Goodgame Studios forum archives

Forum: empire-en
Board: [584] Players ask Players
Topic: [77602] Move Castle / Capturing an outpost

[1395896] Schlagel [None] :: Sept. 29, 2012, 11:16 p.m.
Yes I have...played it right up and thru the move with no probs.

[1395999] Toxicyota [None] :: Sept. 30, 2012, 5:33 a.m.
Well I just tried this move and got this ERROR CODE 6: Invalid spot. I mean I updated EVERY second for the last minute of it and I mean I was click close message in 1 sec kind iof update as I need to move. there was NO ONE THERE. now 2 minutes of the error code and now some neb shows up in the spot I was clciking every second till time was up and it was open to get shut out. crap crap crap. this needs looking into and fixed

[1396005] Toxicyota [None] :: Sept. 30, 2012, 5:43 a.m.
well just had this happen with 2 more spots. Same thing. ERROR CODE 6: Invalid spot. That's 3 spots in 10min that are not letting me move.

[1403047] MatthewWhitlock2 [None] :: Oct. 14, 2012, 8:18 p.m.
same here i cant get moved.

[1403281] Bystander [None] :: Oct. 15, 2012, 2:38 a.m.
I dont even get an error code. I wait for the time to tick off then I go to the hunter , click on move , cost 0 , put in coordinates but when I click it gives me the message like its not yet ready , and asks if I want to send a mail when its free , which is " - " time. Just a dash cause its expired.

Then when I click the green accept , nothing happens... I get the dash if I click the bloody thing for 30 minutes , then someone else takes it !

Does anyone know what Im doing wrong here?!

[1403285] spartans [None] :: Oct. 15, 2012, 2:43 a.m.
hi everyone think your castles are nice i have no idea at all how much honor you guys have but i can bet with you it is really a lot haha

[1403490] Usafire [None] :: Oct. 15, 2012, 5:53 p.m.
there are no problems just wait for 1 day untill that you cannot attack any enemy or castle or espigonate any castle you can only train soldiers and make things

[1403565] KamilRuler [None] :: Oct. 15, 2012, 8:32 p.m.
if you move the castle do you lose all your buildings

[1406781] BlueScreenDeath [None] :: Oct. 21, 2012, 6:50 p.m.
KamilRuler wrote: »
if you move the castle do you lose all your buildings

No you dont. Nothing inside your castle will be changed. Only the location of your castle changes. :)

[1410627] Ash and Iron [None] :: Oct. 30, 2012, 9:28 a.m.
For some reason to get it to work properly you have to refresh the location. I wouldnt suggest F5 as that will log you out of game, but to go back to a view of inside your castle then go through the process of trying to move all over again. If you keep repeating this eventually (usually around 10 minutes after it starts to say 'Waiting to be deleted') there will be an open castle you can then move on. I sat on the same screen repeatedly clicking the castle the first time and when I finally refreshed the page a newb was in it. The next night I kept going to my main, then going through the move process, then back to main, then try it again and eventually there was an open castle.

[1410793] Unknown :: Oct. 30, 2012, 7:38 p.m.
my m8 once movd, he was my friend from shool, and i told him to move his castle right next to mine, and he joined the allience, and is now leveling up

[1448760] Greywulf [None] :: Dec. 23, 2012, 9:04 p.m.
This is still an issue!

I have posted in numerous other "Castle Move" threads...and there is a recurring issue.

Current Players are NOT given priority on a ruin as it becomes available. I have tried 14 times over the last two days to move to a location....each and EVERY time, the "Waiting to be deleted" is ALWAYS immediately filled with a new level 5 castle.

The ruins never disappear, and the level 5 castle had to have been there prior to the "Waiting to be deleted"...otherwise it would be a level 1 castle.

There really should be a way to separate available ruins for current players.....OR at the very least a 2 - 3 minute wait for new players to be assigned that location.

This seems to be a universal issue. Perhaps in the past, when the game was growing slowly it wasn't an issue, but now there simply isn't a viable way for current players to have a chance to move their castle.

This is a major source of frustration....to the point I am nearly fed up with this game and will go spend my money elsewhere. I am waiting to purchase rubies for when I actually move near to where my alliance is...until then, I have lost faith that moving one's castle can actually happen.

[1448847] Greywulf [None] :: Dec. 23, 2012, 10:47 p.m.
As many times that I have posted about this, not a single admin has chimed in.....so far I am discouraged by their complete lack of customer service.

[1451348] Brain1960 [None] :: Dec. 27, 2012, 7:30 p.m.
Yes I moved my castle and 24 hrs to the second I was moved and ready to go, no problems at all
Has anyone actually moved their castle and 24 hours later are playing it / no problems?

