Forum: empire-en
Board: [589] Strategy & Tactics Discussion
Topic: [104791] The principles about defense
[1865686]
Streidominating (INT1) [INT1]
:: Oct. 20, 2014, 7:02 a.m.
Very nice guide on the wholeThe only thing I wanted to pick up is this calculation isn't quite right - wall/gate/moat bonuses are multiplicative, not additive.
So 100% wall, 50% gate, 20% moat isn't a 170% combat bonus on the base 150% value, it's 150% (for ranged strength) * 2 (for the wall) * 1.5 (for the gate) * 1.2 (for the moat)
So you'd have 270 melee defense and 540 range defense per troop rather than 203/405
Very nice coverage of the topic though!
Thanks for the information! I have updated the guide accordingly.
[1865724]
jotto (US1) [None]
:: Oct. 20, 2014, 10:16 a.m.
thank you very much
[1881985]
Waxmann [None]
:: Nov. 17, 2014, 5:08 p.m.
G'day all,
Have been reading some interesting comments in this thread about defence. However, there are a few things that have me stumped; and have been through a few sections trying to find answers, but am not having any joy. Please pardon me if this is in the wrong thread, but, am on L plates and am feeling my way with a white cane and dark glasses.
What is the best defence against a Belfry? Am set up with a basic moat (Not Ruby) and have used timber stakes, swamp snappers and fire moats to no effect. It has also been noted that if your defenders are wiped out in the first wave of the attack, the moat is rendered useless, even though there are 10+ moat tools in the slot ready to go.
All suggestions greatly appreciated!
Waxmann.
[1881996]
Peter John (US1) [US1]
:: Nov. 17, 2014, 6:01 p.m.
^Read the description of the belfry. Does it say wall or moat? Then read the defense tools description, find the matching ones.
On the 2nd point, any tools you put on the wall only can be used if you have at least 1 troops to defend the wall. If you have no surviving soldiers on the wall, who will operate those tools? Tools don't have legs u know, ;P. However by real logic, wooden stake & swamp snapper won't need any ppl to operate, but again, we are dealing with #GGElogix in here, lol.
On the 2nd point, any tools you put on the wall only can be used if you have at least 1 troops to defend the wall. If you have no surviving soldiers on the wall, who will operate those tools? Tools don't have legs u know, ;P. However by real logic, wooden stake & swamp snapper won't need any ppl to operate, but again, we are dealing with #GGElogix in here, lol.
[1916722]
RachitTheGr8 [None]
:: Jan. 18, 2015, 6:26 a.m.
I had read somewhere that ranged soldiers defend best against ranged attackers. Is this true?
[1916732]
Shafaet (INT1) [None]
:: Jan. 18, 2015, 8:02 a.m.
RachitTheGr8 wrote: »I had read somewhere that ranged soldiers defend best against ranged attackers. Is this true?
why did you ask the same question on this thread also??? here is a link on the thread where you wrote the same question,
http://en.board.goodgamestudios.com/empire/showthread.php?110333-How-to-administer-defense
and this is the photo of that,
http://prntscr.com/5tw3z7
[1929053]
lakesidebonnie (US1) [US1]
:: Feb. 2, 2015, 5:49 p.m.
Thank you so much for the time that went into this..A nice go to guide that every newbie should read..Lakes
[1965434]
GDHeka [None]
:: April 18, 2015, 10:50 p.m.
Thank you. A very nice read for a new player like me.
Couple questions though. Can someone explain me how the losses in the fight are calculated? Also how the units that will die are picked?
Let's say I send 10 macemen and 10 travelling knights (which I have got from a quest) and let's say they have total of 2000 attack power after all bonuses. Defender have 1000 power after all bonuses. How many and which troops I will lose? Is there a way to calculate this if I can estimate the total powers of attackers and defenders?
Couple questions though. Can someone explain me how the losses in the fight are calculated? Also how the units that will die are picked?
Let's say I send 10 macemen and 10 travelling knights (which I have got from a quest) and let's say they have total of 2000 attack power after all bonuses. Defender have 1000 power after all bonuses. How many and which troops I will lose? Is there a way to calculate this if I can estimate the total powers of attackers and defenders?
[1965603]
GDHeka [None]
:: April 19, 2015, 8:24 a.m.
Another question which is more for attacking really. Do all waves fight in the wall first and then attack the keep as one group or do each wave attack the keep after the fight on the wall?
[1965983]
Unknown
:: April 19, 2015, 4:15 p.m.
the attack and defense power will vary with melee/ranged, also they may get support
also all troops that survive from the walls or go straight to the keep fight together in the keep.
also all troops that survive from the walls or go straight to the keep fight together in the keep.
[4115800]
ShadowFighter (IN1) [None]
:: Sept. 13, 2015, 5:45 p.m.
let me ask you a question bro
let us consider one flank
attacker can sent 40 tools in 2 slot
suppos attacker used 20 Shield Walls and 10 ruby wall tool
so in defence it must be -300% in ranged defence and -200% in wall defence
in defence we can have 4 slot to put tool in flank na
wht type of defence tool should we use to defend in tht flank ?
will moat % give effect in defence in tht flank ?
sorry for the bad english
let us consider one flank
attacker can sent 40 tools in 2 slot
suppos attacker used 20 Shield Walls and 10 ruby wall tool
so in defence it must be -300% in ranged defence and -200% in wall defence
in defence we can have 4 slot to put tool in flank na
wht type of defence tool should we use to defend in tht flank ?
will moat % give effect in defence in tht flank ?
sorry for the bad english
[4119114]
fujiwara (GB1) [GB1]
:: Sept. 15, 2015, 12:22 p.m.
