Goodgame Studios forum archives

Forum: empire-en
Board: [590] Ideas, Suggestions & Feedback
Topic: [74639] Get Free Rubies

[1355927] MidgetFatHead [None] :: April 22, 2012, 12:19 a.m.
if there wasn't a baker available on this game i guarantee that ggs would not be in business period (Staines)

[1355979] Xiebl [None] :: April 23, 2012, 10:10 a.m.
it is impossible for me to get rubies "support"

[1355985] soso87 [None] :: April 23, 2012, 1:54 p.m.
You get rubies by attacking Robber Baron - not much but some

[1355988] speedergod [None] :: April 23, 2012, 4:20 p.m.
What if we transform gold coins to rubies,500 gold coins=250 rubies?But i didn't think that will happen.

[1355990] Gamma13 [None] :: April 23, 2012, 4:36 p.m.
hey lets calm down. the idea is good but every one is reacting like its the end of the world. from what i've heard its not that the rubies are being handed out easily. they have to earn it. also there are limitations that can be kept to make sure that too many rubies cant be won or the players can enter the game that have a certain number rubies. lets not forget it is just an idea

[1356003] Puablo50 [None] :: April 23, 2012, 8:47 p.m.
Why not build a World especially for ruby players? Then they can play among themselves, and leave the beginners to learn about the game without getting picked on by the @Big Boys'.

[1356004] Bossdude [None] :: April 23, 2012, 9:01 p.m.
i think its a great idea. its totally not fair that you have to buy them, they're just trying to rip you off.

[1356034] albastrel6 [None] :: April 24, 2012, 1:35 p.m.
i buy tons of rubies so i agree cuz i can easily win against others!!!

[1356045] Taron2 [None] :: April 24, 2012, 6:09 p.m.
thats a bad idea for the developer and ruby players. ruby players buy rubies specifically to get an advantage in their world. if the developers make ruby and non-ruby worlds then ruby players would have less incentive to buy rubies. because no1 would want to go to a world where everyone uses rubies and so no1 would be at an advantage. you are supposed to be rewarded for paying money to play the game. i'm not even a ruby player but i can see how this is a poor idea.

[1356083] Myxxin [None] :: April 25, 2012, 10:34 a.m.
i play for a month here (with rubins) but its un unrealistic and unfair game.
You can t make a defence at players with a very high level.
U can t build the same soldiers.

Even players can attack by night without handicap.

[1356091] Taron2 [None] :: April 25, 2012, 4:52 p.m.
Myxxin wrote: »
i play for a month here (with rubins) but its un unrealistic and unfair game.
You can t make a defence at players with a very high level.
U can t build the same soldiers.

Even players can attack by night without handicap.

well in order to keep this game fair at least 3 things are put in place:

1: you can only send a certain number of soldiers against another player proportional with the opposing player's level. so if you are level 10 then no matter the level of the attacker they can only send a certain amount at you. and this amount will increase when you increase your level.

2: there are 2 more tool slots for defenders than attackers (at least for flanks). you can probably put 3 different tools in your defense section. however, if somebody attacks you they only have room for 1 tool slot. for gates you have room for 5 and attackers have room for 2. with more tools than attackers you have the advantage on defense.

3: higher level players receive negative honor for attacking lower level players. well, not necessarily negative, but every level above the defender honor is reduced from the total honor gained from attacking. so that keeps the people way above your level from attacking you too much. also, if you don't gain honor from an attack you cannot gain glory either, so they won't be attacking you for glory either.

[1356120] GranteD [None] :: April 26, 2012, 12:36 p.m.
Taron2 wrote: »
well in order to keep this game fair at least 3 things are put in place:

1: you can only send a certain number of soldiers against another player proportional with the opposing player's level. so if you are level 10 then no matter the level of the attacker they can only send a certain amount at you. and this amount will increase when you increase your level.

2: there are 2 more tool slots for defenders than attackers (at least for flanks). you can probably put 3 different tools in your defense section. however, if somebody attacks you they only have room for 1 tool slot. for gates you have room for 5 and attackers have room for 2. with more tools than attackers you have the advantage on defense.

3: higher level players receive negative honor for attacking lower level players. well, not necessarily negative, but every level above the defender honor is reduced from the total honor gained from attacking. so that keeps the people way above your level from attacking you too much. also, if you don't gain honor from an attack you cannot gain glory either, so they won't be attacking you for glory either.

Taron,didn't all you suggested here is already in the game ?
I know it is.

[1356123] Itt2 [None] :: April 26, 2012, 3:01 p.m.
GranteD wrote: »
Taron,didn't all you suggested here is already in the game ?
I know it is.

He isn't suggesting that these be added. He is listing what is already in place.