[1490553] King Keef [None] :: Feb. 19, 2013, 5:29 a.m.
Yes, I just waited 3 days without attacking any barons because I wanted to make sure I got this timed correctly. I waited 3 days and went to the ruins and it said something like "please wait while the castle is being deleted". I ended up waiting and then some level 5 ended up moving into this place. No ruins near me are ready and I feel this game just scammed me for my time. I for one am very frustrated.

GG Goodgame Studios

How many more of my time is going to be wasted?

It's bad enough the advantage ruby players have, and now I just wasted 3 days of doing nothing because this company can't get their shit together.

[1490577] Conqueror9 [None] :: Feb. 19, 2013, 7:12 a.m.
Greywulf wrote: »
This is still an issue!

I have posted in numerous other "Castle Move" threads...and there is a recurring issue.

Current Players are NOT given priority on a ruin as it becomes available. I have tried 14 times over the last two days to move to a location....each and EVERY time, the "Waiting to be deleted" is ALWAYS immediately filled with a new level 5 castle.

The ruins never disappear, and the level 5 castle had to have been there prior to the "Waiting to be deleted"...otherwise it would be a level 1 castle.

There really should be a way to separate available ruins for current players.....OR at the very least a 2 - 3 minute wait for new players to be assigned that location.

This seems to be a universal issue. Perhaps in the past, when the game was growing slowly it wasn't an issue, but now there simply isn't a viable way for current players to have a chance to move their castle.

This is a major source of frustration....to the point I am nearly fed up with this game and will go spend my money elsewhere. I am waiting to purchase rubies for when I actually move near to where my alliance is...until then, I have lost faith that moving one's castle can actually happen.

Although i am not GGS admin

But i think u miss some important issues

what is a ruins ?

ruins is a player who do not login for ( his player_level +1 ) days
then his account is deleted

while ruining takes place
that player suddenly change his idea and contine to play
the ruins will stop and his castle/outpost will become like a normal player

I meet this cases b4
a ruin suddenly become a normal player

this "ruins" is a buffer area for "deleting account /player"
This is a game rule setting, u cannot deleted it
It must be there becos it is a process of deleting a player from server
please be patient

1 of the thing, i wish to point out
u a human, u cannot faster than computer controlling software
u can attemp millions of time, but u need to take a break/rest
u do not know when GGS deleted that account,
when that player is deleted from map and u are not online
when a new player come and land random into that spot

what u can do is to blame u , have a bad luck
it is something outside your control or even GGS control

But i do suggest u can ask GGS to do something

1. Ask GGS to amend the rule that player can reserve a "ruin" location so that no new player can land
this will raise problem like
what happen if "ruin" player suddenly return ?
whether used ruby will be return or not ?
do it need to pay ruby to do reserve ?
...etc

2. Ask GGS amend the "ruins" such that it report the exact timing
e.g. report 5 days; 4 days..when it is less than 1 day, report 20 hour 15 mins
this give a chance of exactly when that "ruins" is available
so u can standby there to beat computer control software, move your castle b4 newbie land

[1490590] ZedH [None] :: Feb. 19, 2013, 7:54 a.m.
My outpost was captured, then i sent men to take it back. I won the battle but they are still there. also i got a message titled Occupying forces repelled, then in the message it says. You have captured the forces who were occupying your outpost, It is now liberated, and is fully in your possesion again. It also has a level6 players name at the top which is close to my outpost. If this has happened to anyone please reply i have 9 hours left

[1490617] King Keef [None] :: Feb. 19, 2013, 9:23 a.m.
None of the ruins are turning into free spots... They just say " waiting to be deleted " until some noob takes it. It's impossible for existing players to actually move to a ruin. I have been up for several hours and these ruins have been waiting to be deleted for hours now. I simply can't believe how many people have posted and no help. The lack of service is unreal.

[1490630] BobFighter834 (INT2) [None] :: Feb. 19, 2013, 10:27 a.m.
King Keef wrote: »
None of the ruins are turning into free spots... They just say " waiting to be deleted " until some noob takes it. It's impossible for existing players to actually move to a ruin. I have been up for several hours and these ruins have been waiting to be deleted for hours now. I simply can't believe how many people have posted and no help. The lack of service is unreal.

I moved my castle perfectly about a week ago. It's not impossible, it just takes persistence and luck.

[1490642] Conqueror9 [None] :: Feb. 19, 2013, 11:08 a.m.
ZedH wrote: »
My outpost was captured, then i sent men to take it back. I won the battle but they are still there. also i got a message titled Occupying forces repelled, then in the message it says. You have captured the forces who were occupying your outpost, It is now liberated, and is fully in your possesion again. It also has a level6 players name at the top which is close to my outpost. If this has happened to anyone please reply i have 9 hours left

i am not quite clear what is u a talking about

as u ge tmessage titled Occupying forces repelled stating It is now liberated, it is now yours
what is that 9 hour stands for

as we a in the same world
i jump to your castle to check, u have 2 outpost
no one occupy your outpost

so i have no idea ..what is happening