4xArrowSlits, full ranged defense, and yes, the moat will count.ShadowFighter (IN1) said:let me ask you a question bro
let us consider one flank
attacker can sent 40 tools in 2 slot
suppos attacker used 20 Shield Walls and 10 ruby wall tool
so in defence it must be -300% in ranged defence and -200% in wall defence
in defence we can have 4 slot to put tool in flank na
wht type of defence tool should we use to defend in tht flank ?
will moat % give effect in defence in tht flank ?
sorry for the bad english
The problem is if you see 75 shield walls and have to work out if he's done three waves of 25 (also full ranged and 4xAS will work just fine), or a wave of 31 and two waves of 22 (where a full ranged defense will get ripped to shreds on the first wave).
The biggest trick to succesful defending is first working out what you think the attack is, broken down wave by wave.
[4130438]
byggemandbob (skn1) [None]
:: Sept. 23, 2015, 2:10 p.m.
4xArrowSlits, full ranged defense, and yes, the moat will count.
The problem is if you see 75 shield walls and have to work out if he's done three waves of 25 (also full ranged and 4xAS will work just fine), or a wave of 31 and two waves of 22 (where a full ranged defense will get ripped to shreds on the first wave).
The biggest trick to succesful defending is first working out what you think the attack is, broken down wave by wave.
can you explain it any more? what should I do ?
[4130525]
furture (US1) [None]
:: Sept. 23, 2015, 3:30 p.m.
it depends on the attack. just knowing the tools doesnt help at all, you Need to know EVERYTHING. the commander stats, your castellan stats, what troops were sent to attack, what troops you have to defend with, etc.byggemandbob (skn1) said:4xArrowSlits, full ranged defense, and yes, the moat will count.
The problem is if you see 75 shield walls and have to work out if he's done three waves of 25 (also full ranged and 4xAS will work just fine), or a wave of 31 and two waves of 22 (where a full ranged defense will get ripped to shreds on the first wave).
The biggest trick to succesful defending is first working out what you think the attack is, broken down wave by wave.
can you explain it any more? what should I do ?
for example, if the attacker has a 90 range commander, with -80 moat and -100 wall, and sends 10 iron mantlets per wave.... but sends only melee attackers, then a melee defense setup would be best, because a range bonus from the commander and mantlets will do nothing without range offense and defense
supposing we are going with the idea of -300% range and -200% wall, again, what type of commander are they using and what castellan do you have and what are the troops. if you have only range troops and a castellan with a high range bonus, yes, use the moat with tools, use all 4 slots with arrow slits, and use only range troops on that flank.
if we do not know EVERYTHING about the attack and defense, we can not really answer effectively, and honestly there are dozens if not hundreds of combos for attack and defense,so most of this knowledge just comes with experience and experimenting
[4133319]
Barghest (GB1) [GB1]
:: Sept. 25, 2015, 9:33 p.m.
Whoa! Thanks a lot! I'm going to tell my alliance this too, i'm sure they'd love to know this!
[4138281]
SadhappyRuler (ASIA1) [None]
:: Sept. 29, 2015, 2:52 p.m.
The way to counter it is by putting a few vet swordsmen on the wall aswell against a god commander.fujiwara (GB1) said:4xArrowSlits, full ranged defense, and yes, the moat will count.ShadowFighter (IN1) said:let me ask you a question bro
let us consider one flank
attacker can sent 40 tools in 2 slot
suppos attacker used 20 Shield Walls and 10 ruby wall tool
so in defence it must be -300% in ranged defence and -200% in wall defence
in defence we can have 4 slot to put tool in flank na
wht type of defence tool should we use to defend in tht flank ?
will moat % give effect in defence in tht flank ?
sorry for the bad english
The problem is if you see 75 shield walls and have to work out if he's done three waves of 25 (also full ranged and 4xAS will work just fine), or a wave of 31 and two waves of 22 (where a full ranged defense will get ripped to shreds on the first wave).
The biggest trick to succesful defending is first working out what you think the attack is, broken down wave by wave.
But, the question is how much %? 470% is good enough for 25 shield walls ofcourse...
But the wave with 31 shield walls will have at best 9 moat tools so 40% vet swords with the 80% wall bonus should have to do the trick. Ofcourse if too many shield walls, then only vet swords will do.
I really am confused about how much % of vet swords.
[4147089]
Gemmabee (GB1) [None]
:: Oct. 6, 2015, 7:38 p.m.
I may be asking in the wrong section, but here goes, I have plenty of attack soldiers in the keep as defenders, how do I get them out and use them for attck? I don't seem to be able to do this
[4174049]
Barghest (GB1) [GB1]
:: Oct. 25, 2015, 4:32 p.m.
Attack soldiers are really bad defenders. Soldiers in the keep can be used to fight just like any othersGemmabee (GB1) said:I may be asking in the wrong section, but here goes, I have plenty of attack soldiers in the keep as defenders, how do I get them out and use them for attck? I don't seem to be able to do this
[4175920]
Petyr Baelish (IN1) [None]
:: Oct. 27, 2015, 3:11 a.m.
98-1-1 or 1-1-98 are the best way to set up flanks really.
[4175926]
adamwasmo (US1) [None]
:: Oct. 27, 2015, 3:37 a.m.
This is what i have learned from my time playing, even though i haven't been playing all that long, my alliance has helped me with this. The ideal defense is 100 melee/0/0. This way, mantlets are completely useless, and melee soldiers can still hold the wall vs ranged ones if need be. This is 99% the way to go, unless they send all ranged and no tools, in which case, go 100 ranged.