[1356125] Taron2 [None] :: April 26, 2012, 3:51 p.m.
Itt2 wrote: »
He isn't suggesting that these be added. He is listing what is already in place.

exactly right. i'm simply listing them so myxxin knows that low level players aren't completely at a disadvantage from high level attackers.

[1356378] FabulousAlfred [None] :: May 1, 2012, 9:19 p.m.
lets all remember that we are playing a game where conquer and attacking are the DNA. I would love to see multiple attack setups from one army. You would send an army to conquer 5 robber barons at the same time without returning home. With each subsequent robber baron you would gain a higher level of rubies. If you lose your army at any point you would lose all your loot as well. You could gain rubies but your level of risk within the game would be much higher and those with ruby tools would also be able to gain more rubies than those with armies not using them. Just a thought.

[1356385] hamzter247 [None] :: May 2, 2012, 12:32 a.m.
i think there should be contests/draws to win rubies!!
who agrees?
its farish cuz you have to do something but not pay real money.
alsoyou should be able to trade coins/resourses and food for rubies :)

[1356397] SsssssGamer [None] :: May 2, 2012, 4:18 a.m.
dannyboy01 from page 1
You buy rubies to be supportive of GGS, yeah right. If that was the case you wouldn't mind paying for the game and playing on a level playing field instead of buying a MASSIVE advantage. You just sound like a spoiled little bully and where do you get off calling people freeloaders? If GGS had to rely solely on people forking out cash to test their games how long do you think they'd last? And believe it or not some people can't afford credit cards and even if they could they couldn't afford to be constantly pumping money into something which is ultimately not essential but is rather a pleasant? escape for a few hours. Just because you enjoy hollow victories don't ruin the game for those who invest more time and effort in their achievements.

[1356400] SsssssGamer [None] :: May 2, 2012, 5:10 a.m.
So you're saying ruby players wouldn't play a game where everyone has the same chance of success? Rubies don't give you AN advantage they hand you victory over all non-ruby players. With rubies you could, with no effort, wipe out every player without them, if you are willing to spend that much.
I have no problem with attacking and being attacked but it takes me weeks to rebuild my army after a ruby player has been through and I will never be able to successfully attack a player who can rebuild, re-arm and upgrade with just a few clicks. The most amazing thing about rubies is that people who can't buy them are still playing.

[1356402] Alcraigh [None] :: May 2, 2012, 5:45 a.m.
Too many posts to read them all, but here it is:

If this wasn't a game where you could buy rubies to fund development, then you would have to purchase it outright. Given none of you would purchase it outright, consider yourselves fortunate to be able to play 90% of it for free. That's right, free! All of you non-ruby players have contributed absolutely zilch to the game development in terms of funding it.

I made a similar post in regards to a thread titles something like: "How about we non-ruby players can have the bakery by not buying rubies?". My answer to that thread and this thread are similar. If you allow everyone to access everything, particularly bakeries which are the single greatest asset and truly the one thing worth spending rubies on given the new food allocations, then you would find that the players who have paid for rubies (ie. those that finance your free gaming) would revolt, protest, demand their money back and the game developers would lose funding.

So, essentially if you non-ruby players have your way you will have won the battle (got your buildings etc that you want for free) but have lost the war (the game will shut down and you won't be able to use those lovely buildings etc).

Non-ruby players are important, they increase the number of players and the overall enjoyment for non-ruby players and ruby players alike. However to complain that there is an unfair advantage when you won't contribute to the upkeep of the game is selfish and childish. Nothing in life is free, so be thankful at the moment a fair percentage of this game is free for you.

Seriously, buy some rubies. Spend $20/18 Euros/25 Deutschmark whatever. You waste more on cups of coffee. Plus, you get 300 when you join, a 300 bonus in your email and you earn them from robber barons. So, it is hardly the game developers fault if you wasted them early on trivial things and now think "Gee, I wish I had saved my rubies and built a bakery".

Think about it guys, non-ruby players do not deserve the same level of game access as ruby players. It's the way of the world and the way of this game. Time to move on from it. Stop posting about how unfair it is and make a decision - do I persist without my bakery, or do I suck it up and spend some money.

Chances are if you've come this far in the game to be thinking "I really need some rubies about now" that you have been playing for long enough to level up, have a good honour/glory rank, good castle/soldiers/outpost that for the amount of time you've played for free you probably OWE the developers some financial support.

[1356405] the champion [None] :: May 2, 2012, 6:06 a.m.
i don't understand why all non-rubies players complain that people who do buy rubies have an advantage, that's the whole point of buying rubies to get an advantage, and at first did not buy rubies and i still managed to win battles and capture OP's from players that buy rubies so don't really understand why you all complain.....