 2 battle in the keep with 0% of bonus for both sides
Stats for the Dragon Claws 250 defense melee 180 defense ranged
and finally I have no reason to lie you and I am giving you the exact information, now tell me, what is the end result of both battles, and if you can calculate this one I will ask you a last one with every type of defender, and I will belive you entirely :love::D

And to your previous post question yes, more reached the keep and less died

[1377729] 1882a [None] :: Aug. 19, 2012, 3:01 a.m.
I don't have anything in the fire peaks, I don't know the stats
to see the stats, have an espionage report ready and on the attack planning page, hover your mouse over the bubble that shows the bonuses and the defenders and click on the dragon claws
it might take multiple tries
tell me the ranged and the melee defense of ONE dragon claw

[1377731] xJadetsssx [None] :: Aug. 19, 2012, 3:04 a.m.
1882a wrote: »
what kinds of soldiers did you use and how many more did you add?
also, what where the defenses of that rbc?
and did you mean same set up on the flanks you attacked but once you reached the keep you lost less?
and go ahead, give me a screenshot :)
and what tools did you use?
I'm not in the fire peaks yet so I don't know the stats of a dragon claw so I can't answer that,
and you have to tell me the exact amount of vet. crossbowman and vet. macemen you sent in that corresponding flank
1882a wrote: »
I don't have anything in the fire peaks, I don't know the stats
to see the stats, have an espionage report ready and on the attack planning page, hover your mouse over the bubble that shows the bonuses and the defenders and click on the dragon claws
it might take multiple tries
tell me the ranged and the melee defense of ONE dragon claw

I already told you 250 melee defense 180 ranged defense
and I told you above 52 of both in total 26 / 26 per wave

[1377732] Andrea50 [None] :: Aug. 19, 2012, 3:09 a.m.
Jade. He is just trying to look good. We all know you are one of the Robber Baron masters ^^. The best is Badgoodgod, he is insane.

[1377733] xJadetsssx [None] :: Aug. 19, 2012, 3:11 a.m.
Andrea50 wrote: »
Jade. He is just trying to look good. We all know you are one of the Robber Baron masters ^^. The best is Badgoodgod, he is insane.

who knows, perhaps he can :D, and yes I know Badgoodgod is the best :love:

[1377736] 1882a [None] :: Aug. 19, 2012, 3:12 a.m.
all your veterman mace wiped out and about 100 crossbowmen survived
but there are 2 troops attacking
I can only calculate 1 kind of soldier attacking :)
that's for the first one
how close am I ?
(probably far off)

[1377738] xJadetsssx [None] :: Aug. 19, 2012, 3:18 a.m.
incorrect
Attachment not found. Attachment not found.
and because I had 0 loses in the middle those are the total loses of the battle, if you don't believe me

[1377739] 1882a [None] :: Aug. 19, 2012, 3:19 a.m.
yes, what I calculated was the maximum amount of troops killed
I'll try the other one later (in maybe 12 hours)

[1377740] xJadetsssx [None] :: Aug. 19, 2012, 3:22 a.m.
1882a wrote: »
yes, what I calculated was the maximum amount of troops killed
I'll try the other one later (in maybe 12 hours)

sorry but I don't believe you, you said "100 crossbowmans left Alive" not "100 troops should die" and to this point, I will still believe no one can calculate a battle

But nice try anyway, you are very smart ^_^
I wish there were more people like you to discuss this @[email protected]

oh and there is the proof I was correct numbers do affect the final result of a battle

[1377742] Andrea50 [None] :: Aug. 19, 2012, 3:32 a.m.
Badgoodgod can calculate it to about the nearest single digit number.

[1377744] xJadetsssx [None] :: Aug. 19, 2012, 3:36 a.m.
Andrea50 wrote: »
Badgoodgod can calculate it to about the nearest single digit number.

Well if you say he can I believe you, :D

[1377858] 1882a [None] :: Aug. 19, 2012, 1:19 p.m.
oops, well I admit defeat:)

[1377889] pugsley2 [None] :: Aug. 19, 2012, 2:43 p.m.
yeah.. they do exist

[1378352] 1882a [None] :: Aug. 20, 2012, 4:13 p.m.
ok, so there is a boost for extra troops
here is the formula I have discovered (try it)
x=number of troops (must be odd)
n=attack power
so xn+{(x-1)/2}
I tested this in the thorn king event, but in the great empire, there was no boost

[1382274] Big Dawg1 [None] :: Aug. 29, 2012, 4:21 p.m.
Hmm, since I started playing Empire I've been interested in finding a formula to work out the exact battle outcome if I know the exact composition I will be fighting, taking into account defence tools, attack tools, number of soldiers and types of attacking and defending soldiers and their attack power and strength in defence.

I came up with a crude way of doing it that gave me an approximate idea of my likely losses (might be around 10% out), but then I did some attacks on RBCs of the exact levels with exactly the same attacking compositions and saw the same result every time apart from one. This one exception lost 2 more (out of 30ish) soldiers in my army than the times before even though the defence and attack was the same.

This lead me to the conclusion that there is some kind or random factor in the calculation (like the 'luck' of your attack), and so I didn't bother pursuing a more exact equation.

Either way, its nice to see this community has some theory crafters :)

[1386513] dragon21 (US1) [None] :: Sept. 5, 2012, 11:48 p.m.
Yes, I have heard from others, by bringing more troops to the battle, you lose less soldiers. Sort of an overwhelming force factor... But I'm not aware of anyone having done the math behind it (as people like to do on this forum).

I'd be interesting in knowing what the bonuses are of 20 maces attacking 20 maces vs 50 maces attacking 20 maces... (for example). It makes sense that having 50 would give some bonus (like losing only 3 as opposed to 5).

There is one other factor you've neglected - which is by bringing more troops, you have to pay a little more gold to mount the attack... and also, you reduce your ability to wage multiple battles at once, depending on your personal troop count and number of commanders.

Ideally, the best attack number is variable, but it's the one that loses the least troops, but maximizes the most loot! RBC's have limited loot, so actually, this can be mathematically figured out for all levels. Experiment and learn!

Raj.

[1437357] ArjenChampion (NL1) [None] :: Dec. 8, 2012, 7:08 a.m.
We do not know the battle mechanics. What we do know is that troop nummerical ratio is a main factor in the kill ratio. So always send as many appropriate troops as you can into battle.